Question: Is Hellfire Mine rr too high?
My in game experience: Applying rr for 1000 hours

Aether and chaos rr is higher compared with other skills
Ones with aether/chaos rr


My thinking is it is made that way to compensate Hellfire Mines being mere 2.4m radius
Word of Pain is whole screen AoE, Spectral Wrath is a proc when hit

Thermite Mine at 16/16, 25% ele rr at 12/16
Compared to other ele rr skills



Aura of Censure comparable to 12/16 Thermite, but it’s an aura and exclusive skill
Raging Tempest is comparable to 16/16 Thermite, but requires less points and the summoned Wind Devil follows you (its AI can target wrong enemy though)
Vulnerability is comparable to 12/16 Thermite, but it’s whole screen AoE, requires 10 points and has da shred
The only other 35 rr skill

Whole screen AoE, damage reduction, disrupt
7,5 second recharge means about 25 rr on average
I don’t compare it to bleed/vitality rr, because it’s another story
Aether/chaos rr mines are better than other aether/chaos rr skills, but ele rr mines are worse than other ele rr skills (debatable, it’s all about more skill points requirement, though mathematically it loses with Raging Tempest)
There is no aether skill in Demolitionist (supports more aether rr on mines - more reliant on gear, devotions and the other mastery)
There are 3 chaos skills in Demolitionist - Fire Strike, Hellfire Mines and Blackwater Cocktail
Compared to other aether/chaos rr masteries
There is one aether skill in Inquisitor - Storm Box with transmuter
There is one chaos skill in Inquisitor - Flames of Ignafarr with transmuter
There is plenty of aether skills in Necromancer (supports less aether rr in the mastery)
Devotions


Aether/chaos rr on devotions are the same value as Hellfire Mines (Arcane Bomb is harder to apply)

More than 16/16 Thermite Mines but less than aether/chaos devotions (doesn’t support 30% rr on Thermite Mines - counterpoint, higher than other x rr devotions [20 and 24])
I don’t take item skill modifiers and items rr into account (at least for now)
Personal answer to the question [Is Hellfire Mine rr too high?]: Looking at all these values presented, yes, to me the rr is too high, OR, Thermite Mine rr is too low, OR, Raging Tempest rr is too high
I do not suggest any change, my expertise with the game is too low. First time posting about game math, please don’t eat me. If I am wrong at any point, please correct me. With enough item skill modifiers arguments I will compare them.
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