this also seems to break stun jacks. cursor position no longer has an effect on how far projectiles go that are not close to the centre, they will always go max range and it appears they also have a habit of not hitting targets on their way. currently playing cooldown based and will test spam jacks later but this seems to be in line with above observations.
currently doing steps of torment, i don’t think enemy height has anything to do with it. i’ll test a bit more but i fear you can change the title to “all projectile burst skills are broken”.
edit: great, forget testing this vs target dummies.
started to test things with an immortal build that doesn’t kill too fast i still can’t pin it down precisely. might be enemy types, might be relative position? i’ve had instances where all stun jacks just went over the harpies that surrounded my char.