I notice that neither the wiki, nor Graceful Dusk show the actual ranges that stats can have on epics and legendaries. Having played a bit with the mod tools, I can see that they show the default stat values, but those values can vary by as much as 40% in either direction (the range depends on the item), which is rather a lot.
What I’m wondering is if anyone has already written a parser for the game files that converts from the base stat values on items to the range of values for that item’s stats. Someone has clearly already data mined the game files to get the base stat values, since they’re correct and consistent on both the wiki and Graceful Dusk. But since the actual stat range varies by item, those records are mostly incorrect (very few items have a 0% attributeScalePercent value).
I want to make this parser because I was personally quite confused when I went to Graceful Dusk and looked up the first legendary I ever got. It had very different stats than what the site told me it should, so I was rather put off. Database sites for games like Diablo 3 make it very clear what the entire range of values for an item’s stats are, and now that we know the mechanism that GD uses to implement that range, I’d like for Grim Dawn DB sites to do the same.