Table of Contents
Crucible
Tech
Modding
Game
Itemization
- Devotion
- Soldier
- Demolitionist
- Occultist
- Nightblade
- Arcanist
- Shaman
- Inquisitor
- Necromancer
- Oathkeeper
V1.2.1.6
- Fixed an exploit that took advantage of the checkpoint changes made in v1.1.2.3 to gain unintended amounts of XP at low levels.
- Fixed a rare issue where monsters could miss with special melee attacks despite being in range.
- Fixed an issue with Celestial Powers not activating off of skills bound to the alternate weapon set.
- Fixed an issue where aiming a projectile burst skill at point blank would cause all projectiles to collapse onto one point regardless of projectile angle.
- Fixed a crash related to applying Augments and Components from stacks.
- A new entry has been added to ItemSets called setSize. This is an override field that will force a fixed set size even if the setMembers array is a different size (ex. a set with 6 pieces, but 4-piece is the maximum set bonus). If this value is left blank, the size of the setMembers array will continue to be used to generate set bonuses.
- character:GiveAffixItem and character:GiveItem functions now use a random seed to generate the item’s stats rather than always generating the lowest possible values.
- Elixir of Spirit has had its cooldown reduced to 12s. The amount of energy restored has been reduced proportionally.
- Monster Physical damage has been further reduced to compensate for additional player % Physical Resist tuning. Monster Internal Trauma damage has received additional penalties, previously had none.
- Loxmere Nightmage, terror of Early Access of old, has received a tune up to restore some of his former glory. He has also found a new home roaming the streets of Port Valbury, where he can once again surprise foolish travelers with his infamous nullifcation and shadow strikes. With this change, Loxmere Nightmage now spawns 100% of the time on all difficulties.
- Various one-handed guns have been reclassified as ranged caster weapons for the purposes of tuning and now include a bonus base % Damage modifier that matches melee caster weapons.
- Rune of the Dreadnought has been renamed to Rune of Dread’s Wake
- Bloodborer: replaced Pierce damage modifier for Storm Spread with 100% Projectile Passthrough modifier for it
- Bloodrender: added +1 to Nightblade Skills and reduced bonus to Whirling Death to +2. Increased Bleed damage modifier for Siphon Souls to 220 / 1s and removed its % Bleed damage/duration modifiers. Reduced Vitality damage modifier for Whirling Death to 160.
- Bysmiel’s Mindweaver: reduced % Damage Modified modifier for Summon Hellhound to 26% and reduced % Pet Attack damage modifier for Summon Familiar to 12%
- Mark of Burning Shadows: added +3 to Decay and added modifiers for Ravenous Earth. Increased Burn damage modifier for Blackwater Cocktail and Righteous Fervor to 120 / 3s and removed Vitality Decay damage modifier for Blackwater Cocktail.
- Spite: increased % Cast Speed to 12%. Added 30 Pierce damage modifier for Phantasmal Blades. Removed Cooldown Reduction, % Energy Cost Reduction and Damage Penalty modifiers for Phantasmal Blades as the Transmuter is now usable by all damage types.
- Vampirris: increased bonus to Reap Spirit to +3. Replaced support for Flames of Ignaffar with support for Word of Pain. Removed Conversion modifier for Reap Spirit.
- Venomfire: added 40 Vitality damage, 120 Vitality Decay / 3s and 100% of Chaos dealt as Vitality modifiers for Blackwater Cocktail and removed its % Crit damage modifier
- Witch Moon: added 100% of Physical and Fire dealt as Cold modifiers for Ring of Steel
- Bysmiel’s Domination: reduced Chaos damage and % Total Speed for pets on the skill proc
- Scourge: increased Vitality damage and removed % Conversion on the granted skill
- Increased drop rate of Ugdenbog two-handed crossbows in the Barrowholm cellar. Fixed an issue where the altar at the end was not a guaranteed spawn.
