Grim Dawn Version v1.3.0.4 + v1.3.0.5

Yes, yes, yes! Good job!

Thank you Zantai and team Crate! :hearts: :crate:

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Thanks Zantai for the update

Why? :smiling_face_with_tear: …

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Can we have Frozen Aster highlight via map/mini map. It’s so tiny that I hardly detect by sight.

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Thank you for fixing the Black Lodge in SR!

Wasn’t it like that before? Or was I the only one who managed to dodge towards the cursor?

And of course, I’m really sad that they destroyed the Mystic build with Cold Doombolt and Wereraven. I should probably put the Berserker class on hold for at least a year and play with older characters to wait out all the patches and nerfs to Berserker builds. :smiling_face_with_tear:

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Even Grim Dawn hath bigger patch notes than Diablo 4 :smile:

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Wow thank you this post is so surreal I feel like literally every enemy I had complaints about has been changed. It’s like the developers are reading feedback and actually doing something crazy to see :slight_smile:

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Can we get an option to play pre 1.3 like there is for pre 1.2? I can’t afford to upgrade my computer right now and 1.3 is very demanding

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can we have some news for xbox please?

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I dinnae know about this, but for a long time the game hath had an absolutely random 1,2,3 second FPS cut from 60 to 30 for reasons unknown to me. And in any place. And if ye tryen to return to the same place again, ye will see nothing. An absolutely chaotic thing. Although when ye enablen GPU scheduling, the problem seems to disappear, but IAm nae one hundred percent sure yet. Over the years I have replaced many of hardware, but this problem hath always been there. Might be it’s 1080 problem, cuz i didnae see it when I enabled DSR Nvidia, but again, Am nae sure for 100%.

Zantai said a while back it should be coming about a month after the PC release.

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Sorry I meant hotfix, especially allow us to delete chars

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Not gonna lie, I haven’t had this much fun with a game in ages.

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Big cursor is a good think I’m turing 44 this year still not wearing glasses but small things became annoying. Cursor is right size now, I play on 4K monitor, you can consider size slider in the future, besides that I love this DLC :slight_smile:

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Pretty sad to see Nemesis proc rate is nerfed in Ascendant mode.

Nerf the Dread
Nerf boss difficulty
Nerf Nemesis proc rate
Next is?

Soon this mode will be Ultimatev2 without difference.

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Dear developers, when will you finally knock Path of Exile out of the park? Show them what a true ARPG and build-builder is. You’re doing great things with Grim Dawn. But you need to keep moving in this direction. Don’t change the game’s genre. ARPGs are your calling card, not city-builders or other game genres. I believe in you. Thank you for 2,000 hours of play, and I won’t stop there. I’ll be waiting for your brainchild, packaged differently but with the same dark vibe as Grim Dawn.

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Welcome to the forum. :slightly_smiling_face:

Crate made the games they like to play which include town builders, RTS, etc, etc. It also helps the company to not be dependent on just the one franchise in case anything goes wrong and they might not have time enough to correct it.

Pre-production work on GD2 is due to start some time later this year, but it’ll be several years before we hear anything about it.

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Lovely fixes!
Btw is there any chance of a possible weaponglow remover (from powders) since it can realy make a great deal of impact on your looks… Changing your apperance just do have it ruined by the wrong glow is kinda sad:( If removal doesnt work due to enginelimits maybe a way of changing just the color could work?

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Thanks for the update, much needed indeed :slight_smile: Burst damage in FoA areas definitely was MUCH bigger than anywhere else.

Could you also look at the Kurnhold area performance? It doesn’t reach even 60 fps sometimes, despite anywhere else in the game having 120+. I have ryzen 5800x, 5070ti, 32gb ram, 3440x1440, max quality.

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