Grim Dawn v1.2.1.6 Playtest Changelog

Even MOAR!

Additions:

[Tech]

Fixed a rare issue where monsters could miss with special melee attacks despite being in range.

[Modding]

A new entry has been added to ItemSets called setSize. This is an override field that will force a fixed set size even if the setMembers array is a different size (ex. a set with 6 pieces, but 4-piece is the maximum set bonus). If this value is left blank, the size of the setMembers array will continue to be used to generate set bonuses.

[Game]

Loxmere Nightmage, terror of Early Access of old, has received a tune up to restore some of his former glory. He has also found a new home roaming the streets of Port Valbury, where he can once again surprise foolish travelers with his infamous nullifcation and shadow strikes. With this change, Loxmere Nightmage now spawns 100% of the time on all difficulties.

[Itemization]

Faction Equipment

Bloodborer: replaced Pierce damage modifier for Storm Spread with 100% Projectile Passthrough modifier for it

Mark of Burning Shadows: added +3 to Decay and added modifiers for Ravenous Earth. Increased Burn damage modifier for Blackwater Cocktail and Righteous Fervor to 120 / 3s and removed Vitality Decay damage modifier for Blackwater Cocktail.

Venomfire: added 40 Vitality damage, 120 Vitality Decay / 3s and 100% of Chaos dealt as Vitality modifiers for Blackwater Cocktail and removed its % Crit damage modifier

Relics

Scourge: increased Vitality damage and removed % Conversion on the granted skill

Monster Infrequents

Ascendant Source: increased % Crit damage modifier for Sigil of Consumption to 33%

Bargoll’s Heart: reclassified as a Scepter, values and affix pool adjusted accordingly

Bloodlord’s Blade: reclassified as a Dagger, values and affix pool adjusted accordingly

Bloodlord’s Vengeance: added 50% of Physical dealt as Fire

Bloodsworn Scepter: increased Chaos damage modifier for Sigil of Consumption to 100-220

Compelled Wraith: increased Fire damage modifier for Blackwater Cocktail to 50 and removed its Vitality damage modifier

Fleshwarped Tome: added 100% of Chaos dealt as Aether modifier for Sigil of Consumption and increased its Aether damage modifier to 220 and its % Damage Reduction modifier to 16%

Groble Ember Effigy: added 100% of Chaos dealt as Fire modifier for Thermite Mine

Korvaak’s Storm-Blade: reclassified as a Dagger, values and affix pool adjusted accordingly

Kymon’s Sanctified Blade: added 50% of cold dealt as Lightning

Naren Kur’s Blade: added 50% of Physical dealt as Chaos

Rylok Mark: increased Vitality damage modifier for Sigil of Consumption to 170

Vampiric Bonewall: added % Acid damage and Acid biast on affix rolls and increased Cooldown modifier for Sigil of Consumption to -1s

Wendigo Barb: added 50% of Physical dealt as Acid modifier for Blood of Dreeg and increased its % Conversion modifier to 50%

Legendary Non-Set Items

Basilisk Claw: bonuses redesigned around Acid and Vitality damage, with support for Inquisitor, Necromancer, Nightblade and Occultist

Cindertouch: added 100% of Physical dealt as Lightning modifier for Eye of Reckoning

Conduit of Destructive Whispers: increased Cold damage modifier for cold variant of Thermite Mine to 360

Conduit of Wild Whispers: increased Acid damage modifier for acid variant of Wind Devil to 360. Added 360 Pierce damage modifier to pierce variant of Devouring Swarm. Added 360 Chaos damage modifier to chaos variant of Devouring Swarm.

