Gun and Rifle friendly builds #4 - Lightning Druids

Hi to all!

Foreword
Recently, I made a thread called “Gun and Rifle friendly Skills ”, which aim is to help new players to understand, which skills does work with guns, which works with some limitations and if the skill is DAR (Default Attack Replacer) or not, and what the player needs to do to use the skill. If it is mastery skill, if it is an item skill, complete set skill or skill obtained from component.

Today, I am starting with the builds, some of them are purely theorycrafted, some are inspired from builds, previously made by other users. All of them are at least field tested on Ultimate against Krieg, Theodin and Korvaak (some Nemesis bosses were met during the way, or some section bosses, like Valaxteria or Dead Krieg). I don’t make the builds for Shattered Realm or Crucible, so feel free to update the builds for that experience!

Due to my spasms, which I suffer from if I play any game extensively, I can’t play “piano builds”. I do play gunners / riflers and one AAR char. The aim is to have from 4 to 6 skills. LMB, RMB and +4 skills max.

Edit: The Lightning DW Ranged Druid added 26/08/31.
Edit: The Lightning 2H Ranged Druid added 26/09/18.

4a] Lightning DW Ranged Druid
GT Link: Druid, Level 100 (GD 1.3.0.8) - Grim Dawn Build Calculator

  • Active skills - Savagery, Wind Devil, Typhoon and Mirror of Ereoctes
  • Despite solid numbers in Grim Tools, this build doesn’t excel in facetanking, kiting playstyle recommended instead
  • All Physical damage of Savagery is converted to Lightning damage
  • This build has issues with Resistances and Health pool (solved by gear and constellations)
  • WPS coverage - 20% Korvaak’s Brand 70% passthrough in default
  • Health - 19K (heavily boosted with 4x Ascended Bonuses with +400 health)
  • 24% Attack Damage Converted to Health (no Ascended bonus used)
  • Attack Speed - 203%, 4,01 attacks per second, in Belt, all accessories, helm, boots and both guns the Ascended Bonuses for Attack speed are used
  • OA 3000 ; DA 2900 ; AR 1600/100%
  • Primary Resistances - 80% (or a bit more) with +40% overcap, Pierce Resistance and Aether Resistance are lower, but solved to 80% + 40% formula with Oak Skin node from Mogdrogen’s Pact, Physical Resist 12%, no Ascended Bonuses used to resolve any resist
  • Secondary Resists - Life Leech Resist is -25%, Energy Leech Resistance and Sleep Resistance are 0%, other are higher, Stun Resistance, Freeze Resistance and Slow Resistance are 80%, Reflect Resist is 22%
  • Lightning Resistance reduced by -78% (gear + constellation skill) and 32/2 secs (through Rhowari’s Crown proc skill via Wind Devils)
  • Damage reduction 25%/5 secs by the Typhoon Rune
  • Items - Average Item Level = 86
  • Guns - other options available, but Mythical Exonerator is used because of the Physical->Lightning dmg conversion for Savagery
  • Rings - other options available, but even two Faction Rings (Malmouth and Coven one) are nice
  • Chest - other options available, but Fateweaver’s Raiment is used because of the resist aura
  • Pants and Belt - many options
  • Amulet - many options, Mythical Aeon’s Eye used because a decent Light RR for Wind Devil
  • Medal - strongly recommended Mythical Korvaak’s Brand for ACDTH component for Savgery and WPS, and it is DW enabler!
  • Boots and Gloves - many options
  • Shoulders - I chose Divinesteel Shoulderguard for Resistances and Life
  • Helm - many options, I chose Ascended Diadem for Stormcaller’s Pact and Mirror of Ereoctes bonuses
  • Devotions - Hydra and Widow are MUST, other ones depends on individual decisions
  • Playstyle
  • You shoot everything what is moving towards you and Wind Devils (three permanent pets) help you to lower monster Lightning resist, WPS is low (only 20%) and there is none passthrough on Savagery, so you need to shoot enemies one by one
  • If the situation is critical, you cast Mirror of Ereoctes and you have 3,5 secs to resolve the trouble, or to port back to town
  • the build performs kind of worse than it looks in Grim Tools, it is kind of squishy, and facetanking with this build is dangerous
  • Usage of Typhoon is situational (if you plan to use it, you can bind some devotion skill to it)
  • Facetanking of bosses - better not, rely on kiting

