For anyone wondering “why can’t we just give pet skills different textures based on conversion,” there are a ton of files that I needed to edit to get this to work right. Each pet is its own dbr, and editing a pet’s textures and skills means editing 26 files. I haven’t even gotten to the Blight Fiend transmuter, which is 26 more files to edit.
That being said… once I can find how to replace those green colored boils with a more molten-orange color, I made this for you:
Pretty please?