help for hardcore nightblade

hi there! i recently RIP’d my one and only level 100 character (pm strike warder) and I’m looking to level a nightblade since i was able to stash a mythical silver sentinel set and some other nightblade gear.

i have already RIP’d 2 level 60ish infiltrators. I’m having a hard time keeping defenses up around the time I’m just getting to the xpac on normal veteran.

any suggestions on how to keep survivability up with nightblade via secondary masteries, gear, devotions etc would be very helpful–specifically around level 60+ would be awesome.

Hey there and welcome to the forums! I’m also a hardcore player with a lot of that time being nightblade as of late. A5 is a big jump from act 4, resists play a huge role and the those mobs hit like a truck with a lot of physical as well I believe. What other class are you interested in pairing with nightblade?

I still think that the best classes to pair a nightblade with are soldier, inquisitor and arcanist. All are very good in adding dmg, OA - DA and in terms of defense.

Survival (especially in xpac content) is a mixture of a lot of factors. Trust me I’ve had multiple rips I understand how it feels, also had a couple of lvl 100 guys die so yea. First of all you need to have a very well balanced toon, meaning that he needs to have a great balance between offense and defense, you definitely don’t wanna focus just on one aspect, it is a recipe for a premature rip. Sometimes offense is the best defense and you definitely want to have the ability to kill as fast as possible, a dw nighblade is a perfect option for that. So aim for the highest OA with the highest dmg output and RR possible. For defense, you also got multiple options. The best are high DA, phys res and of course overcapped resists if possible.

You also want to throw some lifesteal in the mix, it will work great on a high dmg output char and you don’t need to have too much. With a very damaging toon even 5% will work great. Next pillar of defense is dmg absorption, you have quite some options in devotion, itemization and skills. Inqui has the seal, demo has blast shield, both are great options. Remember those 3 pillars that work wonders in combination with each other:

  • lifesteal
  • absorb
  • high dps.

And when you encounter extra hard bosses you also need to have a DA number around 3k or even more if possible plus an overcap on most relevant resists.

When facing especially tricky nemesis guys and super bosses like mad queen etc. it is still possible to die if you don’t know their mechanic/being too reckless etc.

I’ll just give you some examples of bosses where death is quite a possibility even if you have a very solid toon but don’t know how to fight them:

  • mad queen
  • zantarin
  • grava’thul.

Please don’t even attack those guys on ult if you don’t know what dmg they’re doing, what is most dangerous about them, what to avoid doing etc.

Yes it is possible to totally facetank all of those guys and people are doing it all over again with some very well optimized chars. But those are mostly sc players though, a lot of times you’ll see their hp pool dance like crazy, a little bit of bad luck and bam R.I.P. if you’re playing HC you should always open up your monster database before an encounter. Remember monster database is a HC player best friend because you’ll know what to expect and how to prepare.

And saving the best for last, always have a couple of aether clusters on a hot key, they definitely won’t suddenly turn a subpar toon into a S+ meta build with impossible greens, but can be a lifesaver because even the best character can have some bad luck sometimes. If you have enough of them you can sometimes just pop one casually when you know the boss is close to diyng and you just need that extra little push of 8 seconds to finish him. Also use oinments when needed, a lot of people are against them and I used to be one of them, but they’re in the game they’re totally legit and overcapping certain resists can be a pain sometimes, so just drink up when needed.

And in the end you can still die from not paying attention to f’in ground effects, happened to me once and almost again a couple days before. I just fell asleep behind the wheel for a brief second and walked my char into a nice aether pool, was just able to save her after menhir’s will kicked in and probably in a split second before death.

Yea bottom line, HC is not a very friendly place most of the time, also gearing can be a big problem in HC. The problem is, once you start playing hc you can’t really go back, at least I’m not able to. :slight_smile:

Forgot about one thing, which can be pretty important: I never quite understood why but for some reason Crate has a huge love affair with “shotguns”, you’ll see some kind of a shotgun (big concetrated dmg bursts) on nearly all most dangerous bosses ability lists. The usual mechanic is RR+a shotgun, so always pay attention when you are getting debuffed and try to just kite when that happens (for debuff duration). Certain bosses also have some kind of a retaliation bs (mad queen) and some will strip you of all your buffs in seconds if not carefull (grava’thul, “arcane” hero mobs). That’s why it’s super important to always know what the boss will be doing and prepare for accordingly.

