Gun and Shield Purifier Leveling Guide and Endgame setup 1.2.1.6 - 1.3

Just checked my stash and I actually have Revoler (weapon) and Waistguard (blueprint) which I’ve farmed from Cold DE. Feel good.

Time to level 2nd char and farm MIs for him :smiley:

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We might actually have a decent(??) one-handed gun MI for leveling/or until you get the set with FoA release. It seems it will be farmable in FG act though not the new Asterkarn act. Should be interesting to test it. I would have liked +x on Fire Strike however :stuck_out_tongue: Oh well just days away until we can mess around with old and new builds.

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That gun drops in FG I believe and will be perfect for leveling Fire strike pistolero . I will update the info when expansion drops and check the drop rates

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Crossbow, not gun. :wink:

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Yes , now you say it it was 1 h xbow

i tried to make a stronghold set build but based on block chance and it couldnt do sr30 , can do lower levels but its hard to boost dmg and oa when u focus on blocking chance etc… + blocking in grimdawn is rly bad kinda u take all dmg u dont block

you need other layers of defense like resistances, life pool, damage reudction etc, just as in say Path of Exile

Wait, just making sure cause I believe this is the first time I see a 1h crossbow in Grim Dawn. Is there any fundamental difference between 1h crossbow and 1h gun? I mean you can still wear a shield with it right? The attack per second seems to be the same so not really a difference other than cosmetic right? Also do we have other 1h crossbows cause I was under the impression crossbows are always 2h in GD

1-handed ones are new. I only know of a couple, that one and another similar one for fire based. Don’t see why you couldn’t use one with a shield. Why would it be any different from being a gun and shield?

block is still bad :sweat_smile:
only benefit it has is on split dmg attacks, but overall still result in both little mitigation unless you mega stack it/“sacrifice everything”, but also unreliable mitigation (made worse by not being uniform applied nor visually clear which attacks truly count or not)

i think toxic gang did a quick/simplified breakdown of the amount value/mitigation added, in the top20, to illustrate it wasn’t something they recommended to chase

Yes but the statement “you take all damage that you don’t block” is … I mean its like that in all other ARPGs with block. Block means you do not take damage, if you do not block you take damage. That is why one needs other layers of defense.

i think it’s the other way around; in GD you take dmg even when you block, which seems like it’s part of what trips people up (among other of its interactions)

on facevalue “blocking” 2000 dmg sounds neat right? - but you’re not actually blocking 2000 in GD.
Both directly and indirectly either because scaling means every enemy is actually hitting you for 10k, or because of the actual interaction that means you really only mitigated 100dmg from the block in the end.
In other games it’s probably simpler, either a block is a block outright(/full hit mitigated), or when it’s not you atleast get the facevalue blocked.

Facevalue confusion vs actual layer interaction is probably a decent part of it atleast i think.

I kinda like this guide

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Yo guys. Is there any change for this build in 1.3?

For leveling you can use these guns (one-handed crossbows) Eldritch Blaze Emitter - Items - Grim Dawn Item Database

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Also, for the end game version: the Stronghold set got buffed so it’s even stronger now, with a 35% proc chance on the WPS skill, more weapon damage, and a 100% chance to pierce through enemies. So it’s even stronger now.

(However, I believe the above linked build was already set up with the 1.3 chances in mind, so the skill values and such are still correct for 100% WPS pool.)

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thank you @GIJW but Im not in leveling stage, sorry for not saying clearly. Here is my grimtool

I have got the set but somehow fragile (the dps is good). What should I target farming atm or keep runing new DLC FOA?

It’s because your greens are trash-tier (all of them) and you are missing components/augments (like where are you jewellery augments or armor resist augments). So keep farming better greens, aim for around 20k hp, and don’t forget to use augments/components.

Edit: your devotion bindings are wrong, don’t bind Eldritch Fire to Mines. Copy devotion bindings from the endgame spec.

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Thank mad_lee. I’ll change these stuff when GDstash fixing goes live.

Btw, there is no skill binding to Elemental Storm (Crown) in the endgame spec. Can you please check or its Mines? Purifier, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator

is mamba working one a new update? Seems to work fine now

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