- Ascendant Source: increased % Crit damage modifier for Sigil of Consumption to 33%
- Bargoll’s Heart: reclassified as a Scepter, values and affix pool adjusted accordingly
- Basilisk Mark: added 100% of Vitality dealt as Acid modifier for Ring of Steel
- Bloodlord’s Blade: reclassified as a Dagger, values and affix pool adjusted accordingly
- Bloodlord’s Vengeance: added 50% of Physical dealt as Fire
- Bloodsworn Scepter: increased Chaos damage modifier for Sigil of Consumption to 100-220
- Chillblood’s Carcass: added 100% of Physical dealt as Cold modifier for Bone Harvest and increased its Cold damage modifier to 220
- Chosen Mask: added 220 Fire damage modifier for Thermite Mine
- Colossal Bulwark: added skill proc and increased % Physical dealt as Aether to 50%
- Colossal Defender: added modifiers for Menhir’s Bulwark
- Compelled Wraith: increased Fire damage modifier for Blackwater Cocktail to 50 and removed its Vitality damage modifier
- Fleshwarped Shard: replaced support for Ill Omen with +4 to Reaping Strike and modifiers for it
- Fleshwarped Tome: added 100% of Chaos dealt as Aether modifier for Sigil of Consumption and increased its Aether damage modifier to 220 and its % Damage Reduction modifier to 16%
- Gaze of Ungoliax: increased Cold damage modifier for Ill Omen to 150
- Groble Death Effigy: reduced % Weapon damage modifier for Phantasmal Blades to 8%
- Groble Ember Effigy: added 100% of Chaos dealt as Fire modifier for Thermite Mine
- Grundleplith’s Tail: added modifiers for Field Command
- Gutworm’s Mark: added 100 Pierce damage modifier for Cadence and increased its Bleed damage modifier to 180 / 2s. Added 110 Bleed damage / 3s modifier for Ring of Steel.
- Korvaak’s Storm-Blade: reclassified as a Dagger, values and affix pool adjusted accordingly
- Kymon’s Sanctified Blade: added 50% of cold dealt as Lightning
- Lagoth’Ak’s Voidbinding: increased Chaos damage modifier for Thermite Mine to 200
- Malkadarr’s Dreadblade: added 50% of Vitality dealt as Cold modifier for Spectral Binding and reduced % Weapon damage modifier for Execution to 55%
- Martin’s Crest: increased Fire damage modifier for Thermite Mine to 180
- Messenger’s Blaze Cannon: added modifiers for Field Command
- Naren Kur’s Blade: added 50% of Physical dealt as Chaos
- Rylok Mark: increased Vitality damage modifier for Sigil of Consumption to 170
- Scorpius Pummeler: reduced % Crit damage modifiers for Summon Blight Fiend and Summon Briarthorn to 40%
- Servitor’s Corruptor: increased Chaos damage modifier for Cadence to 200 and added modifiers for Doom Bolt
- Servitor’s Slicer: reduced Cooldown Reduction modifier for Ring of Steel to -0.5s
- Spectral Arbalest: added 100% of Chaos dealt as Vitality and 100% of Pierce dealt as Vitality modifiers for Phantasmal Blades
- Spectral Battle Axe: reduced % Weapon damage modifiers for Necrotic Edge and Whirling Death to 50%
- Ugdenbog Repeater: replaced % Attack Speed with % Cast Speed
- Vampiric Bonewall: added % Acid damage and Acid biast on affix rolls and increased Cooldown modifier for Sigil of Consumption to -1s
- Wendigo Barb: added 50% of Physical dealt as Acid modifier for Blood of Dreeg and increased its % Conversion modifier to 50%
- Dreadnought Footpads have been renamed to Dreadmaker Footpads
- Albrecht’s Duality: added All Resist Reduction to the skill proc
- Amarastan Crusher: added -33% Damage Modified modifier for Amarasta’s Blade Burst and increased its % Weapon damage penalty modifier to -40%
- Arcanum Frigus: replaced % Aether damage with 8% Cast Speed
- Basilisk Claw: bonuses redesigned around Acid and Vitality damage, with support for Inquisitor, Necromancer, Nightblade and Occultist
- Cindercore: replaced % Physical damage with 10% Cast Speed
- Cindertouch: added 100% of Physical dealt as Lightning modifier for Eye of Reckoning
- Codex of Lies: reduced % Chaos Resist Reduction on the skill proc
- Conduit of Destructive Whispers: increased Cold damage modifier for cold variant of Thermite Mine to 360
- Conduit of Divine Whispers: increased % Weapon damage and % Damage Modified penalties for pierce variant of Aegis of Menhir to -90% and -36%, respectively
- Conduit of Eldritch Whispers: removed % Chaos Resist Reduction modifier for Bloody Pox, updated its Conversion to 100% of Vitality dealt as Aether and added 360 Aether damage modifier for it. added 360 Pierce damage modifier to pierce variant of Bloody Pox.
- Conduit of Runic Whispers: increased Damage and Offensive/Defensive Ability Reduction on the aether and chaos variants of Word of Pain and increased their damage modifiers to 320. Redesigned Acid Rune of Kalastor variant to support Poison Storm Box of Elgoloth instead, as it is now redundant with the Radaggan Set. Increased Physical damage modifier for physical variant of Storm Box of Elgoloth to 360.
- Conduit of Undying Whispers: increased Chaos damage modifier for chaos variant of Ill Omen to 360. Increased Chaos damage modifier for chaos variant of Siphon Souls to 360. Redesigned Acid Drain Essence variant to support Fire instead, as it is now redundant with the Radaggan Set.
- Conduit of Wild Whispers: increased Acid damage modifier for acid variant of Wind Devil to 360. Added 360 Pierce damage modifier to pierce variant of Devouring Swarm. Added 360 Chaos damage modifier to chaos variant of Devouring Swarm.
- Covenant of the Three (mythical): reduced Cooldown modifier for Doom Bolt to -0.8s
- Deathguard Sigil: added Defensive Ability Reduction on the skill proc
- Dreadscorcher: added All Resist Reduction to the skill proc
- Fiendgaze Tome: reduced % Chaos Resist Reduction on the skill proc
- Gildor’s Guard: skill bonuses redesigned to support Retaliation gameplay and replaced % Pierce damage with 52 Offensive Ability
- Glyph of the Storm Witch: replaced Aether damage with 6-13 Lightning damage
- Greaves of Ill Omens: added % Damage Reduction on the skill proc
- Hellscourge: increased Fire damage modifier for Sigil of Consumption to 220
- Lifegiver Signet: added % Vitality damage and removed % Constitution. Rebalanced values on the skill proc.
- Mythical Albrecht’s Duality: added All Resist Reduction to the skill proc
- Mythical Arcanum Frigus: replaced % Aether damage with 12% Cast Speed
- Mythical Band of the Eternal Pyre: increased % Attack Speed to 6%. Increased Damage, reduced Cooldown and added Defensive Ability Reduction on the skill proc.
- Mythical Basilisk Claw: bonuses redesigned around Acid and Vitality damage, with support for Inquisitor, Necromancer, Nightblade and Occultist
- Mythical Bonewraith Pauldrons: added +3 to Phantasmal Armor
- Mythical Butcher of Burrwitch: increased Bleed damage on the skill proc
- Mythical Chains of Nightfire: added +3 to Ill Omen
- Mythical Codex of Lies: reduced % Chaos Resist Reduction on the skill proc
- Mythical Contagion: added 100% Poison and % Vitality Decay Duration
- Mythical Crown of the Revenant King: added +3 to Night’s Chill
- Mythical Death Omen: added +3 to Night’s Chill and reduced Vitality damage modifier for Execution to 180
- Mythical Death’s Reach: added 10% Attack Speed. Added +4 to Feral Hunger and added modifiers for it.
- Mythical Deathbound Amethyst: reduced Cold damage modifier for Drain Essence to 70
- Mythical Deathlord’s Band: increased Damage, reduced Cooldown and added % Fumble to the skill proc
- Mythical Dreadchill Mark: reduced % Weapon damage modifier for Necrotic Edge to 25%
- Mythical Dreadweaver: increased % Pierce dealt as Cold modifier for Bone Harvest to 100% and reduced its Cold damage modifier to 80
- Mythical Entropic Coil: added 8% Attack Speed
- Mythical Fiendgaze Tome: reduced % Offensive Ability for pets to 16%. Added 100% of Vitality dealt as Chaos modifier for Reap Spirit and reduced % Chaos Resist Reduction on the skill proc.
- Mythical Fiendmaster Raiment: reduced Chaos damage for pets to 8-16
- Mythical Girdle of Stolen Dreams: increased bonus to Phantasmal Blades to +3
- Mythical Glyph of the Storm Witch: replaced Aether damage with 8-21 Lightning damage. Reduced Cooldown and increased Targets on the skill proc.
- Mythical Grasp of the Dead: reduced Cold damage modifier for Drain Essence to 80
- Mythical Grasp of Unchained Might: increased % Weapon damage modifier for Ring of Steel to 50% and increased its Resist Reduction modifier to 22 / 3s
- Mythical Gravetouch: reduced Cold damage modifier for Drain Essence to 50
- Mythical Greaves of Ill Omens: replaced bonus to Death Sentence with +3 to Aura of Censure. Increased % Bleed Resist to 38% and added 36 Spirit. Increased damage on the skill proc and added % Damage Reduction to it.
