Hey guys,
so this is something I’ve been thinking about. I play more than most people do in a day I think I can safely say. Anywhere between about 10 and 14 hours every day stopping only for food and toilet breaks. I decided to get my first character I ever made completely kitted out with new components and now I am wondering how if you have more that one character it is possible to effectively get them all kitted out? I’m not just talking about the ugdenbloom.
Crafting these components has put a serious dent in my components stash from over a thousand hours of game play. With a rejig of the build I got it to perform much better in AoM but then I started using the new components and the difference is night and day, especially with the seal of annihilation but this is where the problem comes. The seal is best in slot in my opinion because of all the benefits but it is 20 ugdenbloom to make one, putting aside old component costs. So first you have to have the blueprint drop which probably has taken maybe a hundred hours (being generous) and then you have to have the ugdenbloom which I had to spend some time farming for as my play through AoM on multiple characters had only netted me 25 ugdenbloom which I needed for the runebound topaz. Some builds I have planned for end game need 50+ ugdenbloom for one character not taking into account material costs to make the components themselves.
So if I have six characters I am working on and enjoying that is 300+ ugdenbloom plus whatever components are needed to go with the ugdenbloom and the iron bits as well.
I love the game and it helps me in so many ways dealing with stuff I deal with on a day to day basis but I enjoy playing multiple characters and planning builds and things and I just can’t see (beyond spending hours and hours of tedious ugdenbloom run) how multiple characters can be viable legitimately. I don’t mind farming but I want the farming to be rewarding not just running to 10 different points on the map and then rinse and repeat. With the farming I get more of the tree stump monsters that net no ugdenbloom than the good stumps and of the good stumps I get one or two ugden a run. I’d much rather be fighting the tree monsters to earn my ugdenbloom than running the same route over and over.
Maybe you could make ugdenbloom drop from the non hero tree monsters as well? That way we’d have a reason to farm them if the drop chance was high enough. I can’t even imagine how the casual player who has a few hours during the week to play will ever be able to legitimately get the components they need for their builds to be at maximum potential.