Grim Dawn Version 1.1.2.0

That doesn’t explain why it was easier to do before than now. The other classes and items didn’t got weaker in the process of combining/adding mastery. Even moreso in such a fringe mechanic as shielding.

The game added more difficult content, if anything, classes should be buffed.

Cool,the patch is out!All the changes from the preview are for better,especially I like DG,giving bonus to vitality/chaos without punishing the duration:)Rah Zin change is alco nice addition.I hope to see how exactly are the new conduits.

Anyone tried to see the new conduits of ___ whispers ?

ty for rah’zin buffs man , also ty for CRATE being amazing and listening to community for most of the stuff…

best patch ever, covered most suff ty for hardwork all of you guys.

clap clap clap

༼ つ ◕_◕ ༽つ dammitt take my energy ༼ つ ◕_◕ ༽つ

I spent 2 millions yesterday, trying to get the good Trozan Amulet.

I know this one is much more powerful, but… It’s not really what i wanted for my build.

Well, I used the Conduit of Arcane Whispers with the +15% Physical Resist on Arcane Will prefix, and it got changed to some crazy prefix adding flat Acid and Poison to TSS, and converting 100% Cold to Acid and 100% Lightning to Vitality to TSS…so I’ll have to change it, but this looks like a super interesting Prefix for some kind of Occultist/Necro-Arcanist, if you ask me.

Edit : OMG the FX changes! Thank you Crate!

wow zantai i can’t believe you killed literally every single build in the game yikes

(j/k, I’m actually really looking forward to trying some new stuff out)

Oh god i am drolling over the Purple Forcewave (Arcanor) or Fire one (Fire whatever amulet).

Also - Green Doom Bolt!!!

Thank you Crate!

Also RR to Raise Dead - Goodbye Agonizing Lame (eg Flame) - and welcome to 12/12 Pox debuf on my Chaos Pyro!!!

i hate you so much now for telling me that ! Sigh I would have to level a tactician or something and drop or delete my physical version cause its lame looking! :frowning:

This patch is INSANE!

I-N-S-A-N-E!

Absolutely glorious!

The freakin Devotion changes… absolutely mental!

“Messenger of War: replaced Physical Retaliation with Fire Retaliation”

NOOOOOOOO

> banished to using beronath’s sword again

Acid TSS … I’m so excited to see the other ones.

Hmmm… YEEEEEEEEEEES !? My Elemental/Fire Retaliation will shine.

Seems like the gamepad target lock option for movement skills is broken. Skills are always stopping at the target rather than moving their max distance regardless of whether it’s checked or not, restarting and checking/rechecking the box don’t do anything. Anyone else confirm?

I didn’t follow it but there’s a thread for this issue in the bug section.

Physical retal got shafted hard tho :slight_smile:

wow and final stop nerfed too :o

There are HUGE changes on the Conduit of … Whispers.

For Soldier, you can get a Lightning Forcewave, Acid Cadence, Fire Blade Arc.
For Necro, a Aether/Vitality Bone Harvest (no cold)
For Arcanist, an Acid/Vitality Devastation, Fire/Chaos Callidor (no Aether)
For Nightblade, a -15% Chaos&Aether For Veil of Shadow…

You change items before I made my build concepts.

BURN IN VOID ABYSS SLITHHOLES WHO REQUEST CONDUIT CHANGES! :furious:
You’d better have defended Damage Reflection than all this changes.:rolleyes:

Bye WPS-DK, bye retaliate-mirror :cry:

FYI, new conduits:

Arcanist
Acid TSS; Acid Devastation; Fire TSS; Cold AAR; Aether/PPhys RR to OFF.

Demolitionist
Cold grenado; Chaos SJ.

OathKeeper
Elemental AoM; Aether Vire’s Might; Aether EoR.

Occultist

Burn Doombolt; Fire DEE; Chaos/Aether RR to Bloody Pox.

Nightblade
Better Bade Barrier; Fire Rong of Steel; Lightning Shadow Strike; Aether/Chaos RR Veil of Shadows; Vitality RR Blade Trap.

Inquisitor

Adcth/WD to Horn of gandarr; Chaos RR to Inquisitor Seal; Phys RR to Storm Box; Vitality/Poison RR to Storm Box.

Necromancer
Aether Bone Harvest; Acid Drain Essence; Buff on Aehter/Chaos RR to Siphon Souls.

Soldier
Lightning Forcewave; Lightning Counter Strike; Acid Cadence; Aether Cadence; Fire Blade Arc.

Shaman

Cold primal Strike; Bleeding Mogdrogen Pact.

This update is amazing! Albrecht’s Aether ray just became a 10/10 skill in my book. it feels so much better.

Keep up the work Crate you’re doing a fantastic job!