It’s perfectly good, just not broken OP anymore. You can still play it just fine.
Check if it’s a software or settings conflict with your rig. Many years ago the game visuals used to continuously jitter like crazy for me and I thought it was just a GD thing. Turns out, I had GSync enabled along with VSync, which caused all performance issues I ever had with the game. I wouldn’t have thought there was a conflict, but turning off GSync made the game run smooth as butter and I was mad I had played for over a year with the jitter for no reason.
Thank you for trying to help. But no, it’s not vsync or gsync for me. Glad you found out and solved it for yourself though.
I’ve been trying to troubleshoot and solve this for so long, that I think I must’ve tried everything… Figured it’s most likely the CPU utilisation issue for me, which for some reason is made worse on my, and some other peoples, sytems.
Now with FoA new issues arised. Now it’s maxxed out GPU usage plus whatever else other things, whatever the “shader” settings includes and influece in-game, whatever new FoA effects possibly causes the new issues…
I’m left guessing, because no one respoded or adressed this yet. As I keep saying here…
I use it, please don’t get it removed
I didn’t say my issue would be yours. If you want help from other people, you have to give more than the vague things you’ve said here.
I looked at a post you made in the bugs forum. Attaching your settings pic for reference.

-First and foremost, GTX1080 is an old card (I had one), and you’re trying to run a modern game (or modern assets, rather) at 2k on a decade old 1080p card. This is a MASSIVE performance hit on basically setting 1. Not gonna work champ. Despite Nvidia advertisements, the GTX1080 is not a 4k card. It barely covered 2k for lower demand games when I had it. Lower your resolution to 1080p. It’s not that noticable unless your screen is oversized and your eyeballs are grinding on it. Turn anti-aliasing back on if it doesn’t look crisp enough to you after.
-Next: Turn shadows off. Ultra is very intensive, and they’re probably crushing your CPU when it starts trying handle all the on screen calculations for hectic scenes. I doubt it’s a “utilization” issue like you said; your CPU just can’t handle the total load you’re asking of it.
[I don’t think shadows look good in GD anyways. I’ve never missed them, I hate the light that’s placed on top of your character model and casts winding shadows everywhere as you move.]
-You might have to turn shaders down a bit. You have an older rig and it’s not cutting it anymore. If the performance isn’t to your liking, you’re just gonna have to deal and either get better hardware or lower your settings.
-Then: Turn off fog. It causes issues for some people. If your performance is still bad, turn off soft particles, turn down weather, and turn off depth of field.
Your problems look self induced, homie. I know you were frustrated, but you throw out a jab saying no one had answered your post when you wrongly posted a performance issue on your end in the bug forum (relatively politely) asking Crate to solve performance problems with their game when the problem seems entirely on you. It just makes you look bad and people less likely to help you, no matter how frustrated or polite you were being
Performance is significantly worse even when not playing any foa content. Its not anything to do with the berserker or the new areas. Even if you disable the expansion it doesn’t help
That’s strange, because the base game runs very well for me, but in the FoA areas, the FPS can drop significantly. The biggest drop is in Kurnhold
- A Dreadful Encounter quest has been reset and may appear again for you on Ascendant difficulty. Simply speaking to the remnant again will complete it a second time.
- Good job, thanks
- How does restarting the dread quest work? I already completed it on the first day of the expansion, now when I read this I went and killed it again but the vestige of terror tells me: “The vestige does not react to you, it is looking for the lord of this world”.
- I want my second Skill Point:)
Oh boy. I gave more than vague information in the appropriate bug thread. I think this is not the right place for this kind of deeper discussion about specific problem.
First you seem to underestimate what I said and presume that I don’t know the basics. Don’t need the lecture, thanks. I know exactly what cost the individual settings have on my PC. I’ve tested all that, way ahead of this. Told you that I’ve tried everything I could.
