Cheers!
Yeah, in general I don’t want this to be an auto-attacking build and would rather focus on aegis and fire retaliation instead of doing all the things at once. I should probably just drop the righteous fervor nodes to 1 and use the skill points elsewhere. Safeguard, Ulzuin’s Wrath, Temper?
1] Your build has high armour, but low armour absorption. That means your armour is only 87% effective. Get another Scaled hide in those shoulders, or use Living Armour/Sacred Plating in chest and shoulders if you have the blueprints. This seems like the biggest and easiest fix.
Thanks, I will lean into that and boost absorption and armor.
2] There’s more green items to be found on the road to Malmouth that boost Aegis of Menhir, like the Basilisk Fang (dropped by Basilisks) and the Ugdenbog Repeater (dropped by Wendigo Cultists.) The gun in particular reduces cooldown which is pretty great, though odds of finding one that also boosts fire are poor. Still worth it though.
Never really considered the Ugdenbog Repeater because retaliation builds are supposed to get hit in melee - but I’m charging into melee range regardless so it is an obvious upgrade! Will see if I can find a basilisk fang to experiment with as well. It’s going to hurt losing those points in Vindictive Flame and Temper though
3] Your devotion map has no tier 3 devotions, because you split focus between shield defense, retaliation stuff, and fire damage stuff. I’d try to get Ulzuin’s Torch. Hydra if you decide to go for the aegis-boosting gun.
I’m not sure I agree about the devotions being too scattered - Phoenix Fire and Messenger of War together provide a big boost to fire retaliation damage, and Hyrian’s Glare uses that retaliation damage. What about swapping Hyrian for another retaliation or defense focused constellation?
4] For skillpoints, I prefer Flashbang over Judgement for reducing defense & inflicting fumble/miss chance on enemies. It doesn’t include a retal element but it’s not there to deal damage either way, it procs devotions and debuffs enemies.More points in Safeguard would also help with survival, especially once you get your armour absorption up.
Yes, Judgement does peanuts for damage lol. The thought behind it was that it both procs Phoenix Fire consistently and pulls everything into its damage aura, which is a cool synergy. Plus a defense debuff. Flashbang has range, better -DA scaling and miss chance though… will try it out!
I’m also not sure about the components you use in gear. Something like Chains of Oleron to boost offensive ability or Ugdenbog leather for poison res, and then Barrowholm augments to boost health instead of poison res seem like they’d help. And that corpse dust ring augment doesn’t really make sense to me on a build that has no real health regen. Another bloodied crystal would boost armour and stats more, or you could boost freeze resist with a frozen hearth thingie. (though freeze is pretty rare in the campaign outside Steps of Torment.)
Your augments in weapons and jewelry also seem weak and low level, if you have the faction rep you can get much better ones. Finally, more lifesteal is always helpful. If you get the gun you can put devil touched ammo in it, though silvercore ammo would add a lot more damage.
Yeah, the components and augments have been gradually thrown on to patch holes in resistances and stats as I was levelling. Needs a total refresh. I really, really, really need to farm the ingredients to craft more high-level components like the ones you mentioned (Ugdenbog Leather, Bloodied Crystal, etc)