Grim Misadventure #195 - Epic But No Less Legendary

Awesome stuff ! Glad to hear it won’t be too long until it comes out ! Hope you’ll have smooth sailing going forward. And if you’ll please excuse my behaviour, PLEASE PLEASE PLEASE PLEASE include the Marauder’s Justice set on the list of items that are to receive Awakened versions.

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Do Awakened Epic items always receive the same bonuses, or are these random? Can you brick your item?

Awakening is only available to item level 84/94 Epics (which require character level 82 and up), and the Awakened version of the Epic seems to be fixed, other than the specific numbers in the attribute ranges on the item (which can be re-rolled via the item seed:)

No bricking on Awakening or Affix or Seed re-rolling, it just gets more expensive up to a limit.

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Panetti’s Missing Missile Of No Replications

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Was Panetti only allowed to study one spell?

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Waiting for Panetti’s Replicating Trozan’s Sky Shard and Panetti’s Replicating Albrecht’s Aether Ray then.

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You mean like this?

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I mean like this:

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jeez , Panetti’s forgotten lesson :3

Yup. By replicating it.

Art is looking great as always!

look, going by public records he was a one-hit wonder. or the aetherial cataclysm was just an attempt at panetti’s fame and legacy destroying most knowledge of his spell-work.

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Cold and Bleed based weapons and gear? Yes please!

Will blue reputation gear be able to be awakened (Looking at the Coven jewelry as an example.)? I’m assuming not, since it’s 90 / not 84 or 94, but thought I’d check.

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Ooh, I’m looking forward to this Voidpiercer. Ranged chaos cadence witchblade or thane incoming…

W T F is that ^^’

this brings me memories, i did some in the sand many times =)

Is there any way to view the models from the Game in detail? I would love to use some as a reference ans the Wiki is a bit small

Modding tools distributed with game.

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Great to see new stats introduced such as +max casting speed, would be great to see new defensive stats as well such as mana shield or something introduced on some items in FoA (something like 10% physical damage or 5% of all damage taken from mana, numbers depend on the placement of mana shield in the order of defence, would increase the value of mana regen speed a bit) (Kinda sounds like “why nerf phys res” post, but I mean in the newest patch after the nerfs Vitality Dark One Conjurer still has over 65%+ percent phys res or even more, I have seen the build posted somewhere on reddit recently) TLDR great to see new stats introduced :sunny:

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