Grim Dawn or even the FoA assets are absolutely not “up to the modern standard”, but that’s absolutely fine. The game goes as far back as 2009 I think. And the 1.0 released in 2016. I really like Grim Dawn’s graphics, but it’s not modern (good thing imo), nor does it have any business being this demanding on GPU. And it really WAS NOT demanding on GPU until FoA, that’s the thing here.
Over the 9 years using this card I’ve played in 2k the whole time, mostly no issues. It’s absolutely magnificent piece of HW.
I’ve absolutely tried and played with many varieties of settings. Already tested all of this. As I’ve told you.
The CPU utilisation is a different issue than the FoA one. You seem to know nothing about it. In short, my CPU0 thread alone can’t handle the load, yes. Look more about this up, it’s here on the forums, numerous people have this issue as well. My CPU as a whole, the 8 threads, is under-utilised. The total usage is not over 25%. But this was not about that. This issue I always had with Grim Dawn, over the numerous years I’ve been playing.
There is new, more severe performance issues that came with 1.3/FoA. In the new areas especially. Kurnhold being the worst offender, as far as I’ve encountered, which was addressed by Zantai. There’s this ever present stuttering happening, even camera movement for example. Not just occasionally or when the one CPU core chokes, like before. Plus, as I’ve said, the high GPU usage.
All of this is covered in my bug report. I really hoped this was clear. I’d be glad to make it clearer for devs or anyone who can actually help me and others having this issue. Because yes, there are others. Others with modern systems even. I hear performace complaints in the community.
Others with even less powerful systems for whom the game runs fine.That’s the nature of the TQ engine, I think. The quirks I’ve talked about above.
Judging by you saying “Turn anti-aliasing back for crisp image in 1080p”, you can’t likely tell me much or anything new, sorry.
Even though I’m not so sure whether you meant it well, I still thank you for trying to help.
That’s what I’m trying, to get to the bottom of here, roughly. Yes. More people, with the issues.
Bleed reaver is still insane, he nerfed an OP build which is different than nuking the build. The build is still strong AF, and absolutely needed a nerf.
FoA has some optimization issues—there’s no doubt about that. Let’s hope, though, that Crate manages to improve performance a bit. My RX 7800XT also struggles a bit in FoA at 2K, not everywhere, but still…
Your legendary GF 1080 Ti should handle GD at 2K without any problems
You have problems with your set up, you refuse to accept that you just expect more than your ancient system can give, and you really think you’ve exhausted all troubleshooting options when you think running FoA at 2k on a 10 year old 1080p card and shadows on ultra has nothing to do with your performance issues. You’re arrogant, that’s why you can’t find the solution.
I have a modern system, maxed settings other than shadows, and have had zero performance issues outside slight slowdown for a few seconds in FoA areas with hundreds of particle effects going at once. Good luck and so long bud.
white items can get 10% total res reduction on skills like CoF and WoP. Swap → start with swap set → cast 14 second CoF with 20 extra shred → swap to real set → hammer away with 2 ring procs worth of extra damage.
I’ve been looking for interactions like that mainly
You act as if you know what the issue is, as if you understand how this ancient quirky engine works, as if you know what my setup and problems are, know my expectations, what I think, yet I am arrogant ? Okay buddy.
The proof that I’m right is all over here. Instead of reading what I say and believing me and others, actually working towards something, you instead try to make a fool of me, deflecting genuine issues with the game against me.
I likely wont find the solution because I’m not a Crate dev, even If I was, it’s not at all granted that it can be solved.
I’m just trying to work the best I can with what I’ve got. Getting a new PC isn’t actually the solution, it’s just brute forcing it. And of course, getting a new PC currently, is quite a challenge. I’m fully aware what my HW is, how old it is. The way you describe my GPU, you yourself seem to not be connected to the reality of this matter.
What an unnecessary exchange.
I haven’t read your bug report so sorry if you’ve already answered this, but have you compared kurnhold performance with shadows turned on to any setting vs off?
For some reason on my system I go to ~50fps with shadows on but get 144fps (with some hiccups) when I completely turn them off. Wonder if there’s some unnecessary rendering etc. going on there ![]()