I know I shouldn't be surprised

But I am… and now I have to make a Werewolf Aegis of Menhir build just for fun.

So… I guess at this point I should just assume that the Werewolf can cast any spell/use any ability?
Not counting the primary/default attack skills/spells, of course.

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“Today in Cairn News, local dog plays frisbee with itself, neglectful puppy owners on the rise?”

yes, only exception is DARs+wps Turbo-charge your auto-attacks with default attack replacers and WPS

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Weapon Pool Procs. I forgot about them. Then again, those are tied to default weapon attacks/replacers, so I end up ignoring them when I am playing the werewolf.

I need to come up with a spam Pierce Aegis Zealot Wolf.

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YUS!!! You can do eeeeeeeeeeeeeeeeet!

Adding to what others have said, you can also do a melee playstyle with the Wereraven. Just like the Werewolf, it can’t use DARs but it can use other melee skills including the ones granted by items like Scourge Strike.

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can’t use “gun bullet” skills tho, every skill that normally works with a gun turns into melee
Looks super hilarious when you expect ranged primal strike with sparkthrower, and the bird just goes up and kicks them in the face :joy:

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Funny you should mention that. Playing the werewolf, I wondered if it would be possible to play a melee wereraven even though it’s created to be a range/caster character.

Now that does sound funny. I would do that just for the combat animation lols.