Give mono-class builds some love!

Hi Devs, Hi everybody!

I’m having fun doing build using only one class, enjoying the process in letting characters grow like this… but i have the sensation that there could be more that could be done to give some more spice to the “adventure”!

I thought about two things:

  1. Give, to the characters who didn’t choose the second class reaching level 100, a change in the class name for example: Soldier lv100 → Marshal or Admiral - Demolitionist lv.100 → Demoman or Destroyer and so on…
  2. Give an extra skill (more like an aura or a passive than an active skill) to let mono-builds be nearly as efficient as good dual builds. Could be better something to let them be more offensive, powering up their “elements” for example: give more phys damage + internal trauma + bleeding to soldier, more fire/chaos/elemental damage to the demolitionist and so on…

What do you think about this idea? Let me know please!

Bye!

That is fundamentally antithetical to the game’s dual class design.

Mono or classless is a personal challenge and there are no plans to change that.

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