V1.2.0.5
- Fixed missing Ch’thon armor from illusionist for some players.
- Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).
V1.2.0.4
- Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!
- Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
- Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.
- Items left on the ground within the treasure room are now automatically cleared out when it opens.
- Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
- Fixed an issue where monster melee attacks could hit outside of their target area.
- Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
- Fixed a rare issue with charging monsters being able to pause their charge and resume it.
- Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
- Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
- Fixed a crash resulting from changing game settings.
- Fixed an editor crash that could occur when scrolling near certain map regions.
- Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.
- Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
- Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
- Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
- Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.
- Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
- Screen Edge effects can now be toggled in the game options.
- Increased Repuation Bonus from faction Mandates and Warrants to 200%.
- Cronley’s Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
- Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
- Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
- Fixed Lucius’ Blade-Arm having lower than intended base damage.
- Cinderwinds now wait significantly longer before leashing to the player’s position.