- Mythical Grim Fate: increased Fire damage modifiers for Sigil of Consumption and Thermite Mine to 200 and 140, respectively
- Mythical Herald of Amatok: added +3 to Soul Harvest and added modifiers for Spectral Binding
- Mythical Herald of Blazing Ends: increased Fire damage modifier for Blackwater Cocktail to 30 and its Burn damage modifier to 140 / 3s
- Mythical Iceskorn Talons: added 84% Vitality damage and added -0.8s Cooldown modifier for Bone Harvest
- Mythical Jaxxon’s Lucky Bullet: added 50% Projectile Passthrough and increased Bleed damage on the granted skill
- Mythical Legwraps of the Tranquil Mind: reduced Cooldown on the skill proc
- Mythical Lifegiver Signet: added % Vitality damage and removed % Constitution. Rebalanced values on the skill proc.
- Mythical Light’s Oath: reduced Cooldown on the skill proc
- Mythical Mark of Anathema: increased Aether damage modifier for Thermite Mine to 160
- Mythical Mark of Calamitous Desires: added 100% of Physical dealt as Cold modifier for Ring of Steel
- Mythical Mark of Consumption: increased Bleed damage modifier for Phantasmal Blades to 120 / 3s
- Mythical Menhirian: increased Damage and reduced Cooldown on the skill proc
- Mythical Nightshade’s Reach: added 50% of Vitality dealt as Acid and +4 to Spectral Wrath. Increased Poison damage on the skill proc.
- Mythical Obsidian Juggernaut: removed % Chaos Resist modifier for Curse of Frailty
- Mythical Pestilence of Dreeg: added +3 to Spectral Wrath
- Mythical Riftwarped Grasp: reduced Cooldown modifier for Doombolt to -1s
- Mythical Rotdrinker Crest: reduced % Damage Modified modifier for Summon Blight Fiend to 15%
- Mythical Rune Armor of Ignaffar: added 780 Health
- Mythical Scion of Bitter Winds: reduced Cold damage modifier for Drain Essence to 60
- Mythical Shard of Asterkarn: added 45% of Lightning dealt as Cold
- Mythical Skull of Gul’Amash: increased Vitality damage modifier for Sigil of Consumption to 180
- Mythical Soulbearer: added % Acid damage and added modifiers for Sigil of Consumption
- Mythical Speaker for the Dead: reduced % Cold Resist Reduction modifier for Ill Omen to -10% and reduced % Weapon damage modifier for Phantasmal Blades to 10%
- Mythical String of Maggots: added +3 to Veil of Shadow
- Mythical Time-Flux Band: reduced Cooldown on the skill proc
- Mythical Timewarped Walkers: reduced Cooldown on the skill proc
- Mythical Veilpiercer: reduced All Resist Reduction modifier for Summon Hellhound to 22 / 5s
- Mythical Venomancer’s Guile: reduced % Weapon damage modifier for Amarasta’s Blade Burst to 35%
- Mythical Voidrend Talons: increased % Weapon damage modifier for Cadence to 60%
- Mythical Voidwhisper Band: reduced Chaos and % Chaos damage for pets on the skill proc
- Mythical Will of Bysmiel: reduced Damage dealt by the summoned pets on the skill proc
- Mythical Witching Hour: reduced Chaos damage for pets to 10-26
- Mythical Wretched Tome of Nar’adin: added +3 to Hungering Reach and added modifiers for Drain Essence
- Mythical Wyrmbone Handguards: increased Lightning damage modifiers for Blackwater Cocktail and Thermite Mine to 30 and 120-200, respectively
- Nightbringer: added +2 Summon Limit and 100% of Physical and Cold dealt as Vitality modifiers for Wind Devil. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.
- Nightshard: added +4 to Spectral Wrath and removed % Resist Reduction modifiers for Siphon Souls. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.
