Setting up FX data…hooking those up to animations and meshes…creating those as well…then yes, actual FX work to create the alternate FX, hooking those up as well…and then assigning the new files to the new pet variants…and finally hooking up the new pet files to the modifiers themselves.
Or things just didn’t get checked in for the build…
Same applies to all the Diviner Pet builds not going for Vitality, which without Shaman support struggles for RR.
So essentially 1.1.6.0 made Diviner set extremely niche.
Nerf to Bysmiel’s Mindweaver - none of the pet builds that were posted here using Familiar were outputting too much damage, either single target or AoE to make sense for the nerf when compared with the likes of Ghol Blightfiends. But I assume it was due to the hellhound buff + new off-hand?
Cataclysm’s Eye losing +1 to skills. Granted it was a general item that became BiS for many builds. But that was because the lack of skill points and the stats it provided along with it. If alternative Pet options existed, no one would have used Cat’s Eye instead. Conjurers still got stuff like Blood Orb, but Ritualists and Cabalists suffer.
Ofcourse, new builds will be made and people will simply adapt and move on. But I for one am not exactly pleased.
Hellhound did get buffed for sure, but Lost Souls blocks too many items that would have been BiS for Hounds and without them, it just feels like gimping yourself by focusing on Hounds instead of something else. Still would have preferred if the buff had came in the form of a new Set instead of it still being based on Lost Souls.
And lastly, I am aware that there might be those who have different opinions on this, but you asked for mine and so here it is.
I made it clear in the thread about those that we underestimated the interest in Aether pets and brought back the relevant stats and then some. If that build is barely breathing now, it was on life support before.
Once again you’re giving me general statements that seem awfully like you looked at the patch notes and made up your mind. Did you try the item changes at all?
But the entire reason for going for Cat’s Eye even though it was not a Pet item was due to the +1 to skills.
I am not arguing that pets were not buffed at all. I am saying that Cat’s Eye’s Nerf wasn’t balanced by any of those buffs since the nerf was related to skill points.
It will be like Mogdrogen’s Ardor losing +1 to skills and gaining something like a new Pet. If people used Ardor for +1 to skills, then the having the new pet won’t help them.
Ofcourse at the end of the day, Tome of Arcane Wastes does exist if one must have the +1 to masteries.
That… actually would fix it if you are being serious about it.
Btw on an unrelated note, I thought I might as well ask for it even if the answer is “no!”…
Would it be possible to increase the Radius of the Aura on CryptStalker? It feels like it would be a great addition to Aether Pets, but having to stay within 5m of your enemies to benefit from the Aura on a Pet build feels a bit dangerous.
With the Aura on Cryptstalker, I was thinking something like 7m atleast (12/12 Censure as eg). Or perhaps make it %chance to proc on attack.