Covenant of the Three (mythical): reduced Cooldown modifier for Doom Bolt to -0.8s

Greaves of Ill Omens: added % Damage Reduction on the skill proc

Hellscourge: increased Fire damage modifier for Sigil of Consumption to 220

Mythical Basilisk Claw: bonuses redesigned around Acid and Vitality damage, with support for Inquisitor, Necromancer, Nightblade and Occultist

Mythical Bonewraith Pauldrons: added +3 to Phantasmal Armor

Mythical Butcher of Burrwitch: increased Bleed damage on the skill proc

Mythical Chains of Nightfire: added +3 to Ill Omen

Mythical Contagion: added 100% Poison and % Vitality Decay Duration

Mythical Crown of the Revenant King: added +3 to Night’s Chill

Mythical Death’s Reach: added 10% Attack Speed. Added +4 to Feral Hunger and added modifiers for it.

Mythical Girdle of Stolen Dreams: increased bonus to Phantasmal Blades to +3

Mythical Herald of Amatok: added +3 to Soul Harvest and added modifiers for Spectral Binding

Mythical Herald of Blazing Ends: increased Fire damage modifier for Blackwater Cocktail to 30 and its Burn damage modifier to 140 / 3s

Mythical Nightshade’s Reach: added 50% of Vitality dealt as Acid and +4 to Spectral Wrath. Increased Poison damage on the skill proc.

Mythical Pestilence of Dreeg: added +3 to Spectral Wrath

Mythical Riftwarped Grasp: reduced Cooldown modifier for Doombolt to -1s

Mythical Shard of Asterkarn: added 45% of Lightning dealt as Cold

Mythical Skull of Gul’Amash: increased Vitality damage modifier for Sigil of Consumption to 180

Mythical Soulbearer: added % Acid damage and added modifiers for Sigil of Consumption

Mythical Wretched Tome of Nar’adin: added +3 to Hungering Reach and added modifiers for Drain Essence

Nightbringer: added +2 Summon Limit and 100% of Physical and Cold dealt as Vitality modifiers for Wind Devil. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.

Okaloth’s Visage (mythical): increased Fire damage modifier for Sigil of Consumption to 240 and its % Retaliation Added to Attack modifier to 30% and removed its Cooldown modifier

Soulbearer: added % Acid damage

The Crimson Claws: increased Bleed damage modifier for Feral Hunger to 180 / 2s

Venomlance: replaced bonus to Ravenous Earth with +4 to Spectral Binding and added 50% of Aether dealt as Acid

Legendary Set Items

Allagast’s Masterpiece Set: replaced Aether damage modifier for Storm Box of Elgoloth with 320 Lightning damage modifier for it. Added 100% of Elemental dealt as Aether modifier for Trozan’s Sky Shard and replaced its Lightning damage modifier with 160 Aether damage modifier for it.

Allagast’s Stormbinder: replaced Aether damage modifier for Trozan’s Sky Shard with 166 Lightning damage modifier for it and removed its Conversion modifier

Morgoneth’s Grip: added 12% Attack and % Cast Speed and reduced Offensive Ability to 36. Updated % Conversion to 25% of Lightning dealt as Vitality. Replaced Vitality damage modifier for Wind Devil with 160 Cold damage modifier for it.

Mythical Visage of the Black Flame: updated % Conversion for Word of Pain to 100% of Elemental dealt as Chaos

Chillwhisper Mantle: increased bonus to Hungering Reach to +3

Dagallon’s Destruction Set: legends speak of inverted polarity versions of Dagallon’s infamous weapons that can be reforged by a secretive blacksmith, but still complete the set. Removed % Conversion bonuses.

Dagallon’s Annihilator: increased % Conversion to 50% and removed % Fire damage

Dagallon’s Destroyer: increased % Conversion to 50% and removed % Lightning damage

Dagallon’s Faceguard: removed modifiers for Flame Touched

Darkblaze Ammo Belt: increased bonus to Brimstone to +3

Darkblaze Incinerator: increased bonus to Fire Strike to +3

Mythical Demonslayer’s Hat: replaced bonus to Heart Seeker with +1 to Nightblade Skills

Mythical Demonslayer’s Jacket: updated % Conversion to 30% of Cold dealt as Vitality and increased bonus to Heart Seeker to +3

