Yeah man, brewing builds designed after characters from my favorite shows/movies is my favorite thing to do in this game. I have done this the most with Naruto characters. So far i have made;
Deidara (Demo/Necro) - all the explosives and some acid/poison > fire/burn for exploding blight fiends w/unstable anomaly alongside a lot of CDR. Still waiting for better acid/poison to fire/burn damage conversion for this build to go further. Festerblaze set seems good for this idea but theres a lot left to be desired.
Danzo (Shaman/Nightblade) - cyclones. Yep. No idea how to take him further.
Gaara (first version is a Soldier/Oathkeeper) - max block chance/recovery exploitation for his “ultimate defense”. First time using Azraaka devotion and it didnt function very well, but hes tanky af at level 85.
Hanzo (Occultist/Necro) - acid/poison everything. Was really strong until about level 60. Not sure what happened but i lost interest in this build, will come back to it later.
Hidan - (Occultist/Necro) 2h Vitality/Bleed damage, CoF, bloody pox, sigil, DE, lifesteal/adcth, extremely fun build but only level 50.
Hinata (Paladin) - Elemental damage, DW EoR. Lay down the Seal at any chokepoints, hold position inside the seal while spinning EoR for her protective 8 trigrams 64 palms technique.
Inoichi (Demo/Arcanist) - Mind control! Confuse! Stun! Freeze! Full tilt debuff/status effects, max Flashbang w/Eldritch Fire, Trozans w/Aetherfire, OFF, and Haunt with whispers of the Muse. Uses Codes of Truths. A true Psi-ops agent!
Itachi (Inquisitor/Nightblade) - Flames of Ignafar and Blade Trap. Lots of other stuff going on here but, those are the 2 mains.
Jiraiya (Shaman) - midrange build going full Savagery, Briarthorn pet (Gababunta or whatever his toads name was), and Mogdrogens Pact with some Entangling Vines. 5 greens with “of kings” and a weapon set where he can DW those epic axes that can proc Battle Cry, basically as much Battle Cry as I could get so when he plays on a team everyone gets amped. Other weapon set is a 2h.
Kakuzu (Demo/Shaman) experiment using 2 primary attack skills with 2 different weapons sets. 1 set is a fire damage 2h and FS, other is lightning damage 2h and Savagery. This build was strong until level 50 at which point i realized the 2 primary attack idea was at the end of its rope. It was fun while it lasted. Could be done better.
Kakashi (Inquisitor/Nightblade) DW lightning/cold damage, Storm Box and Tethers, ABB.
Naruto (Demo/Oathkeeper) - 2h fire damage nuff said on this build its OP as hell (at least prior to the patch), Vires Might is the Rasengan.
This is getting retarted and taking way too long to type out on my cell phone, so im stoppin here lol. You get the idea.
For this version of Gaara, im trying to fit the flavor in getting as close to accurate with his abilities from the show more than i am trying to make him end game viable. Thats what i mean to say. This means temporarily throw any inhibitions about stats or gear or devotions that are essential for any end game builds out the window, and try to find the most fitting ones for Gaaras skillset while dealing Pierce/Phys damage.
In this way I chose Blademaster (as Nery suggested) over Tactician or Paladin Infiltrator. It fits more thematically as he will have a Sand Prison/Coffin ability (for most enemies) in Blade Trap coupled with Azraaka’s devotion ability. Enemies are immobilized and torn apart by the sands. This will probably look pretty great with some Sand Cyclones wandering around through them.
these 3 functions are to be the bread and butter of the build, so everything I choose is in support of this tactic. Against bosses Blade Trap wont work, so Ill just need a good big damage single target attack (shadow strike/blitz?) these skills dont feel very themeatic for Gaara, but theyre must haves.
I wonder though, do I go DW, or 2h?