But I am… and now I have to make a Werewolf Aegis of Menhir build just for fun.
So… I guess at this point I should just assume that the Werewolf can cast any spell/use any ability?
Not counting the primary/default attack skills/spells, of course.
But I am… and now I have to make a Werewolf Aegis of Menhir build just for fun.
So… I guess at this point I should just assume that the Werewolf can cast any spell/use any ability?
Not counting the primary/default attack skills/spells, of course.
“Today in Cairn News, local dog plays frisbee with itself, neglectful puppy owners on the rise?”
yes, only exception is DARs+wps Turbo-charge your auto-attacks with default attack replacers and WPS
Weapon Pool Procs. I forgot about them. Then again, those are tied to default weapon attacks/replacers, so I end up ignoring them when I am playing the werewolf.
I need to come up with a spam Pierce Aegis Zealot Wolf.
YUS!!! You can do eeeeeeeeeeeeeeeeet!
Adding to what others have said, you can also do a melee playstyle with the Wereraven. Just like the Werewolf, it can’t use DARs but it can use other melee skills including the ones granted by items like Scourge Strike.
can’t use “gun bullet” skills tho, every skill that normally works with a gun turns into melee
Looks super hilarious when you expect ranged primal strike with sparkthrower, and the bird just goes up and kicks them in the face ![]()
Funny you should mention that. Playing the werewolf, I wondered if it would be possible to play a melee wereraven even though it’s created to be a range/caster character.
Now that does sound funny. I would do that just for the combat animation lols.