Demonslayer’s Jacket: updated % Conversion to 30% of Cold dealt as Vitality and increased bonus to Heart Seeker to +3

Mythical Harbinger of Eternal Suffering: replaced bonus to Doom Bolt with +4 to Vulnerability

Rimetongue Mask: replaced Pierce damage modifier for Grenado with 200 Physical damage modifier for it

Stronghold of the Legion Set: increased % Physical dealt as Fire bonus to 50% and increased % Activation Chance on the granted skill to 30%

The Blightlord Set: replaced Fire damage modifier for Ravenous Earth with 180 Vitality damage modifier for it

Blightlord’s Carver: updated % Conversion to 45% of Acid dealt as Vitality

Blightlord’s Hood: updated % Conversion to 30% of Acid dealt as Vitality. Increased Fire damage modifier for Blackwater Cocktail to 40 and removed its Vitality damage modifier. Replaced Ravenous Earth modifiers with 80 Vitality damage modifier for it. Fire Ravenous Earth has been moved to the Mark of Burning Shadows faction medal.

Blightlord’s Mantle: updated % Conversion to 30% of Acid dealt as Vitality

Blightlord’s Vector: redesigned Blackwater Cocktail’s modifiers to support pure Fire. Vitality damage support for Blackwater Cocktail has been moved to the Venomfire faction necklace.

The Cyclone Set: increased Fire damage modifier for Thermite Mine to 360. Replaced Lightning damage modifier for Eye of Reckoning with 60 Fire damage modifier for it.

Cyclone Effigy:

Cyclone Mark: added 160 Fire damage modifier for Thermite Mine and removed its Lightning and % Conversion modifiers

Cyclone Mantle:

Cyclone Mask: increased Fire damage modifier for Eye of Reckoning to 52 and removed its % Conversion and Lightning damage modifiers. Increased Lightning damage modifier for Wind Devil to 220 and removed its Fire and % Conversion modifiers.

The Infernal Champion Set: increased Fire damage modifier for Blackwater Cocktail to 110

Mythical Infernal Knight’s Faceguard: increased Burn damage modifier for Blackwater Cocktail to 160 / 3s

The Spellscourge Set: increased Physical damage modifier for Devastation to 180 and its % Attack damage Converted to Health modifier to 8%

Trozan’s Skybreach Set: replaced Lightning damage modifier for Sigil of Consumption with 240 Cold damage modifier for it

Mythical Trozan’s Hat: updated % Conversion modifier for Sigil of Consumption to 100% of Fire dealt as Cold and replaced its Cooldown modifier with 150 cold damage modifier for it

Valguur’s Hunger Set: increased Vitality damage modifier for Sigil of Consumption to 240

Valguur’s Focus: added 100% of Chaos dealt as Vitality modifier for Sigil of Consumption and increased its Vitality damage modifier to 160

[Class & Skills]

Demolitionist

Blackwater Cocktail: increased damage scaling with rank

Demon Fire: increased Chaos damage and % Damage Reduction scaling with rank. Reduced Energy Cost scaling with rank.

Agonizing Flames: increased damage scaling with rank and removed % Damage bonuses. Reduced Energy Cost scaling with rank.

High Potency: reduced % Damage Modified bonus to 120%

Hellfire Mine: increased Chaos damage scaling with rank

Occultist

Doom Bolt: increased radius to 3.5 and increased damage scaling with rank. Reduced Energy Cost scaling with rank and reduced Cooldown to 4s.

Blood of Dreeg: reduced Energy Cost scaling with rank

Bloody Pox: reduced Energy Cost scaling with rank

Wasting: reduced Energy Cost scaling with rank

Black Death: reduced Energy Cost scaling with rank

Sigil of Consumption: increased Vitality Decay damage scaling with rank and reduced Energy Cost scaling with rank

Destruction: reduced Energy Cost scaling with rank

Nightblade

Blade Spirit: reduced damage scaling with rank

Dual Blades: replaced % Physical Resist with % Armor

Changes:

[Itemization]

Faction Equipment

Bloodrender: reduced Vitality damage modifier for Whirling Death to 160

changed to

Bloodrender: added +1 to Nightblade Skills and reduced bonus to Whirling Death to +2. Increased Bleed damage modifier for Siphon Souls to 220 / 1s and removed its % Bleed damage/duration modifiers. Reduced Vitality damage modifier for Whirling Death to 160.

