Heroes of Might and Magic 3

Ah, Heroes, such a great game. I really miss NWC.

Started with Heroes 1, and discovered Heroes 3 thanks to a demo CD. It only had one small map. Damn, did that map so many times while waiting for the complete game :).

I was completely hyped when I discovered WoG. Between this, HotA and Equilibris for H4, the eastern Europe really seems to like the franchise as well ! Amazed at how it still performs. Not that it isn’t deserved, of course.

(I also remember the huge pain it was to install WoG back in time…Took me forever to figure this out).

Don’t know if you heard about Heroes Orchestra ?
Necropolis OST

Those guys even did some musics with Paul Anthony Romero himself :).

Does WoG significantly alter the base game? My girlfriend and I have been playing just the HD fan mod and enjoying it, but I’m hesitant to install a mod in case the alterations are too drastic. Haven’t installed HotA either for similar reasons.

Oh guys! stop make my nostalgia feeling stronger :furious::smiley:

I loved so much Heroes of Might&Magic and also Might&Magic;)

But no , i don"t play them at the moment, did you tried HOMM online? Its really good ,

Not familiar with what that is.

Hmm, yes it does, but ! If that didn’t change since I played it, you can actually choose what to “WoGify” or not in your game. When you launch a scenario, there is a “WoG options” window, where you can decide what to leave and what to take (and another window when you start the scenario itself).
Don’t like those level 8 creatures ? Hop.
Not a fan of the new buildings ? Bang.
That redesign of the resistance skill is an aberration ? Boom.

That will require a bit of trial and error, but in the end, you might get a very nice experience. I remember that at the beginning of WoG, I tried all the options (and this brought so many crashes, haha), but eventually, I turned off many of them, only keeping a bit of stuff. This allowed me to get a (stable) fresh experience, while keeping what made Heroes 3 magical for me.

Hope this helps :).

Good to know. I’m curious what resolution people typically play on the HD mod. I switched to 1920x1080 and it makes it way too small, so I swapped back to whatever it was on originally. Just curious if I’m missing out on some tweak.

It’s Heroes of might&Magic Online and it’s still an active game

Call me a blasphemer, but i prefer homm IV. I’ve tried them all from homm II and haven’t really liked any but 4.

If we are talking about other games…
What’s your opinion on HOMM V, guys?

The last good heroes game, especialy with all expansions. It also has good mod support, heroes 5.5 is a must as it improves the AI a lot and speed up turns so you dont need to wait long.
Its best heroes after heroes 3 and 2. Didnt like heroes 4 and the direction they went with it.

I loved HoMM V. My second fav of the series right after HoMM III.

Hell, I even liked VI to an extent.

But VII though… I like to pretend it doesn’t exist.

I’ve heard good things about V. I played IV when it came out and thought it was horrendous.

I liked Heroes IV. Quite a big change, for many people it’s either love or hate. It took me some time to adjust, but eventually I adopted it.

The thing I really liked about 4 is that the difficulty really changed between each level. In Heroes 3, there is no AI change between hard and impossible, only resources balance. In H4, the number of monsters adapted from easy to champion, making the campaigns really intensive.

I also liked the fact that you could build and balance heroes (even if ironically I hated it at first). Therefore, I really enjoyed The Gathering Storm campaigns. One funny fact is that when doing one of them on expert, I couldn’t defeat the very first castle on the map, the one you are stupposed to start with :eek:. Had to walk around the map, stinging the enemy here and there and slowly gain exp until I could finally afford some bigger targets.

One point less for the death faction. Trying to mix inferno and necro was a really bad move from my point of view. But + 2 points just for the sea theme.

For Heroes V, I have a particular point of view : if I consider it as a Heroes game, then I don’t really like it, but if I treat it like a normal game, then it’s actually quite good (yeah, I know, this is strange).
I don’t really like the universe, neither did I like that they stated they would make tabula rasa, but still shamelessly re-use some names and assets (Crag Hack, Sandro, the Ironfist, etc).

Also, the performances were rather bad. I don’t know for you guys, but AI took forever to take turns…Even if they had no more castle and one hero left.

Another turn down is the lack of scenarios, and the fact that the editor is horrible. I could use H3’s map maker when I was a child. H4’s was harder, but as long as you didn’t use events, it was just fine (still from a teenager’s point of view). When I launched H5 editor back in the day, I just thought “Euh…”. If you don’t like campaigns, then Heroes V will be a very short experience.

Factions were good on this one, though. Some balance issues in vanilla (going from dungeon to nature in the classic campaigns was a challenge), but the 2 expansions made it much better. Also loved the goofy academy hero, Zehir.

So globally, the experience was not that bad. It only didn’t last longer that the 2 above due to the lack of content, bringing less replayability.

Heroes VI and VII didn’t exist. No, no, they didn’t, I said. Can’t hear you, lalala…

Like often old game version stay hard to beat :undecided: