dual-wielding servitor slicers with softcapped ring of steel for some reason that translated to a damage reduction which i can’t make heads or tails of:
here the flat damage is reduced from ~17k to ~13k but i should now have 2x 290% weapon damage which amount to ~30k each servitor slicer. yet the second page damage displayed for ring of steel went from 58k-68k to 54k-64k (due to the pierce portion, dps on first page is also lower). i don’t really mind the builds performance, it’s fine, but this seems counter-intuitive, maybe bugged?
slot a non pierce dmg aug in your offhand, like chaos/dmg type you don’t currently have
then in page 2 mouse over RoS and see if it’s now listing the expected amount of chaos dmg, if so offhand weapon is applied
i guess this can be moved to bugs, the off-hand does not add damage. and it is not just the ui, tested with internal trauma augment & mutagenic ichor component, neither of the damage over time is applied to the dummy.
that’s different, that’s because smash is kinda acting like Upheval/explosive strike, main hit triggering a “boom” so it’s 1 single target hit that applies an “additional” aoe hit
Normal dualwield wield scaling is supposed to hit twice, but with right+left weapon stats separately, but for whatever reason RoS is then just (set to?) the MH hitting twice
I’m looking at ringofsteel.dbr right now and I can’t figure out why it’s doing this. Perhaps I’m looking in the wrong place. Anyone got an idea? I’m too invested now to give up