Recent health buffs to Inquisitor’s Vigor and Necromancer’s Spectral Binding elevated a lot of builds. At the same a lot of classes that have been lacking on hp front previously fell even more behind. Here are some examples to illustrate my point:
1) Belgothians:
Blademaster is now firmly behind in terms of tank (and it was already behind in terms of damage). Here is a Blademaster I have made not so long ago: somewhat on a safe side, “of Vitality” on pants and no crazy greens. Solid farmer, but not elite. Here is an Infiltrator from our top20, made by @nofika4u, a much more versatile melee with some aoe flavor from Blade Spirits. Also has “of Vitality” on pants. And here is how they compare in the current test patch:
As you can see the advantage that Blademaster used to have in terms of armor and health is now gone. Moreover Infiltrator has now arguably better defenses with hp and physical resist advantage. (Reminder: Belgothian set has dual class support for Soldier and Nightblade and NONE for Inquisitor).
2) Demonslayers:
Buffed to an elite build status this test patch, those blade slinging Nightblades are back to the top of the food chain. Not all are equal tho. Here is how a Witch Hunter (made by @romanN1 ) and a Reaper (made by me) compare this test patch:
Notice how Witch Hunter has one more “of Vitality” item as well as more hp from suffixes and components. One could argue that Occultist provides ehp in a form of damage absorption from Possession but I would say it has roughly the same impact as Omen has. I would even argue that Omen is overall a more effective defensive deterrent than low level Possession as it also offers crowd control.
3) Misc.
Spellbinders, kings of old metas (like way back in the Ashes of Malmouth expansion), are claiming back the throne. Several buffs to Aether damage, Spellbinders items and skills made quite a few Spellbinders quickly climb back to the top of the food chain. Having Maiven on top of Ill Omen on top of high HP makes their effective HP very high and makes them extremely strong. Here are a couple of examples of top end Spellbinders: my Aether PRM and @banana_peel 's melee Spellbinder.:
Notice that both Spellbinders have some extra defensive/sustain mechanics that already made them extremely resilient before HP buffs, especially melee version (that has regen and like 3500 DA most of the time on top of everything else).
Some more examples of already strong builds getting stronger due to HP power creep:
My Warborn DK:
(I know that those numbers don’t even seem fair. And that build has a pretty cracking damage too)
doesn’t look that insane defensively but trust me it’s an absolute unit in game and one of the best melees (and builds) currently.
Conclusion
So all in all as much as I like buffs I have to say that this current HP power creep created more inequality than there was before. A lot of the hp starved archetypes like Warlocks, Sorcs, Pyromancers, Conjurers (some of them) etc. are still starving while others got catapulted to the top of the builds food chain.
I would say that some of that Vigor/Spectral Binding hp should go to one of the Occultist passives but idk if that’s possible at this point of the game.
Thoughts, ideas, examples?..