Grim Dawn Version 1.1.9.0

Yeah I noticed that too so you can’t leech from them anymore (:

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I noticed, I can no longer move around the Quest text with right-click. Heck, the whole button next to the quests disappeared too. I dunno if this is specific to the Shattered Realms “quest” only.

Also, check this… Bosses/nemesis do not show up on the map, while they show up on the minimap? That’s new.

I do welcome the changes to the4 SR boss rooms. Was able to kill all the 4 bosses one by one here, instead of all of them attacking me all at once.

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Since Chillmane from Heart of The Mountain / Mythical Heart of the Mountain, Hound from Savage Relic and Eldritch Hound from Bysmiel’s Command got increased damage, did the Cthonian Harbinger from Salazar Blade receive the increase in damage, too?

Why didn’t we get some stats on just how much their health/damage increase by?

I think i saw the reply in Maya’s thread “A Carnival: guide to pets”, it’s abt +80% damage increase

If you are referring to this: The Carnival - A Guide to Pets

It only contains info on the mastery pets :woman_shrugging:
(and is missing reap spirits :ghost:)

Right you are! I would expect same +80% for all the pets (in order to be consistent), though it would be nice to have clear confirmation on that if possible.

If damage increase on the pet from Salazar’s Sovereign Blade was overlooked, it would be very nice to have reply/clarification on this matter and if the damage is not increased on it, could it be rectified in 1.1.9.1?

Because I always forget that ghost IS a pet :smiley:
Added Reap Spirit there

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Ghosts, dead and forgotten :sob:

:stuck_out_tongue:

That Reap Spirit buff though is admittedly sweet :blush:

Wish Wraith Touch got dmg bonus as well :yum:

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Literally nobody is saying these things. People rightfully complain about nerfs but nobody is saying the game is now ruined and they are gonna not play it anymore.
Even if someone did, you clearly can tell they are drama trolls and ignore them for the people with actual non-generic comments listing what was nerfed and why it is a problem.

Yeah, would make more sense if it was player level based like Nemesis and friends. I had to revamp my Diviner set character once I realized this, LOL.

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image

I really dunno what cocktiel with sword means? I am old, dude. I don’t learn these new-fangled memes that come and go in a year. Give me a rickroll, that I will get. Or better yet use actual words.

Anyway, was Zantarin buffed somewhat? He was the nemesis before whom I never gave a second glance if I saw him in the Shattered Realm with my Beastcaller Conjurer. Now met him twice and first time I did not even have time for my jaw to drop all my pets were suddenly dead. Mind you he was not alone, had some Gargoyle hero with him. Second time in the boss room went better. I am just not used to see even the Familiar take this much damage.

Relevant comment that birthed the meme: The Carnival - A Guide to Pets

(the birb is me, and I don’t like player scaled pets)

Yup, a few patches ago. He can shred stuff now.

It is SR and Crucible specific. It was like that all along.

Regarding bosses not showing on map just read some above messages. It’s not “new” either.

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Ah I see. I thought your icon is some sort of Tribble with sunglasses. :stuck_out_tongue:
I like player scaled pets, works nicely for some otherwise not pet-based builds. Deathstalker is a poison Nightblade’s best friend with that reduction aura. :slight_smile:

It seems you CAN move the quest text but only once you completed the Shattered Realm, not while it is active.

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Tribble with sunglasses? I like to see that now!

About player scaled pets, some of the strongest skills in the game fit the description like Storm totems and Mortars, although no one will pick them as pets in real life :smile:

Also I like visually green Guardians and of course red blade spirits.

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Hey Nery you wanna cuddle with my mortar ?

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He actually doesn’t “get it”. How anyone can say that BS and keep a straight-face is beyond me. The logic behind it is so full of holes (and entitlement) it might as well be swiss cheese.

2 thumbs down to Lokarr’s inane post (which I secretly hope is just an elaborate troll attempt, which he is known for). If it isn’t a troll attempt then it is easily the most idiotic post he has constructed to date.

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The beauty of Grim Dawn is also that it is easy to mod, just download the tools and make the changes to skills, items and devotions you want :smiley: make your own power creep OP builds!

And I SO HOPED to witness the beginning of an acidic Albrecht’s Aether Ray. Where 100% Aether Damage is converted to Acid… nonetheless, I am pleased with this patch. :slight_smile: