Grim Dawn Version 1.0.1.0

Legendary - Demonslayer’s Garb Set: replaced +3 to Blade Trap with +3 to Phantasmal Blades. Replaced % Pierce damage with % Vitality damage. Updated bonuses on skill proc.
Legendary - Demonslayer’s Hat: replaced % Pierce damage with % Bleed damage, replaced +2 to Blade Trap with +2 to Heart Seeker
Legendary - Demonslayer’s Defense: replaced % Pierce damage with % Bleed damage, skill proc now activates at 40% Health
Legendary - Demonslayer’s Jacket: replaced % Pierce damage with % Bleed damage, replaced +2 to Devouring Blades with +2 to Nether Edge
Legendary - Demonslayer’s Life-Ender: replaced % Pierce damage with % Bleed damage. Added 15% of Physical dealt as Vitality. Updated damage types on Slayer’s Blades skill proc.

Thank you Lord, baby Jesus and the three Wise Men for this. A much needed update for this set.

Signet of the Fallen: replaced +2 to Nether Edge with +2 to Phantasmal Blades

And it just keeps getting better. It’s like Christmas came early for my PB Witch Hunter.

Faction - (Potent) Exile’s Might: replaced chance of Armor Reduction with % Aether Resist

Isn’t it Outcast’s Might or it was renamed? Got me confused for a bit.

Thnak you!

Love how these patches just sneak up on you sideways. Thanks, Crate!

Specifically which MIs got a drop rate increase?

It’s still Outcast’s Might, corrected that.

Unfortunately I wasn’t keeping track, started with a couple and then decided to update others as well and the list got long. I know Salazar/Bloodlord were in there, I forget which others.

Just installed the new patch… and now my pet Briarthorn disbands every time I hit the change weapon button. Is it intentional?

Not that near yet…not even in testing :wink:

Lots of nice stuff.

Glad to see armor reduction phased out, it served minimal purpose.
My next character will probably use the Demonslayer set.
Beronath sword looks very interesting now.
Will Pox and player scaled pets not suck anymore? I hope the later can at the very least match what they were able to do with Reckless Tempest/Elemental Storm abuse…
I guess all my FW builds will be happy, need to see the magnitude of the changes in-game.
RIP SS and %weapon damage Frostburn?

Edit: http://www.grimtools.com/calc/RZRaEBVD seems to kill Fabius much faster now, was 50k electrocute on Cronley up to 62k now. It’s Reckless Tempest that’s on the chopping block, not the pets :smiley:
About 25% more damage on the tooltip for FW. Reliability does seem to have improved a lot, Blitzing to high ground before spamming too much of a reflex now though :smiley:
Cronley mobs that use PB seem to hurt like hell now, their hero that uses FW too… Makes me scared for Maiden in crucible…

Oooo… Easier Salazar farming? TYVM, I love that thing. Best MI IMO.

Sounds like the kind of thing a person currently testing the expansion would say. :cool:

(I can hope, right?)

Good to see armor reduction getting the boot, it always seemed a bit…useless.

Awesome. Keep up the good work!

Now if only Health Reduction would follow…

Suprisingly very very nice changes :smiley: with one exception…what did little cute Wind Devil do to you so you nerfed its celestial procs? Can we even play caster druid now at Ulitmate? The only thing I’m not happy with, otherwise thank you very much!

Awesome, cant wait to try this patch out later :cool:

Keep up the good work guys.

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Mmmmmm…so we can have physical PRM builds or physical quick jacks or physical BWC or physical meteor showers?

The changes to Beronath Reforged are making my head spin.

Physical TSS, PRM, AAR… the possibilities are nearly endless. Too bad there is not a lot of caster gear with physical bonuses.

Now I’m going to be theorycrafting all week, thanks Crate :slight_smile:

I think it was more because of Thermite Mines… Also, Wind Devils plus Raging Tempest were 100% capable of clearing packs in Ultimate all alone… WITHOUT being focused on. It was a bit too strong in any vaguely lightning focused build.

AAR would still only be half physical, right? It’d only convert the Fire part, not the Aether. Though Physical TSS sounds… Wow. It was strong before, but combine that with Soldier, and things like Break Morale? Oh god the pain. Actually… Haven’t tried before. Wouldn’t the Frostburn and Electrocute ALSO turn into Internal Trauma? That would be stunningly powerful if so.

Good question. My guess is yes, they would.