4b] Lightning 2H Ranged Druid
GT Link: Druid, Level 100 (GD 1.3.0.8) - Grim Dawn Build Calculator

  • Active skills - Savagery, Wind Devil, Typhoon and Mirror of Ereoctes
  • Despite solid numbers in Grim Tools, this build doesn’t excel in facetanking, kiting playstyle recommended instead
  • All Physical damage of Savagery is converted to Elemental damage
  • This build has issues with Health pool and Attack speed (solved by gear, constellations and Ascended Bonuses)
  • WPS coverage - 60%, 20% Korvaak’s Brand 70% passthrough in default, 19% Feral Hunger, 100% passthrough in default, 21% Upheaval, no passthrough
  • Health - 17K (no Ascended Bonus used)
  • 24% Attack Damage Converted to Health (no Ascended bonus used)
  • Attack Speed - 208%, 3,93 attacks per second, in all gear, Ascended Bonuses for Attack speed are used
  • OA 2900 ; DA 2800 ; AR 1800/100%
  • Primary Resistances - 80% (or a bit more) with +40% overcap, Pierce Resistance and Aether Resistance are lower, but solved to 80% + 40% formula with Oak Skin node from Mogdrogen’s Pact, Physical Resist 28%, no Ascended Bonuses used to resolve any resist
  • Secondary Resists - Life Leech Resist is -25%, Energy Leech Resistance and Sleep Resistance are 0%, other are higher, Stun Resistance, Freeze Resistance and Slow Resistance are 80%, Reflect Resist is 55%
  • Lightning Resistance reduced by -78% (gear + constellation skill) and 32/2 secs (through Rhowari’s Crown proc skill via Wind Devils)
  • Damage reduction 25%/5 secs by the Typhoon Rune
  • Items - Average Item Level = 87
  • Rifle - other options available, but Mythical Celestial Wyrm used for the Phys->Elemental conversion for Savagery
  • Rings - other options available, but even two Faction Rings (Malmouth and Coven one) are nice
  • Chest - other options available, but Fateweaver’s Raiment is used because of the resist aura
  • Pants and Belt - many options
  • Amulet - many options, Mythical Aeon’s Eye used because a decent Light RR for Wind Devil
  • Medal - strongly recommended Mythical Korvaak’s Brand for ACDTH component for Savgery and WPS
  • Boots and Gloves - many options
  • Shoulders - I chose Veilkeeper’s Mantle for Health and skill support, farmable in Shattered Realm only!
  • Helm - many options, I chose Ascended Diadem for Stormcaller’s Pact and Mirror of Ereoctes bonuses
  • Devotions - Hydra, Kraken and Widow are MUST, other ones depends on individual decisions
  • Playstyle
  • You shoot everything what is moving towards you and Wind Devils (three permanent pets) help you to lower monster Lightning resist, WPS is nice (60%), passthrough is 75% in general and with Savagery
  • If the situation is critical, you cast Mirror of Ereoctes and you have 3,5 secs to resolve the trouble, or to port back to town
  • the build performs kind of worse than it looks in Grim Tools, it is kind of squishy, and facetanking with this build is dangerous
  • Usage of Typhoon is situational (if you plan to use it, you can bind some devotion skill to it)
  • Facetanking of bosses - better not, rely on kiting

1a] Physical DW Ranged Tactician
1b] Physical 2H Ranged Tactician [tbd]
2a] Cold DW Ranged Reaver
2b] Cold 2H Ranged Reaver
3a] Fire DW Ranged Sorcerer
3b] Fire 2H Ranged Sorcerer
4a] Lightning DW Ranged Druid (this thread)
4b] Lightning 2H Ranged Druid (this thread)
5a] Acid DW Ranged Witch Hunter
5b] Acid 2H Ranged Witch Hunter
6a] Vitality DW Ranged Cabalist
6b] Vitality 2H Ranged Cabalist
7a] Aether DW Ranged Spellbinder
7b] Aether 2H Ranged Spellbinder
8a] Chaos DW Ranged Mystic
8b] Chaos 2H Ranged Mystic
9] Physical 2H Ranged Warder