I created a new skill and painstakingly got it into the ui. I cannot figure out how to make the skill modifiers interact with it. I replaced Panetti’s Missile. The skill works but I dont know how to link it to the modifiers for Panetti’s missile. Can anyone shed some light on this?
Each mastery have skill tree. All skills and modifiers listed there. Modifiers and transmuters automatically applied to first non-modifier skill in list above them. And vice versa. All skill modifiers list right after skill they belong to
For example: Discord (cadence1b), Fighting Form (cadence2) and Deadly Momentum (cadence3) attached to Cadence (cadence1):
Denis’s answer is correct.
However, judging by this thread and your previous one on Panetti’s missile count, and the “pain” of getting your skill into the UI, I’m going to elect to shamelessly plug my tutorial on mastery-making:
This goes through all the steps from ground zero to the implementation of skills, and should help familiarize you with the modding process.
Of course, if you have any questions, you’re in the right place! These forums exist for a reason!