Hi Devs, Hi everybody!
I’m having fun doing build using only one class, enjoying the process in letting characters grow like this… but i have the sensation that there could be more that could be done to give some more spice to the “adventure”!
I thought about two things:
- Give, to the characters who didn’t choose the second class reaching level 100, a change in the class name for example: Soldier lv100 → Marshal or Admiral - Demolitionist lv.100 → Demoman or Destroyer and so on…
- Give an extra skill (more like an aura or a passive than an active skill) to let mono-builds be nearly as efficient as good dual builds. Could be better something to let them be more offensive, powering up their “elements” for example: give more phys damage + internal trauma + bleeding to soldier, more fire/chaos/elemental damage to the demolitionist and so on…
What do you think about this idea? Let me know please!
Bye!