Additions:
[Tech]
Fixed an issue where aiming a projectile burst skill at point blank would cause all projectiles to collapse onto one point regardless of projectile angle.
[Itemization]
Various one-handed guns have been reclassified as ranged caster weapons for the purposes of tuning and now include a bonus base % Damage modifier that matches melee caster weapons.
Faction Equipment
Vampirris: increased bonus to Reap Spirit to +3 and added modifiers for Spectral Binding. Replaced support for Flames of Ignaffar with support for Word of Pain.
Legendary Non-Set Items
Arcanum Frigus: replaced % Aether damage with 8% Cast Speed
Cindercore: replaced % Physical damage with 10% Cast Speed
Mythical Arcanum Frigus: replaced % Aether damage with 8% Cast Speed
Mythical Rune Armor of Ignaffar: added 780 Health
Legendary Set Items
Belgothian’s Mask: increased % Weapon damage modifier for Markovian’s Advantage to 50%
Belgothian’s Slicer: increased Pierce damage modifier for Markovian’s Advantage to 200
[Class & Skills]
Devotion
Harp: increased % Energy Regeneration to 25%. Added 6% Total Speed and 45 Defensive Ability. Removed % Constitution and % Energy.
Hydra: added 10% Cast Speed
Inspiration: increased % Activation Chance to 30% and reduced Cooldown to 10s
Changes:
[Class & Skills]
Occultist
Aspect of the Guardian: reduced % Physical Resist scaling with rank to 8% by rank 12, 12% by max ultimate rank
changed to
Solael’s Witchfire: increased Defensive Ability scaling with rank to 158 by rank 12, 288 by max ultimate rank
Nightblade
Frenetic Throw: removed Conversion
changed to
Frenetic Throw: removed Conversion and increased % Energy Cost Reduction to 60%
Shaman
Oak Skin: increased Armor scaling with rank to 200 by rank 10, 400 by max ultimate rank
changed to
Oak Skin: increased Armor scaling with rank to 140 by rank 10, 280 by max ultimate rank and increased Defensive Ability scaling with rank to 128 by rank 10, 258 by max ultimate rank
Inquisitor
Vigor: increased Armor scaling with rank to 200 by rank 10, 400 by max ultimate rank and increased Health scaling with rank to 1550 by rank 10, 3250 by max ultimate rank
changed to
Vigor: increased Armor scaling with rank to 120 by rank 10, 240 by max ultimate rank
Removed from changelog:
[Class & Skills]
Necromancer
Spectral Binding: increased Health scaling with rank to 2660 by rank 12, 5060 by max ultimate rank