Has anyone made a mod that restores component/item auras?

As per the title. I’ve been looking around, but even though it should be a fairly simple mod (or so I imagine), I haven’t found anything. Ever since it was removed by the developers, it’s been bothering me for a number of reasons, especially since I play almost exclusively co-op.

You haven’t found anything because no one has made it. You could always be the first though. I find it funny you want to bring back the auras because you play co-op, when they were removed in the first place because of issues in multiplayer (namely the injuring and killing your friends bug).

It’s not an issue if it doesn’t affect you!

But yeah, op you are probably on your own, better get to learning how to mod.

Never caused any issues for us. It was only ever really an issue for a small number of players and even then only the ones that played hardcore in co-op, so I always found it insane that the entire mechanic was scrapped for everyone based on a subset of a subset (of a subset).

Could’ve easily instituted a hardcore-only workaround or something.

It’s especially annoying in how it has completely devalued those augments that were affected, and I have to ask myself why they’re even self-buffs now, instead of just adding the bonuses directly to the item. Has absolutely killed one of my favourite aspects of any co-op game.

We’ll see, though. Given that the mechanic was removed, I’m not sure how I’d even go about reintroducing it, since I can’t look at related items to see how it was done, even if I could figure out how to mod it. I’d probably have to do a separate installation that’s rolled back, somehow, and given the hassle that could entail (most programs do not enjoy having multiple installations in modern-day Windows) I’m not sure I could dredge enough care to keep playing.

I think you’ll find that having your char repeatedly killed by a friend when trying to play with them means that this bug affected more than just HC players as it stopped people from being able to play together with certain builds…Regardless of HC or not :wink:

It wasn’t a common bug, though. Getting killed once or twice outside of HC wouldn’t be an issue unless you’re tremendously anal about your “Numbers killed” count or something.

In order for the bug to tangibly matter, you need to be playing co-op, the bug must manifest, and it must be a co-op hardcore game. Like I said, a subset of a subset of a subset, and still that entire mechanic and gameplay aspect was scrapped for everyone, rather than to fix it or create a work-around. :rolleyes:

That said, depending on how they removed it, a fixmod might be easier than I anticipated, I’m extracting stuff from v1.0.0.7h2 at the moment thanks to the GOG rollback function.

I personally cannot follow your logic, but there we go.

In my view not being able to play a char with a friend because it keeps killing them…is the problem…not that the person is anal, or that it has to be HC

Still we obviously have different views on this and such is how it goes :wink:

Good luck with your mod

for the workaround to be an issue, you also need to be in MP as SP things stayed essentially the same, so the workaround is affecting a small subset only to begin with.

I’ll do it. I’ll need some materials:

  1. A list of components and items to be modded

  2. Access to prepatch database files

As far as I’m aware, it’s the following components:
http://grimdawn.gamepedia.com/Coldstone
http://grimdawn.gamepedia.com/Enchanted_Flint
http://grimdawn.gamepedia.com/Hell’s_Bane_Ammo
http://grimdawn.gamepedia.com/Imbued_Silver
http://grimdawn.gamepedia.com/Purified_Salt
http://grimdawn.gamepedia.com/Serrated_Spike
http://grimdawn.gamepedia.com/Vicious_Spikes
http://grimdawn.gamepedia.com/Vitriolic_Gallstone
http://grimdawn.gamepedia.com/Wrathstone

I’m not sure if there’s any items besides those that granted auras, however, and I’m not sure if there’s an easy way to make the comparisons.

I started working on it, and I extracted the components from v1007, but I was thrown off by there being an extra /bac/ folder which I’m not sure of the purpose of, and I also couldn’t find a way to add a “skillTargetRadius” entry in the DBREditor (the v1009 component skills lack this, so I was going to see what happened if I simply added that).

Here’s the compnent skills I extracted from v1007, but it might not be enough, but I just re-updated to v1009; if you want to take a look at anything else from v1007, I can do another rollback and extraction later.

Any assistance you can render would be greatly appreciated.

Ok, you should be able to create a mod…

Create the exact folder tree to components and drop those in

Create the exact folder tree to component skills and drop those in

Find the templates the skills call ( the original tpl with the radius entry) copy and paste that tpl to Grim Dawn/templates with a new name. Open your mod component skills and point to that modded tpl.

Edit: add radius values

Build.

Test.