Legendary Non-Set Items

Conduit of Eldritch Whispers: removed % Chaos Resist Reduction modifier for Bloody Pox and updated its Conversion to 100% of Vitality dealt as Aether

changed to

Conduit of Eldritch Whispers: removed % Chaos Resist Reduction modifier for Bloody Pox, updated its Conversion to 100% of Vitality dealt as Aether and added 360 Aether damage modifier for it. added 360 Pierce damage modifier to pierce variant of Bloody Pox.

Conduit of Runic Whispers: increased Damage and Offensive/Defensive Ability Reduction on the aether and chaos variants of Word of Pain. Redesigned Acid Rune of Kalastor variant to support Poison Storm Box of Elgoloth instead, as it is now redundant with the Radaggan Set. Increased Physical damage modifier for physical variant of Storm Box of Elgoloth to 240.

changed to

Conduit of Runic Whispers: increased Damage and Offensive/Defensive Ability Reduction on the aether and chaos variants of Word of Pain and increased their damage modifiers to 320. Redesigned Acid Rune of Kalastor variant to support Poison Storm Box of Elgoloth instead, as it is now redundant with the Radaggan Set. Increased Physical damage modifier for physical variant of Storm Box of Elgoloth to 360.

Conduit of Undying Whispers: increased Chaos damage modifier for chaos variant of Ill Omen to 240. Redesigned Acid Drain Essence variant to support Fire instead, as it is now redundant with the Radaggan Set.

changed to

Conduit of Undying Whispers: increased Chaos damage modifier for chaos variant of Ill Omen to 360. Increased Chaos damage modifier for chaos variant of Siphon Souls to 360. Redesigned Acid Drain Essence variant to support Fire instead, as it is now redundant with the Radaggan Set.

Mythical Death Omen: reduced Vitality damage modifier for Executiont to 180

changed to

Mythical Death Omen: added +3 to Night’s Chill and reduced Vitality damage modifier for Execution to 180

Mythical Greaves of Ill Omens: replaced bonus to Death Sentence with +3 to Aura of Censure. Increased % Bleed Resist to 38% and added 36 Spirit. Increased damage on the skill proc.

changed to

Mythical Greaves of Ill Omens: replaced bonus to Death Sentence with +3 to Aura of Censure. Increased % Bleed Resist to 38% and added 36 Spirit. Increased damage on the skill proc and added % Damage Reduction to it.

Mythical Grim Fate: increased Fire damage modifier for Thermite Mine to 140

changed to

Mythical Grim Fate: increased Fire damage modifiers for Sigil of Consumption and Thermite Mine to 200 and 140, respectively

Mythical Obsidian Juggernaut: removed % Chaos Resist modifier for Curse of Frailty to -10%

changed to

Mythical Obsidian Juggernaut: removed % Chaos Resist modifier for Curse of Frailty

Mythical Wyrmbone Handguards: increased Lightning damage modifier for Thermite Mine to 120-200

changed to

Mythical Wyrmbone Handguards: increased Lightning damage modifiers for Blackwater Cocktail and Thermite Mine to 30 and 120-200, respectively

Nightshard: removed % Resist Reduction modifiers for Siphon Souls

changed to

Nightshard: added +4 to Spectral Wrath and removed % Resist Reduction modifiers for Siphon Souls. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.

