Help a TQ noobie

Wasn’t sure where to put this as a post so I just a made a thread. I have questions and I demand answers! :cool:

1st off this game is fucking awesome, hard to say as I have only just beaten Cerberus but it has the potential to be better than GD. Only my 1st character so talking out of my ass to an extent, but combat isn’t as good as GD. On the other hand the environments, music/effects, a good portion of the voice acting, etc are great the general atmosphere of the game is simply amazing

Questions:

  1. Does epic/legendary add more quests?

  2. A lot more heroes on epic/legendary? Was an extreme lack of heroes in normal. I also noted A LOT of explorable caves and what not that were all but empty featuring just a handful of crap chests and some poop monsters. I went through so many of these areas and was continually disappointed, I am assuming/hoping a fair amount of them have area specific heroes/bosses later on?

  3. Where the fuck is the bleed resist? I’m about to beat the 1st difficulty and I have encountered a grand total of one item with bleed resist which I literally just got. Luckily it is pretty sweet and gives me what is for the time being a comical amount of DA

  4. The above gloves give 50% life leech resist, which boosts my overall vit res by 50%. Are these one and the same in TQ? I got the impression they were still separate things
    5/. Fun caster classes not reliant on gear?

  5. How is my build?! Any tips on what I should focus on maxing out soon and things I should invest few or one point in. Also how the hell do I get more health lol. Been primarily putting points into str/dex, but a few in health and now I almost have both mastery bars maxed. Unless items give a lot of health I don’t see how I’m not going to get my shit pushed in on higher difficulties unless I put a shit ton of points into health upon leveling from now on

And now you know why a lot of the people who jumped on board early are TQ fans, and the combination of some the previous devs utilizing the game engine made it kind of a fuck yeah scenario.

I’ll let others answer your questions tho. My TQ is fairly rusty now.

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  1. The story is basically the same in epic/legendary, there are no new quests afaik, but there are a few hidden bosses for you to find and defeat. (only one is not hidden iirc)

  2. There are a handful of area specific bosses in the other difficulties, but really no that many. Heroes, even less. It’s not like GD or POE where there are heroes that always spawn in set areas, they are completely random with the spawn groups they are a part of. What that means is, technically they CAN spawn in set areas, like the froggies in the beginning of act 4, will always spawn on the beach. Eventually, you can find a hero froggy if you keep visiting that beach.

  3. Hard to find resists are probably tied behind rare affixes or components.

  4. It’s not the same, they just share the stat display for some reason, and if you’re playing on Steam with the new patches… that’s pretty silly that it still isn’t fixed.

  5. Casters fall off late game without the use of cooldown reduction and + skills gear. They are still fun, they are just nowhere near how strong they can be in areas of normal and epic where a single cast of volcanic orb decimates a squad of Satyrs.

  6. Build looks decent, if you are using the fanpatch or the recent steam patches, you should invest more into Triumph and battle standard, as it is insanely powerful and adds a ton of DPS. Also I suggest switching to a different trance, the first trance is pretty bad, the second is the preferred for survival, the third for DPS.

For health, you shouldn’t spend too many points into it, the best option is through gear. Keep an eye out for green items with the affixes of “Immortality” and “Hale”. I think most builds hit around 5k hp around late game, so you seem like you’re ok so far. Your DPS seems kinda low though, so… idk. Hard to say since I see you have some points in phantom strike, which is a huge nuke. Lastly, put more points into Hamstring, on the Onslaught tree. It’s a huge boon to your DPS, I think it actually provides double the benefit of what it says last I checked, very strong.

Hey TomoDak,

Always refreshing to see such enthusiasm for TQ! As Asylum101 mentioned, build looks pretty good but am also wondering about your low dps?? (ofc its not all about having a high dps but is curious at lvl 37) Am wondering what relics/charms you have enchanted your weapons with - Achilles? Set’s Betrayal?

Also, you should try and complete an Arcane Formula for your Artifact slot, though I know this is dependent on finding the right components etc.

Otherwise keep going strong, the items/components and additional bosses in the later difficulties are worth pursuing imo!

Ps. If your keen to farm, try your luck for some Revenant gear from the gilded skeletons in Egypt, specifically the Valley of the Kings :smiley: - grants +1 to all skills

pffffffff revenent gear… you’ll be there for yeeeeeeeeeeeears farming those things, lol.

especially if you want a good one… :rolleyes:

Are you using a disc version or the Steam version? This following response is based off the ‘Retro’ disc version, but can still apply to the Steam version in some ways.


With you skills, I’d go to something looking more like this.

http://www.titancalc.com/TitanCalc.asp?mastery=Harbinger&master1=3&master2=9&sa=5&m1=32-6-1-8-6-2-6-1-1-0-1-1-1-4-0-1-1-0-1-3-0&m2=27-0-0-0-1-1-2-1-0-0-6-0-0-0-0-0-1-0-0-0-0

I took the 1 point out from crushing blow. The reason for that is because except for one point in the base skill, the Battle Rage line is pretty useless. The reason you put one point in Battle Rage is for the +%OA

I also took the 1 point out of Doom Horn. This is because Undeads and various other enemies have resistance to that life reduction so unless you were a Spellbreaker able to bring that down, it’d be not working against a decent portion of enemies you face.

