Looks like this brought a record number of people to the site today, 2108.
Out of interest does popular people streaming bring a spike in traffic here and sales?
Looks like this brought a record number of people to the site today, 2108.
Out of interest does popular people streaming bring a spike in traffic here and sales?
You did an amazing job with the development of this game
Wow, I honestly think that Grim dawn has been one of the best deals I have ever made when it comes to videogames.
Even as a alpha/beta it was probably more bug free and stable than many so called “AAA full releases”, not to mention that you can definitely see the passion behind with the attention to details.
Also awesome communication through these forums to keep us all informed on the progress, and congratulations on not wanting to rush the game despite many gamers (including myself) growing impatient for wishing it would be ready as soon as possible.
I am actually starting to think I’ll miss these development updates and the feel of anticipation for knowing what’s in store next for the game.
Keep up the good work!
Oh good!!! I was getting bored with faction table quests I need to get re-motivated and kick more Ch’tonic creatures…bring it on Crate!
Amazing Game by an Amazing People!
Thank you for having you!
Really looking forward to what is next, and i am going to throw money at my screen hopefully some of them can reach out to you - need at least 2 more acts
Honestly, as a 35 year old gaming veteran since the late 80ies, Grim Dawn is the only ARPG since D2 which provides me the same feelings of joy and excitement. Every little detail put into the world, music, item artwork you name it screams - passion and dedication!
I have been following GD since its inception i have to say - Bows to Crate for what they accomplished from a team with only 2 people we have a game which can go hand to hand with multibillion players like Blizzard and Diablo 3.
And hopefully some devotion love as well.
Great, game is awesome. I like your recent updates. Optimization is great.
Do you plan to add Monster Infrequent drops for each Nemesis boss ?
Very impressed with the speed that the programming team worked with and the brilliant additions that gave Grim Dawn more complexity in its character design!
Very excited to see whats up and coming. I just got into Grim Dawn during the steam sale at the end of december and already have surpassed the 200 hour mark with no interest in slowing down any time soon, I have barely touched WoW and haven’t even considered the new season on D3 since starting on GD. Keep up the amazing work.
Nice work guys
You guys should make a annoying Hero monter in the game and name him “Grohuf The Grump”…just give him the most annoying fucking skills ever.
Lol
You guys should make a annoying Hero monster in the game and name him “Grohuf The Grump”…just give him the most annoying fucking skills ever.
Lol
And give him the wrong OA/DA balance
It would be awesome if, occasionally, when the player died, his weapon would go flying separate from the body. If he really got the shit knocked of him (died by crit or excessive damage), maybe his damn helmet would pop off too. You know, mix it up a little. Temper the frustration of player death with the occasional “Oh, wow! He knocked my ass clean out of my boots!”.
All fun and games until you’re in the rogue-likes and you die and lose your gear.
#cue in shit posters 5 miles long in the days immediately following implementation
Well, it could also be just a graphical thing
Or he could have a set amount of OA+DA but the distribution of these values is dynamic so each time you face him you won’t know if he’s a oneshotting glass cannon, an untouchable badass or a balanced warrior
/Bows to the Mighty Crate team
Astounding to me how far you have come since 1st announced on KS!!!
BEST ARPG since D2 hands-down!!!
TRUE successor to D2!
No actual dropping, of course. Just graphical flare.