So I just finished my first run through of the game on Cornucopia 3.2 after deleting all of my old Cornucopia characters:cry: I know I couldāve ported them over with a trainer but I liked the idea of a fresh start:D
Anywho, I was looking forward to 3.2 and all the cool changes to Epics that you guys were gonna make, but after my first play through I was surprised to see that one of the coolest changes was probably the change that you guys made to components.
Before you made this change I pretty much always defaulted to putting corpse dust on jewelry for the % health, and only rarely used other components when my resistance to a certain damage type was super low. But now I get to make a decision between resistances/health and conversion. I can only imagine that the choice will be made harder when you make the enemies more difficult because resistances and health will be even more useful, but hard choices are fun:)
Keep doing what youāre doing guys because youāre doing it right. Iāll be looking forward to future updates:D
P.S. Stun Jacks is super OP on Normal/Veteran, but Iām not complaining:p