GrimSheet: Endgame Build Table - ETE edition [v1.41]

Diablo 3 top players (at least most of them) cheat very hard. RoS Bot working 24/7 is (or was) pretty popular, also Turbo Hud (map hack) for seeing Elites + pylons during GR push or team rathma farming. Getting equipment with good rolls is not much a challenge.
Blizzard did not care about it when I played it (dunno how about now), people were reporting top players playing every single hour on season which is impossible to normal human. No action was taken.

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I guess they cheat in PoE too. Cheating in all games. Can never compete if playing legit. That is suck. Make ARPGs great again!

Hello, welcome to the forum.

Glad that you find this spreadsheet useful, i’m really happy that it’s used not only by our small crew.

answering your questions:

  1. Yes, people still argue whether it’s “legal” to use camera abuse and whether there’s a difference between agro and camera abuses. Primary, I wanted to allow camera only in deep SR, where it’s impossible to face more than two enemies at the time. But, that would be hypocritical, i guess. I personally disfavour camera abuse at SR75-76, but right now it’s allowed.
  2. Health potions (potions of mending) are always be allowed, because it’s like a part of your character, it has cooldown and widespread. As for other - I really want to ban buff potions and clusters in CR, because almost nobody uses them there, apart from one fish. The reason is simple - CR is testing environment, there’s no point in farming it (you’d better farm some sr65-66 shards - it’s safer and more profitable) and again, nobody uses them in general. About deep SR - yet again, i don’t use and disfavour clusters, but i probably won’t ban them. And you’re free to use buff potions, unless it’s becomes ridiculous. I personally prefer hoarfrost oinment and jelly for 8% health, but again, that also can be viewed as not very just. Can’t say what the rest of community think about it though.
  3. Right now - no, if you’re stubborn enough, you can die as many time as you want, although, it’d be nice if the amount of death is like adequate.
  4. Yes, it will be enough. If that’s your own build than just link your GT, if you were playing another “guide” than give us a link to it. Either way it will be enough and highly appreciated.
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In my opinion aether clusters (which are easy to farm and has very long cooldown) should be allowed in very deep sr which is additional content for handful of people. For 75-76 or Crucible no ofcourse because it’s farming environment where most players stay.

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Maybe let’s score SR based on farma (to not punish players that are willing to push the highest / not totally exclude consumables as it provides some variety) but add another column SR no farma which the player may or may not fill up that serves as additional source of information.

Not sure about the influence of farma because I’ve never used any nor have I good knowledge about enemies debuffs but I guess if a build cleared SR X with farma it can clear at least SR X - 5 without it which might make the aforementioned column kinda pointless.

Unless someone’s really mean and intentionally balances his setup around having 25% less all resistances to gain more DA to not be critted for example but I don’t think anyone does that. Although such optimization seems interesting on its own.

tbh, there’s only 1 player that abuses pharma and causes me additional troubles with measurments, but i suspect, that sooner or later this question will rise again, so we’d better decide it now.

  • Prohibit pharma usage in CR
  • Allow pharma usage in CR (will cause additional troubles with measurments)

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Dunno if the CR in the poll is a typo and it’s SR instead cause @tqFan was talking about SR amd cruci is too easy to warrant pharma usage. It’ll just put a lot of bad builds in the table.

it’s not a typo, i actually mean CR, 'cause some people are convinced that it’s absolutely normal to use clusters in CR.
and now i want to forbid that.

Players usually don’t share builds because they feel discouraged to do so…either the elitists tell them their build suck or its a very strong and fun build, and it will get nerfed (not balanced).

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Personally I generally use hoarfrost and maybe one exilir and to me those really don’t feel like something too far. They are pretty easy to craft. The faction pots are something that if open to use can make things easier too :thinking: :man_shrugging:

Clusters feel pretty cheesy to me, and they are somewhat rare from my memory… So it’s not something that would be available in bulk under regular circumstances

let’s be honest, it never was about accessibility. Farming CR150-170 is pointless, it’s only useful for builds testings.
And if someone, for some reason, decides to farm it, they can you whatever they want. so it’s more about having one metric system.
and yes, i was more referring to aether clusters, like in this video (timemark is set)

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That isn’t even a thing… at least as far “cheating” goes. As long as people have been gaming on PC (and before) people have tried to bend the “rules” where possible and even in online-only games there is still rampant cheating, so it is hardly the “answer”. There are a lot of us here who adamantly do not want GD (and future GD’s) to go “online-only” - which, as far I’m concerned, would ruin the game. GD is the only good, modern diablo-like that is moddable and offline with the exception of Torchlight 1 & 2, which were abandoned long ago.

To us it is a feature, not a negative, that adds infinitely more replayability than being online-only and competitive could ever hope to offer.

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Done with changelog for today. If i forgot/overlooked smtg - remind me please.

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@grey-maybe I was thinking about celestial scores and 170ex buffless crucible (which is not scored).
I think like 0,5 points for just kill is okay as a prize for effort but there is a difference between killing celestial with 30 minutes kiting and smashing in 2 minutes. Maybe in future something like additional 0,5 point (or 1 in case of Callagadra) can be added for killing in certain amount of time? As example:

  1. Mogdrogen and Ravager 0,5 point for killing under 3 minutes for meele and under 5 minutes for caster.
  2. Callagadra 1 point for killing under 4 minutes for meele and under 6 minutes for caster.

Just an idea.

And naked crucible - isn’t it considered now because of lack of player playing it? I think only DMT plays it more than once in a while. Something like 0,5 point for just finishing it and additional 0,5 for finishing it under some amount of time (which exactly I have no idea, I don’t know what can be considered at least decent) may be encouragement for other player to eventually try it.

yes, because there’s not enough players.

i see you want retal builds to be even more prominent :zantai:
doesn’t sound bad, i’ll give it a thought with other members of mafia, but i think we will let it roll as it is for a couple of days. right now, i’m more conserned about affixes on green items, but that is another topic.

anyway, thanks for suggestion. i’m unironically glad that people are passionate about our “”“project”"".

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Exactly, that’s my plan to boost retals even moar :sunglasses:

I meant a lot of builds like DW meeles/casters are able to kill these gods in good time. Casters are obviously slower so it would have to be threated separately. Something like 3-5 minutes for Ravager/Mogdrogen is imo healthy time because it allows to kite but do not allow for cheesing with agro losing and require more risky piloting.

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That would motivate people to play it more, just like it already started to make people push their builds higher in SR for points

@sir_spanksalot was the resident naked CR guy, but he’s busy with life.

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That’s true, he’s the specialist in that regard, can make super thin builds succeed.

I play it on occasionally, here’s run with pre-nerf Dark One set.

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Yes and it is a great fun :slight_smile:

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