I am trying to make a permanent Pet that can summon its own sub-pets, I tried using a self-buff and an on-hit trigger in the code, but it didn’t work. The sub-pets don’t spawn. Anyone have some advice on this?
Update: I managed to contour this limitation by changing the sub-pets as ‘Hireling’, the xp works now
I managed to make it work using buffSelfSkillName and using a Skill_SpawnPet(doing some tricks in skill cool-down to not loop), and lastly spawn the Pet class as object. The problem here is the chain of ownership, i can’t get experience from the sub-pets kills. If someone with deep knowledge in the .tpl’s can give me a idea how i can manage this issue