How to improve Acid/Poison builds


Acid is one of the most distinctive damage types. It have big DoT damage, lots of offensive procs. But in current state of the game is considered weak damage type. According to @sir_spanksalot is the weakest damage type in the game. In my opinion it’s not. But frankly if we look the Acid builds, we’ll see that rarely they perform good. Only exceptions are Vileblade WH and Dervish. But even they are squishy. Also Dunefiend EoR is adequate but Shadow Strike side is weak to function. On the flip side Deathguard set is awful, same for Dreeg and Radaggan. Dark One is better suited for vitality damage. Radaggan and Deathguard in particular just lacks stats big time. RG even lacks RR.

Acid problems

So what are the big problems to Acid? First and foremost is DA. When I create every acid build, except VB Dervish I have laughable DA. Usually in the range of 2.6k-2.7k and that’s with BiS gear. Deathguatd full 4 pieces set for example gives OA and DA like single yellow affix-Readiness. But also your devotions and support gear don’t have enough of it.

Second problem is the absolute absence of CC resistances except Ascension, if you select Oathkeeper. But if you’re poor Cabalist, With Hunter or Reaper you’re screwed. Acid gear/devotions needs to offer some CC in order to stay competitive.

Third problem is the resistances types you get or the lack of diversity there. Almost every single item you want to use have acid RR. You want fancy Oathkeeper belt-acid RR, Pestilence of Dreeg-same, Meditation -acid resistance, boots -acid res both Stonetreader and Venomspine, also blue Serpentine. So why is problem? Blood of Dreeg usually render useless acid resistance but even if you don’t pick Occultist on acid builds you have 50-60% overcap pre augments and sometimes even pre components picking. And maybe the best armor component-Udgenbog leather gives acid resistance too. At same time you struggle with multiple other resistances types.

Some secondary problems can be low health(Witch Hunters), low Armor(non RF builds) and even low OA, since some sets/items don’t provide it. Also casters don’t have access to spirit, so can be problematic to wear off hands.


Not sure how to improve Acid outside of the underperforming sets. But some thoughts:

  • Nidalla pants- add Stun or Slow resistance.

  • Vilescorn gloves- add cast speed too.

  • Deatguard ring- double the DA

  • Eternal Rot- add disrupt protection.

  • Venomspine- replace Acid with Slow/Stun.

  • Add somewhere freeze resistance.

  • Devotions, boost slightly stats like OA/DA on acid constellations.

  • Add spirit to Aspect of Guardian or Possesion.

I know Acid RR on Murmur was increased so it’s fine. But that shows you that Acid damage needs slight boost to be more diverse damage type and function better. :slightly_smiling_face:


That’s a weird suggestion. Attribute points in an healing skill.

You literally have 2 end game sets for acid. And 2 of the 3 build possibilities mentioned here require the OK.

I suppose that’s better than bleed…:stuck_out_tongue:

Still though, acid is probably the least diverse damage type to build around.



I forgot to put it them in capital letters. But they are considered shouting in internet. Still LESS ACID RESISTANCE ON ACID ITEMS IS GOOD IDEA.

1 Like

I was shouting.

Viva la revolucion!



How many people are needed to start a revolution?

But we build quite the group! :ok_hand:

+1. The bonuses for acid / poison items are very limited. (Mostly DEE, Retal, PET,Nightblade skill etc.)

The only low -%RR Asid caster that I did relatively well was the Asid Retal Opp DE. Although CC resistance is low and fluffy, it is difficult to fight against highly resistant enemies and casters, but SR75 was cleared.
Other than this, the low -%RR Asid / poison build has not been successful. I think Asid / poison needs to be adjusted extensively.

Unnecessary IMO. If you’re using eternal rot, you’re probably running an occultist. Giving this ring disrupt res would make possession be less able to compete with PoT3.

Alternative suggestions

  • Add relevant resists on acid items - especially elemental and pierce
  • OA/DA
  • Even crit is needed!

To start: you need at least ONE. The idea guy. The philosopher. If he furthermore ends up becoming a martyr at some point later down the line, that can be even better for “the cause”. Assuming he has gained at least “some” traction, some following.

1 Like

And I thought I was the wooden philosopher here :sob:

Anyway nice revolution we have here.

1 Like

Yeesh. What a дървен философ

1 Like

And Spanks takes the lead for revolutionary leader. Now I need to learn Chinese :wink: