Healer house costs money when disabled

i had a bug at the ending of playtest. and today loaded old save to check if it is resolved. and bug is still there.
i have recording here
https://forums.crateentertainment.com/t/healer-house-is-cost-money-when-turned-off/132110

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It takes a full month for changes in income to take effect. Did you activate the healer house briefly then disable it again?

yes i know
its disable all the time. when loading is ok

but when time pass its sudenly in expenses

it is save from playtest. do i need to start a new game or not?

i just loaded old save in new version of game

We’ll need to see the save then please.

Saves are located in:

C:\Users\USERNAME\Documents\my games\Farthest Frontier\Save

Zip up the entire TownName_###### folder along with the .map file and .sav that reproduces the issue. If the files are too big, you can use a service such as Google Drive to share it with us.

Thanks.

last is Lemuria2

just after trader arrived money is gone. like in a video

Looks like your Healer House is in some derped save state because you were unable to pay its expenses last month. It was both disabled but also charging upkeep you do not have enough gold to pay. Toggling it on and back off appears to get its upkeep unstuck.

We’ll have to investigate as to how that happened in the first place.

i couldnt pay for it because i have no money and it was disabled and still consumed all my income. so my expenses was always higher than income.

i started new map and its working fine. no buged healer house upcost

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