She’s level 54 right now, and I started the build on the incorrect thought that CoF and veil/Chill RR would stack. They don’t, lollz.
What I’m holding on hope for is something that will convert the cold damage of NC to vitality damage. Or should I just abandon this build and level up another DEE/DB warlock?
My other thought is to get rid of DEE and go with PB. Problem is, I get a lot of mileage out of +occultist skill items, my thought was to make it heavy on occultist and light on nightblade skills.
CoF and Night’s Chill stack. Any RR that is -x% Resistance Reduction stacks with other sources of -x% Resistance Reduction.
You can only have one x% Resistance Reduction (like the last node in Viper) source and one x Resistance Reduction (like the ability from Manticore) source. They don’t stack, only the highest gets applied.
EDIT: I would go full Poison with max DEE, Mark of Dreeg in your weapon for the skill and Tainted Eruption for leveling, especially at 54. Everything will melt to the combo.
Actually, they do. Refer to this cheat sheet (courtesy of Ceno) to understand how RR debuffs work and stack.
What I’m holding on hope for is something that will convert the cold damage of NC to vitality damage.
If you mean Night’s Chill. Don’t bother relying on it for it’s damage. It is used primarily for it’s resist reduction.
My other thought is to get rid of DEE and go with PB. Problem is, I get a lot of mileage out of +occultist skill items, my thought was to make it heavy on occultist and light on nightblade skills.
DEE as a Witch Hunter works extremely well focusing on Poison using transmuted DEE and Shadow Strike (with Nidalla’s Justifiable Ends) to stack a large amount of DoT damage and kite. See TomoDaK’s Dreeg’s Champion for an idea of how this looks/plays. Edit: Noticed there’s an updated version by Jajaja with videos too here.
You could try spamming it and focusing on the Acid damage, never tried it. You’de want to pick up one or two Deathguard Blades. Spamming it focusing on Vitality is best done by other class combos like Conjurer.
Oh, well, ballllllllls. I shouldn’t have rushed up my nightblade mastery to get into MR. Gah!
Remaining questions -
Obv, this build will be best with Acid/Poison. Thoughts on Vit vs. Chaos? Especially with the new devotions, I feel kinda trapped in ‘analyses paralyses’. I’ve been going after vitality because of a knife I found that has monster Vit and conv% damage*. The devotions though look like they lean towards Chaos. But the abilities themselves for chaos are much more melee oriented. Like, I have Flame Torrent, don’t really want it. I also have (and lerv) Fetid Pool. should I look at manticore just to jack at poison/Acid damage? DEE is not great for bosses, I rely on DB and SoC for them.
*it’s a bone shiv of something something. Not really sure what all it’s doing for me, but equipping anything that does poison, physical, or chaos damage takes both my DEE and DB damage way down. I’m not at home, can’t check specifics.
Sir, I am not going to say I am a Witch Hunter expert by any means, though I leveled around 11 of them (5 in HC). Focused Gaze DEE by itself can’t carry your all the game anymore. Why ?
Because the Mythical version of the Dreeg set does not support Focused Gaze anymore…it supports casting DEE which is optimal only if you convert all acid to vit and go Conjurer.
50-70% of the enemies you encounter in Malmouth and Ugdenbog are resistant to acid/poison.
P-Blades hybrid caster is probably the best way to go right now if you want to have tier 1 dps and maintain death count to 0. You also use FG DEE but not as your main damage source. By P-Blades hybrid caster I mean either CDR (with Conduit) or cast speed…both of them are far, far better than FG DEE in the late-game.
You see, Witch Hunter is not a strong class from a defensive point of view, so you should try to kite and avoid taking hits as much as you can. dw WH will get trashed in Ultimate before you can upgrade your weapons and stack ADctH and the same thing goes for melee burst CDR builds made around the Nightshade’s Reach. WH is not spellbreaker - you will get trashed sooner or later. You either have the items in your stash or go hybrid caster until you have the gear you need.
Yeah, I was hoping to make a full-time caster archetype out of DEE and DB to at least get one pass through the main game and expansion. Looks like most pure casters builds have just gone obsolete in the latest expansion. Oh well!
So, per the above link, can anyone tell me what that dagger is doing for me? It seems like my damage (both DEE and Doom Bolt) plummets if I try to equip anything else.
Well, it adds about 14.28% to your damage output at this point which affects both Doom Bolt and Vile Eruption. At lvl. 50, however, I’d take an Empower Mutiny over any dagger or sceptre because there are basically no “low” lvl (yes, lvl. 50 is “low”) weapons that support DEE at this point.
Anyway, sir, If I were you, I would put one point into Bloody Pox and Black Death and assign Guardian’s Gaze to it instead of DEE. I’d also get rid of Eldritch Fire and Flame Torrent and take Hawk + Sailor’s Guide and go for Murmur afterwards and Behemoth (for the proc).
Some observations:
The Deathchill relic is not that good for you. If you want to utilise it it to full effect al lvl. 50 you either go for pets or use CD P-Blades in order to capitalise on the flat damage that applies only through WD% skills. That or go max Shadow Strike. I’d take the Blight relic instead, Terror or even Juggernaut.
If you want to go vit/chaos caster, Frentic Throw P-Blades will outperform DEE any day of the week. You will also have all your linear bonuses in line (pardon the pun) because Heart Seeker, Nether Edge and Doom Bolt have roughly the same damage types.
DoT builds can’t shine in veteran no matter how much you try because their power comes from stacking damage from different sources at high OA (and crit multipliers, I might add). Almost all such sources come later in the game, namely in Elite and Ultimate (e.g. Dreeg’s Affliction, Dreeg Amulet, Black Matriarch Ring, Viperfang Grips, etc.).
You have invested too much points into Second Rite. If you don’t go vitality decay build, the skill does not deserve to be taken to the soft cap. Even then, vitality decay is not something workable right now outside some highly unorthodox cabalist or conjurer builds.
Sigil of Consumption is an all-or-nothing skill - you either take it to max and avoid healing devotions (e.g. Behemoth / Chariot) in Veteran / Elite or you don’t use it at all. The sinergy between SoC and standard DEE (not converted to vit) is borderline zero because kiting implies you won’t stand still and neither will the mobs.
Tanks! You keep calling me ‘sir’. You can call me Drok
Deathchill is the best I can do. I think I am missing something to make a Blight? Don’t remember.
Yeah, I’ve been thinking about retooling as a blade thrower (per the way this thread has gone)
Not playing in Veteran, just normal. I’m a fairly casual player these days, and I go in phases with Grim Dawn. If Stardew had released their MP patch, I wouldn’t even be here
Really? Baaaaaaaaaaaaallllllllllzzzzzzz…
Yeah, I’ve always had a mixed relationship with SoC. It looks cool for starters, and when it works, it really works. Actually, with all the slowing from CoF/NC, I’ve found it works pretty well. But yeah, I was gonna ditch it at some point.
I was contemplating putting those 4 points in hellhound and its aura that grants flat chaos damage, and dropping the Vit stuff to go after Chaos. However, Chaos lacks DoT, and the poison DoTs aren’t nearly as effective as they used to be.
I hear you about the devotions, I’m typically at a loss to find a Vit dev path, as I guess most folks are. Once upon a time, a solid Vit/Acid build was possible - DEE Acid damage to clear mobs, Vit Decay and health % reduction to lay out bosses. I’m seeing that the enemies have been buffed and skills tweaked so that this is not really a viable strategy any more. Cry a little river, this was one of the only casters I’ve liked playing in ARPGs.