Greek Language

Hello,

Lately, I’ve been working on translating the game into Greek.

I’ve translated the dialogues, the quests, and the entire menu.

However, even though I’ve translated the NPCs and the monsters, the game doesn’t display Greek characters at the top of the screen — instead, it shows squares for each letter.

How can I fix this?

Check text encoding. Must be UTF-8

Yes, it is UTF-8

Well, ok.

Looks like devs exclude Greek translation support (but not font set) from latest builds. At least there is no apropriate option tag, and game doesn’t see Text_EL.arc.
Are you replaace one of existed language file?

Check your language.def. I think it must contain fonts=EL
At least, I was able to replace several words in RU to greek.

image

The only thing that doesn’t appear in Greek is the names of the NPCs and monsters at the top of the screen.

Everything else appears correctly in Greek.

In the .def file, I’ve added fonts=EL.
I’ve replaced the English language; I haven’t created a new .arc file.

So you are using the Setting folder then.

Very strange, because as far as I can see, several characters are displayed correctly in the creature names (at least μ).
In this case, I can suggest you to use one of the font sets with full UTF-8 support, but limited styles: ZH or JA

What I’ve done is create a .txt file, write the following inside it:

Language=Greek
fonts=EL
Author=X4Tz1S
Version=v1.2.1.5

and save it as a .def file.

Then, I placed this file in the text_en folder.

Regarding the font you mentioned, how do I change it?

After v1.2, with new translation system version # is not required.
Just write fonts=ZH or fonts=JA

This worked!

Thank you!

Hi again!
How can I add the Greek language to the list of languages so that I don’t have to overwrite another one?

I’ve created the text_el, but the game doesn’t seem to recognize it.