General Status of healing spells + modifiers

I wanna discuss about of healing spell’s current status.
Most looking fine healing spells currently are PB,BD… it seems.

What about SOC,Raven’s mend and wendigo totem? Do they need buff or change in mechanics? or XPACK will modify them to the point which will make them more versatile such as SOC’s fire damage conversion.

Sigil and Wendigo are fine as they are. The Familiar is based entirely on it’s AI and while i haven’t tried it, i’ve heard it isn’t reliable when you need it the most.

Only one of those that needs a buff is Mend Flesh from Raven and as said above, it’s because of its AI. SoC is fine and i’d argue Wendigo is one of the best defensive skills in the game currently.

Wendigo is best if you use default attacks thx to lifesteals. For casters, it is risky and no lifesteal in addition to heal.

The heal alone increases tankyness by a quite even for casters. Blood Pact is unreliable because it has a chance to ADCTH and that makes me just put a point in it 100% of the time.