Thanks for the replies!

I’m open to any pairing really, since I am a dedicated hardcore player probably something tanky–tankier than infiltrator? I was originally going dw cold infiltrator and might keep trying it (3rd times a charm?).

I know the basics of high DA and capped resists but it seems that I’m still “playing afraid” I died once to a charge from the A5 boss that charges by the malmouth gates which was sort of unsurprising but still kind of out of the blue since I felt like I had melted everything up to that point. second time was to janaxia–this one I was kind of peeved about because I had been farming her for a while with capped resists and never had an issue and then one time poof she one-shotted me =/

i think i need to be more on my toes in general compared to my warder (lol). maybe soldier as a second mastery would be better for me? but i dont think i could go dw cold then–could i?

You certainly can. You could dw https://www.grimtools.com/db/items/8531 Warcry will give you some solid RR and % damage reduction that really helps out and that damage is nice to clear trash. Pyroscar has a build for it if you are interested.

I also tend to “play safe” on hardcore. I’m not a fan of the ghoul devotion just because I never want my hp to drop that low so I think soldier does offer more of that upfront tankiness you are after.

I’m not the build expert, I’ve actually never played a blademaster or an infiltrator, but I know for a fact that infiltrators are one of the strongest if not the strongest combos right now. Perhaps some spellbinders can be even stronger in certain aspects, but for pure melee I’d say infiltrator is still probably the best if built properly. You have a toon of good builds in the compendium, you don’t have to copy them exactly, they will prove very useful when you’ll just need some advice.

Like I said blademaster can have solid defense through your standard soldier skills, but remember that he will have way worse elemental support, so you’ll probably want to go pierce/physical instead. Also remember that a lot of soldier’s defensive stuff is based on using shields and that will be useless for a dw character.

I just love lifesteal, absorb, phys res stacking for dual wielders.

If you want to try something interesting and new try a saboteur. Definitely not as powerful as an infiltrator currently, but will provide you with absorb via blast shield, you could build a nice cold/fire build. You also have a very nice set of 2 legendary swords that are made for a saboteur (nex and ortus). Btw I have a couple of ortuses but no nex, so if you by any means have 2 nexes I’m very open for a trade lol.

But yea my new char will definitely be a soboteur, I love that combination for some reason and it’s not what everybody is playing right now (I’m talking about infi of course). Also heard about some buffs coming to demo in the next patch, whenever that comes out. I’ve only heard some rumors tho, so don’t take that for granted.

Hope I’ve at least gave you some ideas :wink:

And yea there are probably some options for a cold blademaster via dedicated gear, that’s why I said I’m not an expert on gear and you should just check the build compendium instead. There are definitely some pros and cons for both the soldier and inquisitor.

Indeed, also take note that a lot of bosses have quite some lifesteal resist so I would never rely purely on lifesteal for harder encounters. That’s why I think you should never invest too much into lifesteal, this investment is wasted after a certain threshold, more DA, phys res etc. will be more important. Lifesteal + absorb + overcapped resists + OA, DA is a winning combination.

Infiltrator is for sure a solid choice as well. Aura of censure is a fantastic skill for ez RR and damage reduction as well as other skills in the class. I think soldier is a bit more laid back and passive in terms of being tanky where inquisitor has more buttons and takes a little more thought. Not that there is anything wrong with that. It just depends on how you like to play. Pick what you think you’ll enjoy and go from there.

I’m actually leveling a N&O sabo as well. More appealing to me at the moment just because inquisitor seems to have replaced demo for a lot of builds and it’s something different.

solid info! i might try pyroscar’s build i found here https://www.grimtools.com/calc/pZrlQmG2

i think it would work with my silver sentinel set and i think i have iceskorns and even a witch moon. we must have similar thoughts in HC because i am not really a fan of ghoul either so I might trade it out. but with chariot/behemoth I already feel better about this build though I will def take up menhir’s will too…i need all the circuit breakers!

at level 65 before I RIP’d and had max nights chill/censure I felt super powerful but I think I need less buttons and more tankiness since I come from a warder where all I did was primal strike and place totems–the simplicity is good for me so i can focus on potions/clusters/etc. so hopefully blademaster will get me there.

maybe if this doesn’t pan out i’ll try a sabo.

