Here’s moar.
Additions:
[Itemization]
Monster Infrequents
Ascendant Authority: added 60 Fire damage modifier for Summon Guardian of Empyrion.
Balthazar’s Crest: increased Physical damage modifier for Blade Arc to 110
Mogara’s Fangs: increased Physical damage modifier for Blade Arc to 110
Pulsing Shard: removed % Vitality damage. Added 100% of Elemental dealt as Aether modifier for Albrecht’s Aether Ray and 100% of Vitality dealt as Aether modifier for Reap Spirit.
Scorpius Bludgeon: increased Bleed damage modifier for Blade Arc to 180 / 3s
Terrnox’s Aether Tome: added 100% of Vitality dealt as Aether modifier for Reap Spirit
Legendary Non-Set Items
Gutsmasher: removed Bleed damage modifier
Mark of Consumption: increased Bleed damage modifiers for Blade Arc and Phantasmal Blades to 120 / 3s
Mythical Bloodsong: increased Bleed damage modifier for Blade Arc to 220 / 3s
Mythical Hallanx’s Head: added +3 to Disintegration and added modifiers for Albrecht’s Aether Ray
Mythical Whisperer of Secrets: increased Pierce damage modifier for Blade Arc to 90 and its Bleed damage modifier to 220 / 3s
Legendary Set Items
Mythical Clairvoyant’s Wand: removed % Conversion modifier for Albrecht’s Aether Ray
Targo’s Craft Set: reduced Physical damage modifier for Blade Arc to and its Internal Trauma damage modifier to / 3s
Targo’s Mallet: reduced Physical damage modifier for Blade Arc to 80 and its Internal Trauma damage modifier to 100 / 3s
[Class & Skills]
Devotion
Akeron’s Scorpion: increased % Poison damage to 90%
Anvil: replaced % Constitution with 5% Block Chance
Autumn Boar: added 15% Slow Resist, 5% Block Chance and 10% Block Recovery
Bat: increased % Bleed damage to 65%
Bull: increased % Internal Trauma damage to 80% and % Internal Trauma Duration to 30% and added 18 Defensive Ability
Eye of the Guardian: added 1.0 Energy Regeneration
Falcon: increased % Bleed damage to 65%
Fox: increased % Bleed damage to 90%
Hammer: increased % Internal Trauma damage to 90%
Harpy: increased % Crit damage to 8%
Jackal: replaced % Energy with 10% Energy Regeneration
Quill: replaced % Energy with 10% Energy Regeneration
Rat: increased % Poison damage to 90%
Raven: increased Energy Regeneration to 1.5
Scarab: added 15% Block Recovery
Tsunami: increased % Electrocute and % Frostburn damage to 50%
Ulo, Keeper of the Waters: added 15% Trap Resist
Wendigo: increased % Vitality Decay damage to 140%
Blind Fury: increased damage scaling with rank
Mark of the Wendigo: increased Vitality damage and reduced % Attack Damage Converted to Health scaling with rank
Tsunami (celestial power): reduced Cooldown to 0.7s
Soldier
Blade Arc: increased damage scaling with rank
Laceration: increased damage scaling with rank
Changes:
[Itemization]
Monster Infrequents
Bloodlord’s Blade: reclassified as a Dagger, values and affix pool adjusted accordingly
changed to
Bloodlord’s Blade: reclassified as a Dagger, values and affix pool adjusted accordingly. % Cooldown Reduction moved to a Possession modifier.
Fleshwarped Tome: added 100% of Chaos dealt as Aether modifier for Sigil of Consumption and increased its Aether damage modifier to 220 and its % Damage Reduction modifier to 16%
changed to
Fleshwarped Tome: updated % Conversion modifier for Albrecht’s Aether Ray to 100% of Elemental dealt as Aether. Added 100% of Chaos dealt as Aether modifier for Sigil of Consumption and increased its Aether damage modifier to 220 and its % Damage Reduction modifier to 16%.
Legendary Non-Set Items
Conduit of Eldritch Whispers: removed % Chaos Resist Reduction modifier for Bloody Pox, updated its Conversion to 100% of Vitality dealt as Aether and added 360 Aether damage modifier for it. added 360 Pierce damage modifier to pierce variant of Bloody Pox.
changed to
Conduit of Eldritch Whispers: removed % Chaos Resist Reduction modifier for Bloody Pox, updated its Conversion to 100% of Vitality dealt as Aether and added 360 Aether damage modifier for it. added 360 Pierce damage modifier to pierce variant of Bloody Pox. Increased % Damage Modified penalty for cold variant of Doom Bolt to -66%.
Mythical Grasp of Unchained Might: increased % Weapon damage modifier for Ring of Steel to 50% and increased its Resist Reduction modifier to 22 / 3s
changed to
Mythical Grasp of Unchained Might: increased % Weapon damage modifier for Ring of Steel to 50% and increased its Resist Reduction modifier to 22 / 3s. Increased % Weapon damage modifier for Blade Arc to 25% and removed its Internal Trauma damage modifier
Nightbringer: added +2 Summon Limit and 100% of Physical and Cold dealt as Vitality modifiers for Wind Devil. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.
changed to
Nightbringer: increased % Acid dealt as Vitality to 100% and removed % Acid damage. Added +2 Summon Limit and 100% of Physical and Cold dealt as Vitality modifiers for Wind Devil. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.
Legendary Set Items
Black Scorch Covenant Set: added 120% Damage Modified, +2s Cooldown and 100% of Vitality dealt as Chaos modifiers for Sigil of Consumption and removed its Chaos damage modifier
changed to
Black Scorch Covenant Set: added 100% Damage Modified, +2s Cooldown and 100% of Vitality dealt as Chaos modifiers for Sigil of Consumption and removed its Chaos damage modifier
Deathguard Set: reduced Acid damage modifier for Bone Harvest to 150 and its Poison damage modifier to 280 / 5s
changed to
Deathguard Set: reduced Acid damage modifier for Bone Harvest to 100 and its Poison damage modifier to 280 / 5s
Deathguard Mantle: added +3 to Spectral Wrath
changed to
Deathguard Mantle: added +3 to Spectral Wrath and removed Acid damage
The Spellscourge Set: increased Physical damage modifier for Devastation to 180 and its % Attack damage Converted to Health modifier to 8%
changed to
The Spellscourge Set: increased % Attack damage Converted to Health modifier for Devastation to 8%
[Class & Skills]
Devotion
Stag: replaced % Physical Resist with 10% Armor
changed to
Stag: replaced % Physical Resist with 10% Armor and increased % Bleed damage to 65%
Soldier
Clean Sweep: removed % Weapon damage penalty
changed to
Clean Sweep: removed % Weapon damage penalty and reduced % Damage Modified bonus to 125%
Removed from changelog:
[Itemization]
Monster Infrequents
Mythical Mark of Consumption: increased Bleed damage modifier for Phantasmal Blades to 120 / 3s