Grim Dawn Version 1.1.9.0

The cooldown increase of the primal spirit really hurts, and there is a new oddity which I noticed. After the duration expires the pet just dies instead of just being unsummoned. Is it by design or a bug?

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That has been always like that for me. He can end up in really silly poses when dying. :smiley:
But yeah, these changes are uncalled for. Waiting 9 seconds to resummon my kitty feels like ages after the 1.9 seconds I had it whittled down to. And I have no other item to try. Halion’s Crest gives +6 seconds duration, but then I cannot use the Nature’s Call regalia and I need the 2 Briarthorns.

2 Likes

40 posts were split to a new topic: Pet Changes Discussion - now with 100% less testing!

Can we please fix this issue? I’m telling you guys for two patches, maybe even more;

Boss icons doesn’t show in map until you got too close to them. And sometimes even minimap doesn’t show them. It’s okay in MC etc but in SR it’s QoL to see them in map quickly and decide where to start first.

Did you report a bug? Doesn’t ring a bell.

Unfortunately without a repro, not much we can go on.

Well I didn’t open a bug report thread but;

It’s not a new issue. I don’t know about other people but I’m having this for a long time and it’s really annoying not being able to see Nemesis icons when you click ‘‘M’’.

ionlyplaypetbuilds

no

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Have the same problem. I think I first encountered it in 1.1.7.x. Screenshot is from 1.1.8.1 though.

And in MC it appears to be working normally. Have no clue how to repro this, too. Sometimes icons are shown immideately, and sometimes don’t show at all.

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Yeah I have had the problem many times as well.

I think it has to do with character not having the map explored so it acts as if the map is actually hidden (?) It probably should work if you get the same map on the same character.

I’m pretty sure it was fine some patches ago.

All I was able to find of relevance was this:

I noticed this bug too, much time ago. Just bosses do not show on the map, sometimes even disapear after death. Seems to be more frequent on new boss rooms but it could be just my bad luck.

Another bug I found are “fake icons” after quitting boss room. As example SR x, conclave map, 4 bosses into room, I die, reset shard and spot conclave map again next run - I see 8 icons on the map but only 4 bosses are there.

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That has always been the case. At least for me. I think it has to do with the fact that you don’t kill the previous bosses.

In the future, an actual bug report will help get our attention on an issue :wink:

We’ll address this in v1.1.9.1.

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juuust checking,
the “other” SR sets were implemented right?,
and it’s just weird RNGesus that i keep getting Veilkeeper…
and just the shoulders…
:no_mouth:

They are transmutable in case you don’t know, so getting duplicates is fine.

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yeye i know, that’s how i’ve gotten the first set… it just seems… peculiar :thinking: - so wanted to check that the “non-Veilkeeper” pieces do (eventually) drop ?

Wait, you guys are getting set pieces? :stuck_out_tongue:

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aaand another Veilkeeper :no_mouth: (not shoulders this time tho)

we totally sure it’s weighted right :thinking:

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The new Grim Dawn patch has ruined the game in its entirety. This I assert without evidence, but with full conviction nonetheless. Hear my whines!

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