- Okaloth’s Visage (mythical): increased Fire damage modifier for Sigil of Consumption to 240 and its % Retaliation Added to Attack modifier to 30% and removed its Cooldown modifier
- Prime Ring of Morgoneth: increased Damage, reduced Cooldown and increased Summon Limit on the skill proc
- Ring of Anubar (mythical): increased % Weapon damage on the skill proc
- Ring of Basti (mythical): increased % Cast Speed to 10% and increased % Weapon damage on the skill proc
- Ring of Orissia (mythical): increased % Weapon damage on the skill proc
- Ring of Shuroth (mythical): increased % Attack and % Cast Speed to 10% and increased % Weapon damage on the skill proc
- Ring of Tawrot (mythical): increased % Attack and % Cast Speed to 10% and increased % Weapon damage on the skill proc
- Soulbearer: added % Acid damage
- The Crimson Claws: increased Bleed damage modifier for Feral Hunger to 180 / 2s
- Venomlance: replaced bonus to Ravenous Earth with +4 to Spectral Binding and added 50% of Aether dealt as Acid
- Voidwhisper Band: reduced Chaos damage for pets on the skill proc
- Vortex of Souls: added All Resist Reduction to the skill proc
- Allagast’s Masterpiece Set: replaced Aether damage modifier for Storm Box of Elgoloth with 320 Lightning damage modifier for it. Added 100% of Elemental dealt as Aether modifier for Trozan’s Sky Shard and replaced its Lightning damage modifier with 160 Aether damage modifier for it.
- Allagast’s Stormbinder: replaced Aether damage modifier for Trozan’s Sky Shard with 166 Lightning damage modifier for it and removed its Conversion modifier
- Armor of the Eternal Night Set: increased Cold damage modifier for Ill Omen to 440 and removed its % Cold Resist Reduction modifier. Replaced % Vitality Resist Reduction modifier for Veil of Shadow with 110 Vitality damage modifier for it. Updated % Conversion modifier for Shadow Strike to 100% of Acid dealt as Vitality. Added 440 Cold damage modifier for Wind Devil. Increased damage on the skill proc.
- Morgoneth’s Black Heart: replaced bonus to Ill Omen with +3 to Spectral Wrath and updated % Conversion to 25% of Lightning dealt as Vitality
- Morgoneth’s Dark Mantle: increased bonus to Ill Omen to +3
- Morgoneth’s Grip: added 12% Attack and % Cast Speed and reduced Offensive Ability to 36. Updated % Conversion to 25% of Lightning dealt as Vitality. Replaced Vitality damage modifier for Wind Devil with 160 Cold damage modifier for it.
- Morgoneth’s Visage: increased Cold damage modifiers for Ill Omen and Wind Devil to 160 and 200, respectively, and removed % Cold Resist Reduction modifier for Ill Omen. Removed % Conversion modifiers for Wind Devil.
- Belgothian’s Mask: increased % Weapon damage modifier for Markovian’s Advantage to 50%
- Belgothian’s Slicer: increased Pierce damage modifier for Markovian’s Advantage to 200
- Black Scorch Covenant Set: added 120% Damage Modified, +2s Cooldown and 100% of Vitality dealt as Chaos modifiers for Sigil of Consumption and removed its Chaos damage modifier
- Mythical Visage of the Black Flame: updated % Conversion for Word of Pain to 100% of Elemental dealt as Chaos
- Mythical Orb of the Black Flame: reduced % Chaos Resist Reduction on the skill proc
- Bloodrager’s Endless Frenzy Set: added 220 Bleed damage / 3s modifier for Ring of Steel
- Bonemonger Set: removed % Cold Resist Reduction modifier for Siphon Souls
- Bysmiel’s Trinkets Set: reduced % Elemental damage for pets bonus to 150%
- Chillwhisper Set: increased Frostburn damage modifiers for Blade Spirit and Rune of Hagarrad to 260 / 2s and 350 / 3s, respectively
- Chillwhisper Mantle: increased bonus to Hungering Reach to +3
- Chillwhisper Vestments: added +3 to Spectral Wrath
- Dagallon’s Destruction Set: legends speak of inverted polarity versions of Dagallon’s infamous weapons that can be reforged by a secretive blacksmith, but still complete the set. Removed % Conversion bonuses.
