Can I trouble you for the math?
EDIT: In my very first post here, someone mentioned that OA/DA debuffs are less effective than flat OA/DA stacking because flat OA/DA gets boosted by your %OA/DA bonuses.
Can I trouble you for the math?
EDIT: In my very first post here, someone mentioned that OA/DA debuffs are less effective than flat OA/DA stacking because flat OA/DA gets boosted by your %OA/DA bonuses.
Can you, from the PTH and CC formula ( http://www.grimdawn.com/forums/showthread.php?p=251346#post251346 ) explain that rule of thumb?
PTH = (OA-DA+1275)/15
CC=1-(90)/(max[100,PTH]))
Seems to me that the reduction vs. gain is purely additive. A reduction of DA with 180 gives same CC as if you would add 180 to OA. Or is it (as the poster above me suggested) the %OA you can stack with gear, skills and devotion?
Another question: how can you actually play crucible, the amount of flashy effects is giving me an epileptic seizure. Completely un-playable.
Correct.
I checked this out to confirm: 2820 enemy OA vs 3000 defender DA is 84.9 PTH, while 3000 enemy OA vs 3180 defender DA is 85.0 PTH. It’s a little difference, but if you stack it enough, difference skyrockets.
Thank you for correction!
OP updated.
Every character I know have both flat and % DA in their DA chart, so I think this difference can be ignored. Stacking DA and shredding enemy OA are different, you can use both mechanics if you can, you basically want the result.
up
i read every single part of it… well done man.
waiting more
TY!
Thinking about expansions to this guide, but most probably I described all this game has to offer.
Except Auramancers and Retaliators probably, but I don’t play them anyway
Excellent guide, veretragna. That must have been a lot of work.
Is here someone interested in a russian translation of this guide? I’ll anyway post this in VK group, but is it needed here as well?
Edit: I think it’s no.
I think with the number of views that these threads get, it’s safe to say that a Russian translation would be appreciated. But you probably won’t get a reply. I think this board has about a 30:1 lurker/user ratio…
Update.
Credits to @Safarel.
Haven’t read it in depth, but in case you didn’t mention it - %CDR does NOT affect item granted skills like doomforce, or bloodthirster.
DSIT: However, IIRC, -x CDR applies to it (e.g. aeons).
You want me to describe full game mechanics in a short guide?
I highlighted what is important for Gladiator and that’s it.
Edit: hm, now I think it’s worth mentioning, though.
Edit2: added this: “Item granted active skills (Doomforce, Bloodthirster etc.) are not affected by % CDR but are affected by -x seconds CDR.
Item granted passive skills (Divine Light etc.) are not affected by any kind of CDR.”
Hahahahahaha. Sorry veretragna.
Glad that you add my little edits.
Good guide anyway.
You are welcome!
Update.
Credits to @korsar.
Update.
Added a link to Russian translation of the guide just under the title picture.
Update.
Only Russian translation is affected: minor visual improvements and correct translation of “Circuit breaker”.
Bumping this because I don’t think this guide is used half as much as it should.
Thanks, I suppose that too.
Maybe one kind moderator walking around will make this thread sticky?
You know what could be the problem bro? The title.
Maybe people think it’s going to be a highly item dependent guide (after all we are talking about gladiators).
Perhaps a title change to - “explaining the art of theorycrafting” or something to that effect might help.
What do you think?