Hi there, so a few things I have noticed in 0.9;
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Flax: the harvest is sooo high now. Putting this one here in case it is a bug (given the increased reliance on flax, I thought it could be intentional, but this isn’t until Tier 4), but I had to give it it’s own upgraded storehouse and have 2 full Weaver buildings just to deal with the harvest each year from my 3x 12x6 2xpea > 2xturnip > flax rotation. This is on Vanquisher (Lowland Lakes).
While this takes up a good amount of my villagers, it also gets me a ton of gold through selling clothes at the Trader, an income I would guess isn’t intentional. -
Murder Curse: Despite full happiness, every now and again a villager will exit a pub and immediately begin murdering. Saving and reloading stops this.
- Named after the event in the Warhammer 40k Arks of Omen book Angron
- Guild Hall: Usually doesn’t increase the % of the selected guild. However, it seems to increase all the others, but only up to either 30 or 40%, where all increase ceases.