- Dagallon’s Annihilator: increased % Conversion to 50% and removed % Fire damage
- Dagallon’s Destroyer: increased % Conversion to 50% and removed % Lightning damage
- Dagallon’s Faceguard: removed modifiers for Flame Touched
- Darkblaze Garb Set: removed % Chaos Resist Reduction modifier for Curse of Frailty and increased its Chaos damage modifier to 150
- Darkblaze Ammo Belt: increased bonus to Brimstone to +3
- Darkblaze Incinerator: increased bonus to Fire Strike to +3
- Darkblaze Source: replaced bonus to Blood of Dreeg with +4 to Vulnerability
- Deathguard Set: reduced Acid damage modifier for Bone Harvest to 150 and its Poison damage modifier to 280 / 5s
- Deathguard Blade: removed % Crit damage modifier for Bone Harvest
- Deathguard Hood: reduced Acid damage modifier for Bone Harvest to 120
- Deathguard Mantle: added +3 to Spectral Wrath
- Deathmark’s Shadow Set: replaced % Pierce Resist bonus with 70 Defensive Ability bonus
- Mythical Deathmarked Shoulderguard: increased % Pierce Resist to 40%
- Deception of Dreeg Set: increased % Poisond damage bonus to 200%, % Poison Duration bonus to 150% and Offensive Ability bonus to 110
- Mythical Hood of Dreeg: added 20% Petrify Resist
- Demonslayer’s Armament Set: replaced Projectile modifier for Phantasmal Blades with 36 Vitality damage modifier for it and removed Summon Limit modifier for Blade Spirit
- Mythical Demonslayer’s Hat: replaced bonus to Heart Seeker with +1 to Nightblade Skills
- Mythical Demonslayer’s Jacket: updated % Conversion to 30% of Cold dealt as Vitality and increased bonus to Heart Seeker to +3
- Mythical Demonslayer’s Life-Ender: added modifiers for Phantasmal Blades
- Demonslayer’s Hat: replaced bonus to Heart Seeker with +1 to Nightblade Skills
- Demonslayer’s Jacket: updated % Conversion to 30% of Cold dealt as Vitality and increased bonus to Heart Seeker to +3
- Ember’s Calling Set: reduced % Offensive and % Defensive Ability bonuses to 6%
- Mask of Ember’s Calling: replaced % Chaos Resist Reduction modifier for Veil of Shadow with 100 Chaos damage modifier for it
- Ghol’s Malice Set: removed Devouring Swarm modifiers
- Iskandra’s Pauldrons: replaced % Elemental Resist with 26 Defensive Ability
- Iskandra’s Vestments: replaced % Elemental Resist with 20% Aether Resist
- Iskandra’s Unity Set: added 60 Defensive Ability bonus and increased % Energy Cost Reduction modifier for Trozan’s Sky Shard to 35%
- Mythical Iskandra’s Hood: added 25 Resist Reduction / 3s modifier for Trozan’s Sky Shard and reduced its Fire damage modifier to 80
- Mythical Iskandra’s Pauldrons: replaced % Elemental Resist with 38 Defensive Ability
- Mythical Iskandra’s Texts: added +3 to Mirror of Ereoctes
- Mythical Iskandra’s Vestments: replaced % Elemental Resist with 22% Aether Resist
- Orb of the Black Flame: reduced % Chaos Resist Reduction on the skill proc
- Korba’s Fury Set: increased % Health bonus to 16% and added 60 Defensive Ability bonus. Reduced Cooldown modifier for Ring of Steel to -1s.
- Korba’s Decapitator: reduced Cold damage to 16
- Korba’s Frenzy: reduced Cold damage to 16
- Korba’s Hood: removed Cold damage
- Mythical Harbinger’s Grasp: added +3 to Doom Bolt
- Mythical Harbinger of Eternal Suffering: replaced bonus to Doom Bolt with +4 to Vulnerability
- Radaggan’s Folly Set: set and its supporting items have been redesigned around supporting Acid Sigil of Consumption, Drain Essence, and Rune of Kalastor
- Rah’Zin’s Torment Set: increased Chaos damage modifier for Zolhan’s Technique to 200 and removed % Chaos Resist Reduction modifier for Curse of Frailty
- Rah’Zin’s Shoulderguards: added +2 to Vulnerability
- Rimetongue Mask: replaced Pierce damage modifier for Grenado with 200 Physical damage modifier for it
- Shroud of Dreeg Set: increased % Poison damage bonus to 100% and % Poison Duration bonus to 100%
- Stronghold of the Legion Set: increased % Physical dealt as Fire bonus to 50% and increased % Activation Chance on the granted skill to 30%
- The Blightlord Set: replaced Fire damage modifier for Ravenous Earth with 180 Vitality damage modifier for it
- Blightlord’s Carver: updated % Conversion to 45% of Acid dealt as Vitality
- Blightlord’s Hood: updated % Conversion to 30% of Acid dealt as Vitality. Increased Fire damage modifier for Blackwater Cocktail to 40 and removed its Vitality damage modifier. Replaced Ravenous Earth modifiers with 80 Vitality damage modifier for it. Fire Ravenous Earth has been moved to the Mark of Burning Shadows faction medal.