Yeah, I always swap pieces around when I follow builds more so because I work with what I have and it’s fun to have something to shoot for later. A lot of these builds are tailored to solo cruci so you can afford to use some budget gear for campaign if you have to.

I definitely feel you on the simplicity and it’s a good place to start especially in hardcore if you are trying to find your footing with a new playstyle. Focus on staying alive and go from there :smiley:

I will say as far as circuit breakers go…don’t be fooled into thinking more is better. I don’t go out of my way for them unless it flows with the build.

I had a cold 2h ranged blademaster in the 80s in a5 elite (I tend to overlevel to be safe). I was using blade burst as my main skill and leveling was super smooth. I spotted the beast nemesis before I pulled aggro and I chose to engage cause I felt comfortable. Knocked him down to about 50% and slipped up and cornered myself. I was hit once and had a dot that took my health down to roughly 50-60% and the second took me to 0 health so my circuit breakers didn’t even have a chance to kick in. So my max menhirs will and my turtle shell did me no good :stuck_out_tongue: didn’t mean to go off on a story but it felt pretty relevant to your experience and we seem to be of a similar mindset and approach to the game on hardcore.

I’m not saying they are bad. If you can get one into your build and it makes sense go for it. Menhir’s Will is a one pointer and benefits from your +skills. Although not circuit breakers I do like chariot but I find myself using behemoth less than I used to since it feels better to me on a character with a larger health pool. I have seen people mention binding behemoth to blade barrier for an on demand oh shit button with a nice heal but I have not personally tried it. The turtle shell devotion to me is not as good as it may look. Those points are probably better spent elsewhere unless you need a lot of order affinity.

i’m more of a campaign player and i always RIP before doing the crazy side bosses. all my builds are budget versions! (lol) your story about your blademaster is exactly what happened to my lvl100 warder–i had already killed the aetherial nemesis and ran into the undead nemesis and since i had no problem with the aetherial i thought i would be fine–nope! got it to around 50% and yep you know the rest. i think between chariot/behemoth/menhir’s will and the other soldier defensive passives i should be in a much safer spot than i was with my infiltrators.

i think i might get jackal instead of ghoul to free up a couple points but im not sure where else to put those points.

Hmm, well to start are you planning on using pyroscar’s guide just as a reference and making your own build or do you want to use a tweaked version of it for campaign? Only asking because your devotions and gear coincide with each other to some extent so that you end up with the right balance of defense and offense.

I’m using his build as a general guide but will change it depending on how much trouble I have while leveling and what gear I find. I am hardcore solo so I am really at the whim of what is easily farmable from safe lower level areas.

You could remove ghoul and the 3 points in behemoth and instead go jackel and revenant except for the very last node. You’ll lose the behemoth proc which is great when you need it but with the cd it’s iffy as to when it procs. I feel it can sometimes be wasted. You’ll lose the ghoulish hunger ability but if you are just sticking to campaign and playing safe with the right gear I don’t think you will be missing much. In turn you are gaining more life steal and 12% attack speed. A little less health but the racial bonuses on revenant will help out with undead nemesis. I find his route to be one of the easiest and enjoyable and since your damage is all cold that helps out.

As far as efficiency goes pyroscars devotion route is better. However if you just prefer the flat numbers better I would sooner give up the smidgen of health and some stats in favor of the extra life steal and 12% attack speed but it’s just a matter of preference.

awesome, exactly the kind of tips I was looking for–i’ll try it out. right now i am lvl57 and just got 2 cold malkarr’s blades. damage is def not as crazy as infiltrator but my sustain/tankiness is wayyy better so i consider it a better balance for me so far. i am about to get into act5 though which has been when i always die with nightblade so i gotta take it super slow/safe. i might even just skip it and go to elite since i think sometimes beginning of elite is easier than act5 normal.

I think the majority agree a5 normal is harder than a1 elite. If you do plan on pushing through act 5 normal just make sure your bleed/poison resists are capped and soft capping the dual blades skill for that extra physical resist might not be a bad idea.

As far as the damage goes infiltrator definitely has some juicy synergy for cold builds. Your damage might not be on par yet but as long as you are comfortable and not getting swatted like a fly you can always tweak it for more damage. Survival is key :smiley:

update: lvl65 and going strong, made it right up to shaper in normal veteran and i could probably take him but im trying out some elite first. thanks!