That moment when you were looking forward to Monday but realized it is not that Monday…
Ah well, today’s comments and shit posts were quite entertaining - also yay for more lore, I am quite curious now whether they shipped Loghorrean in little pieces in small crates to his prison, and the bunch of questions that that brings…
2nd thing is: what about modifers? i saw all streams etc and see that alot of weapons etc. ( legendary ) dont have any modifers… Is there something updated or is the misadventure about the modifers only misunderstanding and not all weapons , monster inf. get a modifer…?? Clarification on that would be nice, thanks !
this one
for example , Soulrend havent one and its a Leg + Monster Inf.
Not all items are getting Modifiers, some items have a combination of Modifiers and Procs/Granted skills. There are no hard rules except that they appear only on the specified gear slots and only on Monster Infrequents and Legendaries.
@Zantai is there a possibility to muzzle guys that are constantly ranting around
cause somehow i like to read through the discussions, GMs and stuff… but the situation to have to read all the stuff written by people who dont give a single **** about the amount of time invested to create software that works from the getgo, makes me want to leave the forums …
[i]Can I block posts, emails and messages from specific users?
If there are particular members that bother you and you do not want to see their posts or receive Private Messages and Emails from them, then you can add these members to your ‘Ignore List’. There are several ways to do this:
Through your User Control Panel: User CP, Settings & Options, Edit Ignore List. Then, type their name into the empty text box and click ‘Okay’.[/i]
I miss Aetherial as well. That one always made me laugh.
Some people just love attention.
Can’t just throw a message completely off topic, so here’s the question:
Which item types will hold the skill modifiers? I saw weapons, offhands and hats so far. Any other ones?
@Zantai, have you considered to give pants/boots/shoulders some bigger role in gearing? They are basically resistance fillers as of now.
I feel helmets are too stacked with best attributes, too valuable and irreplaceable. They feature in almost every set, they are one of the item types that can hold the +all skills modifier (which I consider a top modifier). Now, you’re introducing another very powerful modifier type, and it will feature on hats again. And, to make the whole thing slightly worse, I guess all hats are still craftable only. It will be a crazy grind with current recipe drop mechanics…
Nope, shield or offhand - which is usually a caster offhand. If you look at item descriptions they’re either a shield or an offhand: Rare Shield, Epic Shield, Rare Offhand, Epic Offhand.
I refer you to Blitz skill: “… Requires a melee weapon. When used with a shield, the shield’s damage is added.”
Shields are and always have been classed as weapons - even back in the good old Titan Quest days.