- Blightlord’s Mantle: updated % Conversion to 30% of Acid dealt as Vitality
- Blightlord’s Vector: redesigned Blackwater Cocktail’s modifiers to support pure Fire. Vitality damage support for Blackwater Cocktail has been moved to the Venomfire faction necklace.
- The Cyclone Set: increased Fire damage modifier for Thermite Mine to 360. Replaced Lightning damage modifier for Eye of Reckoning with 60 Fire damage modifier for it.
- Cyclone Effigy:
- Cyclone Mark: added 160 Fire damage modifier for Thermite Mine and removed its Lightning and % Conversion modifiers
- Cyclone Mantle:
- Cyclone Mask: increased Fire damage modifier for Eye of Reckoning to 52 and removed its % Conversion and Lightning damage modifiers. Increased Lightning damage modifier for Wind Devil to 220 and removed its Fire and % Conversion modifiers.
- The Deathmark Set: replaced % Pierce Resist bonus with 40 Defensive Ability bonus
- Deathmarked Shoulderguard: increased % Pierce Resist to 36%
- The Infernal Champion Set: increased Fire damage modifier for Blackwater Cocktail to 110
- Mythical Infernal Knight’s Faceguard: increased Burn damage modifier for Blackwater Cocktail to 160 / 3s
- The Spellscourge Set: increased Physical damage modifier for Devastation to 180 and its % Attack damage Converted to Health modifier to 8%
- Trozan’s Skybreach Set: replaced Lightning damage modifier for Sigil of Consumption with 240 Cold damage modifier for it
- Mythical Trozan’s Hat: updated % Conversion modifier for Sigil of Consumption to 100% of Fire dealt as Cold and replaced its Cooldown modifier with 150 cold damage modifier for it
- Ultos’ Tempest Set: increased Electrocute damage modififer for Primal Strike to 340 / 3s and its Lightning damage modifier to 110
- Mythical Ultos’ Gem: increased % Chaos Resist to 36%
- Mythical Ultos’ Hood: added +3 to Brute Force
- Mythical Ultos’ Stormseeker: added +4 to Storm Surge and increased Lightning damage modifier for Primal Strike to 140
- Ulzuin’s Infernal Avatar Set: increased % Burn and % Electrocute Duration bonuses to 150% and added 50% Health Regeneration bonus. Increased damage on the skill proc. Increased % Weapon damage modifier for Canister Bomb to 20%.
- Mythical Heart of Ulzuin: added 4% Cooldown Reduction and +3 to Improved Casing
- Mythical Ulzuin’s Chestguard: added 40 Health Regeneration
- Mythical Ulzuin’s Flamespreader: increased damage on the skill proc and increased its spread frequency. Increased Burn damage modifier for Canister Bomb to 300 / 5s.
- Mythical Ulzuin’s Headguard: added 4% Cooldown Reduction and +2 to Canister Bomb. Increased damage on the skill proc.
- Ulzuin’s Shoulderguard: increased bonus to Temper to +3
- Valdun’s Betrayal Set: increased damage on the granted skill
- Valguur’s Hunger Set: increased Vitality damage modifier for Sigil of Consumption to 240
- Valguur’s Focus: added 100% of Chaos dealt as Vitality modifier for Sigil of Consumption and increased its Vitality damage modifier to 160
- Voidsoul Bulwark: reduced % Chaos Resist Reduction on the skill proc
- Harp: increased % Energy Regeneration to 25%. Added 6% Total Speed and 45 Defensive Ability. Removed % Constitution and % Energy.
- Hydra: added 10% Cast Speed
- Kraken: added 240% All Retaliation damage
- Nighttalon: added 3% Physical Resist
- Lotus: replaced % Physical Resist with 25% Reflect Resist and 20% Health Regen. Increased % Increased Healing to 20%.
- Stag: replaced % Physical Resist with 10% Armor
- Wraith: added 3% Physical Resist
- Arcane Currents: increased Elemental damage scaling with rank and reduced Cooldown to 0.7s
- Elemental Seeker: reduced Cooldown to 0.8s
- Inspiration: increased % Activation Chance to 30% and reduced Cooldown to 10s
- Clean Sweep: removed % Weapon damage penalty
- Forcewave: increased damage scaling with rank
- Rending Force: increased Physical damage scaling with rank
- Tremor: increased % Damage Modified penalty to -45%
- Terrify: increased All Resist Reduction scaling with rank to 21 / 5s at max rank
- Blackwater Cocktail: increased damage scaling with rank
- Demon Fire: increased Chaos damage and % Damage Reduction scaling with rank. Reduced Energy Cost scaling with rank.
