I wrote an idea to improve AR about a year ago, but I will write it again as I would like to suggest again.
[ul] Iskandra’s Elemental Exchange
Please move “Physical Damage converted to Elemental Damage” to Manifestation.
This conversion is a loss in the physical base BM.
At the same time, give Manifestation bonus according to investment points.
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[ul]Inferno
Add “x Reduced target’s Chaos Resistance”.
With this change, Warlock and Chaos Mage Hunter will shine more.
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[ul] Olexra’s Flash Freeze
Please divide the freezing effect into Trunsmuter like Ring of Flost.
Despite its excellent Debuff, it does not affect enemies such as Nemesis grade at all and so is not used in many builds.
When Debuff becomes useful it is necessary to reduce the Debuff amount of fire. Also, rather than fire, Elemental would be more wonderful.
This slightly fills the difference with Inq, pushes up the old class build to the new environment.
AR requires Resist Debuff. Please consider.
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[ul] Albrecht’s Aether Ray
Despite the need for more investment than CT, the clear speed is inferior in the crucible. In other words, this skill is simply insufficient as main skill.
Increase Beam Width or Pierce or Increase Power Significantly… You need to strengthen something.
I personally hope to strengthen the power by giving weapon damage.
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I think that these changes should not be done by item conversion, but should improve basic skills.
Rather than refining bad skills with items, it is a good idea to give bonuses to good skills and make them more interesting.
Please vote for YES if you think that my proposal is correct and improvement is necessary.
Conversely if you think that the proposal is wrong and you do not need improvement, please vote for NO.
Finally agree partially with my proposal and if there is even better suggestion, please vote for other ideas and comment.
Thank you very much.