Help: Vindictive Judgement Shieldbreaker

Hey guys, for the coming expansion i thought about trying out a build that is focused on the vindictive flame skill.

I tried to mainly stick with fire damage with some lightning here and there.
The idea for this build was kinda simple, Drag enemy’s towards me while grouping them with judgement and hope vindictive flame does enough dmg to actually rescue me :p.
After clicking my self trough grim tools, that’s the abomination i finally ended up with.
https://www.grimtools.com/calc/q2mWJlrZ

My concerns for this build are:
Lack of singetarget damage (stomfire enough)?
Lack of survivability only 9700 hp and most resistance just barley reach the cap.
OA and DA kinda low? (hope to counter that with judgement and flashbang (do they even stack?)

Would you guys have some ideas how i could improve on this build?

Updated build: https://www.grimtools.com/calc/wV1QReBV

You want more OA than that, even taking into account reduced target’s DA. 2700 is a minimum, ideally push for 3000. Flashbang and Judgment’s DA shred do not stack, the highest one is used. Get Presence of Virtue and Ascension/Clairty of Purpose. You can easily pick up more OA from devotion.

You do not want Flashbang, Ulzuin’s Wrath, Light of Truth or Hyrian’s Glare here, perhaps Judgement too. Vindictive Flame is a skill that depends on you being hit to trigger it, thus you don’t want anything that will stop or slow enemies hitting you like knockback, stun, confuse, fumble etc… Crowd control hurts your DPS on a “hit me” character.

You need more resist reduction than what you have. Get Thermite Mine and Eldritch Fire to up the amount of Fire damage you will deal.

Thank you for your feedback Evil_Baka.
I adjusted my build to your usefull hints.
https://www.grimtools.com/calc/YZe7QmY2

I removed flashbang (Hoped fumble still triggers vindictive), Ulzuins wrath.
I reduced points on Guardian of empyron and devine mandate.
I removed devotion points from Hyrian.

I maxed presence of virtue ascention+ clearity of prupose as well es thermite mine
I added points to the Viper devotion for RR and OA

I just realized i got lightning + fire convertion on judgment. Fire conversion has priority right?

I could remove skillpoints from demolist mastery to maxout guardian of empyrion and divine mandate.

Thermite mines are so clunky and is not worth the invenstment you have made.

I would do something like this, but still you are very squishy considering you need to be close up to mobs to damage them. https://www.grimtools.com/calc/p25y8mK2

https://www.grimtools.com/calc/wV1QReBV
Fixed some stuff.

Using blackwater cocktail for OA reduction sounds good.
Why did you choose flashbang over crushing verdict?
Cause of lower cooldown, or some different reason?

Should i change the items to get some more DA and health?
Mabye even go for a shield?

Cooldown and also change to fumble and impaired aim.

Shield sure

Perhaps buffing up Demo mastery bar like Ptirodaktill did

I would get medal augment that has reduced tarngets damage

Adding to what I said earlier, you also want more DA. Around 2700 is good but more is comfortable to play with, if you have any reliable -OA shred debuffs you or apply, you can be a bit lenient.

Devotion-wise, I would look at other constellations instead of Turtle, Imp and Mantis. In particular, pick a T3 constellation like Ulzuin’s Torch or Light of Empyrion. They provide a boatload of stats like OA/crit damage or resistances/flat damage/DA that will help significantly.

Don`t bother with shield. You need caster offhand for %CDR
https://www.grimtools.com/calc/b28QMmyV fixed augments, stuff. Its a very good build. I like it =)

I like your changes.
Gives some better survivability with physic resistance. and better devotions :slight_smile:
I think I will go with those changes. Thanks :slight_smile:

https://www.grimtools.com/calc/DV9wdjxN with maxed Consecration if you need better survivability. DA cap under Resilience.

Shields can give decent cdr too

Just an idea. The Green shield gives 1.5 CDR and makes life far easier. You can use Blazeingerno rings or Light’s oath or a combo of the two and actually hard cap your judgement and wrath:)

judgement and that shield are one of my most favorite things in OK. I recommend. This build also misses out on the true power of Heart of Wrath

Yeah, but rolling a chronomancer MI is much hardrer that rooling 19% CDR purple offhand.

Yeah this one https://www.grimtools.com/db/items/11803 and it gives dmg red to judgment aswell

Find that badboy with chromomancer prefix and you can rocknroll

Harder yes, better yes :smiley:

You need to play it first. You don’t need the CDR. You can get it if you want to but it’s not in the least the best idea.

The point is to have judgement at around 3 sec CD to nuke mobs well enough with the main skill and have Heart of wrath on permanently;)

Edit: Also with the shield you have…a shield, and Warcry :slight_smile:

CDR mean better upkeep of Ascension, blast shield, more dmg from devotions etc. Its not so good w/o %CDR rolls on amy/helm, but still helpful.
I think I need a lot retaliation to make Hearth of wrath truly shine. And I have few ideas how to build it =):cool:

It is cool and i recommend it. Perma ascension is not a reason to cripple the rest of the build:p It has to be worth it in the end

And for shieldbreaker i’d change the build above from the ground up to really kill stuff. It sacrifices everything with that off hand and complicates things

Just noticed that Infernal knight set add chaos dmg to judgment T_T
But yeah, 36 wasted points on VF hurt this build a lot. Not sure how effective VF would be with all these investment.