- Agonizing Flames: increased damage scaling with rank and removed % Damage bonuses. Reduced Energy Cost scaling with rank.
- High Potency: reduced % Damage Modified bonus to 120%
- Canister Bomb: increased Physical damage scaling at ultimate ranks
- Grenado: increased Physical damage scaling at ultimate ranks
- Hellfire Mine: increased Chaos damage scaling with rank
- Doom Bolt: increased radius to 3.5 and increased damage scaling with rank. Reduced Energy Cost scaling with rank and reduced Cooldown to 4s.
- Blood of Dreeg: reduced Energy Cost scaling with rank
- Bloody Pox: reduced Energy Cost scaling with rank
- Wasting: reduced Energy Cost scaling with rank
- Black Death: reduced Energy Cost scaling with rank
- Sigil of Consumption: increased Vitality Decay damage scaling with rank and reduced Energy Cost scaling with rank
- Destruction: reduced Energy Cost scaling with rank
- Solael’s Witchfire: increased Defensive Ability scaling with rank to 158 by rank 12, 288 by max ultimate rank
- Vulnerability: added % Chaos Resist Reduction scaling with rank
- Amarasta’s Blade Burst: increased damage scaling with rank
- Lethal Assault: increased % Acid and % Cold damage scaling with rank to 87% by rank 12, 160% by max ultimate rank
- Blade Spirit: reduced damage scaling with rank
- Dual Blades: replaced % Physical Resist with % Armor
- Night’s Chill: added % Vitality Resist Reduction scaling with rank
- Phantasmal Blades: increased Bleed damage scaling with rank. Increased % Weapon damage scaling with rank to 85% by rank 16, 105% by max ultimate rank. Reduced Energy Cost scaling with rank.
- Frenetic Throw: removed Conversion
- Ring of Steel: now hits with both hands when dual wielding melee weapons. Reduced Pierce damage scaling with rank.
- Trozan’s Sky Shard: increased damage scaling at ultimate ranks
- Brute Force: increased Health scaling with rank to 1320 by rank 12, 2520 by max ultimate rank
- Devouring Swarm: increased damage scaling with rank
- Emboldening Presence: updated % Physical Resist scaling with rank to match that of other similar skills. % Physical Resist still caps at 8% by rank 12, 12% by max ultimate rank.
- Grasping Vines: reduced Energy Cost scaling with rank
- Entangling Vines: reduced Energy Cost scaling with rank
- Oak Skin: increased Armor scaling with rank to 140 by rank 10, 280 by max ultimate rank and increased Defensive Ability scaling with rank to 128 by rank 10, 258 by max ultimate rank
- Primal Strike: increased damage scaling with rank
- Storm Surge: increased Lightning damage scaling with rank
- Thunderous Strike: increased % Damage Modified penalty to -45% and increased % Weapon damage penalty to -110%
- Aura of Conviction: reduced % Physical Resist scaling with rank to 8% by rank 12, 12% by max ultimate rank
- Horn of Gandarr: increased Pierce damage scaling with rank
- Vigor: increased Armor scaling with rank to 120 by rank 10, 240 by max ultimate rank
- Bone Harvest: increased damage scaling with rank
- Dread: added Vitality damage scaling with rank. Replaced % Damage bonuses with % All damage scaling with rank and increased its values to 175% by rank 12, 320% by max ultimate rank.
- Soul Harvest: increased Cold and Vitality damage scaling with rank. Increased % Cold and % Vitality damage scaling with rank to 87% by rank 12, 160% by max ultimate rank.
- Drain Essence: increased damage scaling with rank
- Hungering Reach: increased Target Radius by 2 and reduced Energy Cost scaling with rank
- Decomposition: increased Vitality damage scaling with rank and reduced Energy Cost scaling with rank
- Gravechill: removed % Damage Modifier
- Spectral Wrath: added % Acid and % Cold Resist Reduction scaling with rank
- Ill Omen: increased damage scaling with rank
- Aegis of Menhir: increased damage scaling with rank
- Heart of Wrath: increased Burn damage scaling with rank
- Safeguard: increased Armor scaling with rank to 205 by rank 12, 425 by max ultimate rank