So, mucked around last night and came up with this build:
It’s got -117% vitality RR + 20 Flat from Scales and a monster 3900 OA (in game) and it still struggles to clear SR80-81 in a good time, which I consider about 12 minutes or less. Got a video showing a 17 minute clear, which has been pretty par the course in testing today.
Video evidence:
This is in contrast to this Bloodknight Deathknight clears SR80-81 far more smoothly and noticeably faster:
Death Knight, Level 100 (GD 1.2.0.0) - Grim Dawn Build Calculator
The key difference being that build’s damage is augmented by Counterstrike and other skills, where as the Warder relies mainly on Blade Arc + a bit from Devouring Swarm. Which means one can kill Kupa even sitting in his blood pools, where the other very slowly tics his health down, only getting significant damage in when the pools aren’t stacked up.
DPS is similar for both of them in game too with everything procced.
Now did the buff Howl of the Wendigo yet in 1.2 help a bit? Sure, it make the Deathknight build be able to handle SR80-81 with ease now, where before it was touch and go and probably pushed the pre-patch Bloodknight version of this up to be able to get though SR75-76 a bit faster. But it has other sources of damage, namely Counterstrike, to augment it’s total dps. Where as solely relying on Blade Arc for damage shows the weakness of the buff, namely it’s still not enough to put it on par with physical Blade Arc. And I doubt whether or not the MI amulet that adds more physical damage would help either.
More flat vitality damage might help, but I think (if I’m right lawl) it would be better to increase the skill modifier to convert 150% Physical to Vitality damage on Blade Arc, which would push the damage up massively and put vit-BA near on par with physical BA. Though not sure if that’s how conversion works
Also tried a hybrid Vit/Bleed version and it was still just as sad as the last time I tried on the Deathknight, even with Primal Bond buffing bleed damage. Because this mace doesn’t as more bleed damage to BA.