Legendary Set Items

Armor of the Eternal Night Set: increased Cold damage modifier for Ill Omen to 440 and removed its % Cold Resist Reduction modifier. Reduced % Vitality Resist Reduction modifier for Veil of Shadow to -8%.

changed to

Armor of the Eternal Night Set: increased Cold damage modifier for Ill Omen to 440 and removed its % Cold Resist Reduction modifier. Replaced % Vitality Resist Reduction modifier for Veil of Shadow with 110 Vitality damage modifier for it. Updated % Conversion modifier for Shadow Strike to 100% of Acid dealt as Vitality. Added 440 Cold damage modifier for Wind Devil. Increased damage on the skill proc.

Morgoneth’s Black Heart: replaced bonus to Ill Omen with +3 to Spectral Wrath

changed to

Morgoneth’s Black Heart: replaced bonus to Ill Omen with +3 to Spectral Wrath and updated % Conversion to 25% of Lightning dealt as Vitality

Morgoneth’s Visage: increased Cold damage modifier for Ill Omen to 160 and removed its % Cold Resist Reduction modifier

changed to

Morgoneth’s Visage: increased Cold damage modifiers for Ill Omen and Wind Devil to 160 and 200, respectively, and removed % Cold Resist Reduction modifier for Ill Omen. Removed % Conversion modifiers for Wind Devil.

Black Scorch Covenant Set: reduced Chaos damage modifier for Sigil of Consumption to 120

changed to

Black Scorch Covenant Set: added 120% Damage Modified, +2s Cooldown and 100% of Vitality dealt as Chaos modifiers for Sigil of Consumption and removed its Chaos damage modifier

Chillwhisper Vestments: added +2 to Spectral Wrath

changed to

Chillwhisper Vestments: added +3 to Spectral Wrath

Demonslayer’s Armament Set: added 100% of Chaos dealt as Vitality and 100% of Cold dealt as Vitality modifiers for Phantasmal Blades and reduced its Projectile modifier to +1

changed to

Demonslayer’s Armament Set: replaced Projectile modifier for Phantasmal Blades with 36 Vitality damage modifier for it and removed Summon Limit modifier for Blade Spirit

Mythical Demonslayer’s Life-Ender: added +3 to Night’s Chill and added modifiers for Phantasmal Blades

changed to

Mythical Demonslayer’s Life-Ender: added modifiers for Phantasmal Blades

Korba’s Fury Set: reduced Cooldown Reduction modifier for Ring of Steel to -1s

changed to

Korba’s Fury Set: increased % Health bonus to 16% and added 60 Defensive Ability bonus. Reduced Cooldown modifier for Ring of Steel to -1s

Mythical Harbinger’s Grasp: added +3 to Vulnerability

changed to

Mythical Harbinger’s Grasp: added +3 to Doom Bolt

Rah’Zin’s Torment Set: increased Chaos damage modifier for Zolhan’s Technique to 150 and removed % Chaos Resist Reduction modifier for Curse of Frailty

changed to

Rah’Zin’s Torment Set: increased Chaos damage modifier for Zolhan’s Technique to 200 and removed % Chaos Resist Reduction modifier for Curse of Frailty

Phantasmal Blades: increased Bleed damage scaling with rank. Increased % Weapon damage scaling with rank to 85% by rank 16, 105% by max ultimate rank.

changed to

Phantasmal Blades: increased Bleed damage scaling with rank. Increased % Weapon damage scaling with rank to 85% by rank 16, 105% by max ultimate rank. Reduced Energy Cost scaling with rank.

Frenetic Throw: removed Conversion and increased % Energy Cost Reduction to 60%

changed to

Frenetic Throw: removed Conversion

Removed from changelog:

[Itemization]

Monster Infrequents

Bonescythe: increased % Damage Modified penalty modifier for Bone Harvest to -26%

Legendary Non-Set Items

Boots of Primordial Rage: added All Resist Reduction to the skill proc

Mythical Boots of Primordial Rage: added All Resist Reduction to the skill proc

[Class & Skills]

Nightblade

Phantasmal Armor: increased Armor scaling with rank to 300 by rank 12, 550 by max ultimate rank

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