Finally I took the 1 point away from Sleep. The reason for this is because when you hit an enemy, Sleep dissipates and given you’re constantly hitting your enemies, that makes it kind of pointless.

What I did with those three points was put a point into Cross Cut and Tumult in addition to putting another point into Hamstring.

In regards to your Trance, I think it’s a fair one to take for the ADctH, but I can agree Trance of Convalescence can be really great too.


When it comes to Health, you don’t really need to invest much into it. You’ll get more from items, but if you really feel you need it, you can invest the bonus stat points from the side quests (Chiron, Beating Aktaios, and The Bandari) Also remember you’ll get health from the Poisoned Springs again and from Lampido’s Potion each difficulty.


What are the prefixes on your gear? Your Sabertooth is a good find since those are pretty great swords with the right prefixes and suffixes. When it comes to it, Veteran’s is a great prefix on your weapons. You might also consider putting the Folg in your right hand on the toon in place of the axe depending on the Folg’s stats.


A good non-gear dependent caster can actually be found with Dream. It’s also the only viable DoT character that isn’t heavily gear-dependent. It’s based on the Electrical Burn Damage, or EBD, from Dream. Basically how you play the toon is to Cast your EBD skills and then put your enemies to sleep. (An already running DoT does not break Sleep.) Preffered endgame gear with Soulflay Fork (yes, a caster with a spear :stuck_out_tongue: ), a shield based on your situation (I personally plan to go for Santa’s Peppermint as it only has a level requirement.) Legs would be Demonskin Walkers, followed with other stuff. (I believe Wings of Carnus set was recommended for your head and arms.) Violos is the creator of the build so compliments go to him. It works best as a Haruspex, but can be done with any of the masteries.


When it comes to more heroes, you could always try the MassBosses mod.

Dropbox Link.

To use it you put it in your custommaps folder (create one if you don’t have one) in the Immortal Throne folder. You may need to extract the files. Then once on the main page you go to custom quests, select the MassBoss mod and click Start. That will go to a load screen and bring you to your main quest characters, at which point you start the toon and the mod runs. What it does is raise the occurrence of heroes and how many of them appear the same time. (For example, you can fight multiple Mulgor Flamespears at the same mob.) It also increases the spawn of champion monsters and normal monsters in addition to Boss Monsters. (Imagine fighting 24 Typhons at once. :smiley: ) Note that a hero can only spawn once per session, so extended sessions will see heroes at the beginning and then see them drop off later on.


As for new heroes/bosses, there are a few new bosses. As Asylum said, only one isn’t hidden (as in you will find him while going to places you need to go in order to complete the main quest) but you’ve already been to where the others are I’m sure. (None of them are parts of new quests as there are no new quests.)

Nothing good really just added adcth charm on one and a life leech on the other since my survivability and damage both seemed to fall off suddenly big time in the end of act 3. Doesn’t seem to help all that much though, definitely a potion addict :stuck_out_tongue: I did get one relevant relic that adds flat damage + attack speed, but I am just shorting of completing the needed charm to make it

Thanks for the advice guys! I already planned on switching to trance of wrath the resist reduction one, but early on trance of empathy seemed like a pretty good one pointer for some lifesteal and reflect which I imagined had some decent dps value before monsters get more resists in epic/legendary.

Not sure how low you think the DPS is, but it’s worth noting that the dps tooltip doesn’t seem accurate for dual wield. It seems to show what is an average between the two weapons, if I drop one weapon the dps only drops by about 10 lol. Also I’m sure you’re aware, but it does get quite a bit higher when onslaught is fully charged. The axe has some added flat lightning damage, the Folg out does it not even counting the proc I totally forgot I picked that up in Styx will be swapping :stuck_out_tongue: Sabertooth is just a plain old sabertooth, still much stronger than anything else I’ve found though I was a happy happy boy when I found that thing

edit: Mod suggestions? I am wanting to keep it pretty vanilla for the time being and avoid new masteries, areas, etc but things like xmas, fanpatch, etc interest me. Should’ve looked at this more before I started playing. Hopefully I can instill mods mid play through without borking things

Agreed that the tooltip does get messed up a little by Dual Wield, but even then a higher DPS would be desired. I’d say around 250-400 is what you’d be wanting. You might consider (shop)farming for a Juggernaut’s Chest piece. That gives you a little elemental resist, stun resist, and +% damage. Adding to that, it can be socketed with a relic. (Veteran’s chestpieces are equally good on the defense side.) Switching to Hale rings if you don’t already have them is also good.

As for your relics, Life Leech doesn’t really scale well in TQ. The relics I personally like on my weapons are Valor of Achilles or Anubis’ Wrath on melee weapons. Peng Claws are valid too (though I haven’t used them myself) and depending on the toon others can work, but those are my preferences. Note that with DW your weapons get both relics/charms affecting them on each hit.


When it comes to the mods, here are the ones I personally use.

1: Fanpatch
2: Spectre’s Patchfix for the Fanpatch
3: TQ Defiler
4: TQ Vault
5: xMax and Co.
6: Violos’ Gorgon and Arachnoi skins (and versions of them merged with xMax and Co.)

