I tried to create a bridge from Titan Quest resources
unfortunately I could not run over the bridge-like object
tried it with several bridge-like objects and converted the template from Tile to Decoration just to be sure…
If i remember correctly Allminoxy said in one of his topics about 3D modelling that you can set a point where the mesh will stick to the ground.
Is there any way to use a custom existing resource without using software so the player can walk over it :rolleyes: ?
Actually I do have a solution for now but it’s a dumb work around
Copy the DBR file from the Grim Dawn records, save it in your MOD, rename it and adjust as in the screenshot ( custom/bridge_alpha.tex is just a transparant TGA file converted with auto-create asset in the assetmanager )