I am trying to make a character that is focused around Two-Handed Ranged Physical Damage.
Basically I just want a normal soldier fighting his way through the Grim Dawn with his trusty Rifle so I’m focusing on Phys, Pierce, Crits, & Attack Speed to get the job done.
I believe I’ve hit my limit so far having only just raced forth to Homestead with a level 29 soldier.
I have:
12/12 Markovians advantage
8/8 Decorated Soldier
1 Zolhands Technique
1 Fighting Spirit
1 Cadence & 1 Fighting Form
I am tempted to put more points into Fighting spirit, but I don’t like the idea of the double length cooldown.
My question is where should I be throwing the 30 skill points I’ve accrued debating my next C.O.Action into more of the soldiers tree or should i instead pick up something like shaman (it will keep pushing up my 2hand ranged damage, but doesn’t really keep it on the pure phys line)?
Devotions not an issue at the moment nor items, I just need some skill allotment advice.