omg
at least 3 more months till we can have it? Cya next year.
At least it gives you time to level up single class characters to have lvl 100 Oathbreakers at launch.
oathbreakers? you are so getting penalized! 
“Oathbreaker” is starting to annoy me almost as much as people saying “Warden” when they mean Warder. :rolleyes:
You can tune colors/hue, add shaders or add different effects with reshade (https://reshade.me/). It affects whole screen, but I believe you can tweak it so you can more or less, make one color different.
You can do it in any Direct3D or OpenGL game, but I would advise to not use it in games with erratic anticheat systems, because it injects itself into .exe and can trigger false-positive.
GD with black bars and tuned colors, gives this grim dark cinematic feel though.
Wow it gives a really nice effect! So with GD there is no risk that Steam considers it as a cheating software?
GD doesn’t use any anti-cheat software (like VAC), that would cause bans, so no risk.
guys what do you still expect to see for the misadventures. We have like at least 7 more misadventures threads left this year. ( not including the potential 3 months worth of misadventures for 2019 so thats about 6 more at least)
now with these too many upcoming misadventure threads there is a lot of room for content and surprises , I feel like we will become kids once again! please crate blow us away with this delay! 
I wonder if the Oathkeeper wil have skills that increase % block chance and/or shield recovery time. 
I hope so, so I can double up on them with my future Warlord, yet I feel like Oathkeeper won’t have them for that exact reason.
Ok thanks, I will add that extra grim touch to my graphics then 
That would be odd:)
Just noticed the amount of skill points sunk in Oathkeeper mastery is overhelming. Shaman, Occultist and Demo trees looks empty when you compare them with OA.
still subject to playtester nerf.
Edit: I think it is desigend to choose well between very different builds.
But, Soldier shaman and Occult are vanilla GD, and the way they make classes now is a lot more daring.
OK makes soldier look like rookie conscript
so Zantai has got more balls than medierra? I thought drinking tribeers gives one a boost in confidence but im mistaken again hm:undecided:
but i think soldiers sound generic when compared to the premium sounding name of oathkeepers.
as long also as the lore supports that oathkeepers are more flashy than soldiers I am OK with the OK mastery being superior:cool:
You really just see black and withe only. Explains how you feel about Paladins:p
There is, afaik, and as Zantai has already let us understand, nothing that is done in this game without Medierra’s input/green light. It’s Medierra’s balls that decide the general direction GD is going towards;)
Vanilla classes are kinda the same in complexity and both worked on some of them directly.
It’s just that with GD unexpected success they were able to raise the stakes. They made a new xpac called AoM. They made 2x new classes. But how to make them? Bring more of the same? How about a newer, fresh approach to skills, with mods that raise the bar and also manage to fuse the newer classes with the more tame vanilla classes.
Now there is another xpac. Bar raised again. It’s 1x class this time cause balancing the entire gear is a nightmare and making synergy. So this 1 class needs to shine
when i recollect my precious thoughts it is really awe inspiring how they pull off eye of reckoning. Not only it puts the old tq engine to shame, Looking at you War Wind, but it puts to shame also soldier mastery and nighblades who technically can do a whirlwind:p. But thankfully again crate is smart to counter critics by putting movement skills runes :pn
going to your point. And since crate is on a delay scheme. Would it be possible to add some flashiness to exsiting masteries? You pointed out soldier looks like a rookie compared to ok. isnt that a sad reality? Markovian and Zolhan are legendary warriors no? maybe they can add some flashiness to their wps. improve visuals to some vanilla masterie and skills Even the Inquisitor mastery is too flashy and beautiful looking than old masteries. at least level or balance it out bit. Make the old ones more daring. that way old masteries can hold a candle against pala and future ok masteires for example.
Warlords will be flashy enough.
Soldier is simplicity incarnate as a class. It represents everything GD as far as survivors of the events lore. Swords and shields made of scraps:p It’s how it all started, literally
Markovian is in very good shape btw 