-The Fanpatch and Patchfix fix bugs with the game and make skill like Triumph and Ravages of Time work. Pretty simple.

-TQ Defiler gives you some other mods you can use. Some of them are benign with gameplay and some of them could be considered cheats. I personally freeze the time of day to not have night time (slows my PC), get Infinite Potion Stacking (save you a bit of room in your storage), and a few other things. Even if you don’t want to use those mods though, it’s still recommended to fix the Slow Cast Bug.

-TQ Vault is Elysium in the Overworld for the packrat. It’s a program that exponentially increases your storage area for items. I also like that TQ Vault gives me the option to duplicate an item so I can have different toons using the same epic item I’ve found. (I prefer twinking a toon as opposed to going self-found.) So if you feel like you just can’t hold the items you’re finding, get TQ Vault. Just make sure to not have TQ Vault open while playing the game as that can mess things up.

-xMax and Co. refers to xMax, x2/3/4, MassBosses, and MassBosses Clean. XMax/2/3/4 increase the number of enemies, with xMax being the most among those. Mobs get pretty large while using it. Bosses/Quest Monsters also spawn in threes. (Even on x2.) MassBosses increases the number of boss monsters up to 24. Act IV bosses go up to 12, and the new bosses you haven’t faced yet go up to 9. Hero spawn rates and champion spawn numbers also increase. The regular version also gives a slight increase the chance for dual affixed items and filters out the yellows too. The clean version doesn’t have the increased chance and doesn’t filter out the yellows. I prefer the ‘dirty’ for boss farming and the Clean for mob farming.

-VioGorgons and VioArachnoi as skin mods make your toons look like Arachnoi and Gorgons. Pretty self-explanatory.

None of these will be detrimental to your toons if you install them mid-play. To give you an example, I started with orginal TQ (not even IT). Then I added IT. Then I added the Fanpatch, a few days later the Defiler, then TQ Vault, a couple weeks later the Patchfix, and finally a little while later xMax and Co. That toon and others had no problems from the installation of all those mods so you don’t have to worry about those mods messing up a ‘partway through’ toon.

Christ 400 I’m nowhere near that and I am not sure how I could get that high without what I would consider amazing weapons and a much higher as value :rolleyes: I know the life leech isn’t great, but survivability suddenly dropped once I was deep in the game and I really had no other options, have since found a chest piece with +200/11% hp that helped a lot. Thanks for the write up on mods sir! Much appreciated

I have since beaten Hades that was a rather underwhelming fight :cry: Typhon wasn’t hard, but at least I had to put some effort in and not just stand there holding mouse1

The life of an onslaught warrior. :stuck_out_tongue:

It gets easier once you’ve done some farming I’ll admit. Your latter toons will be much stronger. Congrats on killing Hades. Have you gotten The Overlord yet though? It drops only from Hades and unlocks a nice place.

I had no idea this item existed, commence hades farming lol. I was surfing some TQ youtube vids and saw a sidebar link for the secret passage. Didn’t watch it, but guessing what this is what you’re referring to

wtf is up with hades though? Typhon can dish out mad damage and you have to play around his abilities. Meanwhile Hades is easier than a decent amount of mobs I encountered late game? Some king of the underworld. Hope he gets way tougher on epic/legendary

Oh, he gets way harder in Epic/Legendary (his blood bomb attack will hurt if not outright kill you). Typhon is the opposite, he gets easier in later difficulties.

Sweeeet good to know that makes me pretty happy. When I saw his 3rd form I was like okay now he’s gonna kick my ass…oh wait :rolleyes: Was very disappointing

When it comes to Hades, he does get a bit tougher if you go at him ranged (at least his first form does) as he gets some more attacks there. Also, you need to beware of his Red Ball of Death while running up to him. Also, The Overlord doesn’t drop from the orb but from Hades himself so you can check for it prior to opening his essence. It will be a purple quest item.

The Secret Passage is what I’m referring to. And by the way, what’s your stance of spoilers overall? I don’t want to ruin anything for you, but also want to be as specific as I can. Given you’ve already gone through the map, there aren’t many new monsters that can be spoiled (just the bosses you haven’t faced yet) and the story ain’t exactly spoilable either. But when it comes to items, do you want spoilers on those and with the new bosses, do you want a shroud of mystery over them or some tips pre-fight?

Back to Hades v Typhon, when the game was originally released, there was no Act IV. Each difficulty ended with Typhon (also why there seems so much more of a leadup to Typhon than 75% through a difficulty would seem to justify.) In the Original TQ, Typhon was a scrawny wimp though. The only natural attacks he had were to pimp-slap you or breath fire at you. However, he could get buffed if his breath of fire touched one of the statues. (If your toon was near it and he breathed, it’d happen but he didn’t seek out the statues.) Those statues were also killable so some people would recommend killing the statues and then taking on Typhon. Zeus gave him lightning bolts, Hades gave him the life leech, Demeter gave him the poison and thorns, and Apollo gave him the meteors. Then Immortal Throne was released and they buffed Typhon to where he is now.