GUIDE: Installing & Using 3DS Max Plugins:

Well, time to bring this thread back from the dead.
So, I’ve been trying to set up 3DS Max 2019 for GD, I’ve copied over the according plugin and the dlls, all fine and dandy. However when I try to set the viewport to “Direct3D” as instructed in the guide, these are the only options I get. Is it supposed to be like that, is “Legacy Direct3D” the correct choice?


With my current 3DS Max setup I see no way of opening an existing .msh or .anm file. I’ve seen something called “MSH Tools” mentioned several times in this thread, is that required to convert .msh and/or .anm files to a format 3DS can open? If that is indeed the case, all download links I’ve found for MSH Tools are dead so I have no way of acquiring it. Any help would be much appreciated.

EDIT: Solved it I think?